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50    <title>nw::gfx::LightSet</title>
51  </head>
52  <body>
53    <h1>nw::gfx::LightSet Class</h1>
54    <h2>Syntax</h2>
55    <div class="section">
56      <pre class="definition">class LightSet : public <a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a></pre>
57    </div>
58    <h2>Description</h2>
59    <div class="section">
60      <p>Class that represents light sets.</p>
61    </div>
62    <a name="class" id="class">
63      <h2>Classes</h2>
64      <div class="section">
65        <table class="members">
66          <tr>
67            <th>
68              <a href="../../../nw/gfx/LightSet/DynamicBuilder/Overview.html">nw::gfx::LightSet::DynamicBuilder</a>
69            </th>
70            <td>
71        </td>
72          </tr> </table>
73      </div>
74    </a> <a name="struct" id="struct">
75      <h2>Structures</h2>
76      <div class="section">
77        <table class="members">
78          <tr>
79            <th>
80              <a href="../../../nw/gfx/LightSet/Description/Overview.html">nw::gfx::LightSet::Description</a>
81            </th>
82            <td>Content to configure.</td>
83          </tr> </table>
84      </div>
85    </a> <a name="variable" id="variable">
86      <h2>Member Variables</h2>
87      <div class="section">
88        <table class="members">
89          <tr>
90            <td width="100"> </td>
91            <th>
92              <span class="argument"><CODE>NW_UT_RUNTIME_TYPEINFO</CODE></span>
93            </th>
94            <td>
95        </td>
96          </tr> </table>
97      </div>
98    </a> <a name="function" id="function">
99      <h2>Member Functions</h2>
100      <div class="section">
101        <table class="members">
102          <tr>
103            <th class="category" colspan="3">Creation</th>
104          </tr>
105          <tr>
106            <td width="100">
107              <span class="static_style" title="static">S</span> </td>
108            <th>
109              <a href="../../../nw/gfx/LightSet/Create.html">Create</a>
110            </th>
111            <td>Creates a light set.</td>
112          </tr>
113          <tr>
114            <th class="category" colspan="3">Set/Get</th>
115          </tr>
116          <tr>
117            <td width="100">  </td>
118            <th>
119              <a href="../../../nw/gfx/LightSet/SetAmbientLight.html"><CODE>SetAmbientLight</CODE></a>
120            </th>
121            <td>Sets an ambient light.</td>
122          </tr>
123          <tr>
124            <td width="100">  </td>
125            <th>
126              <a href="../../../nw/gfx/LightSet/GetAmbientLight.html"><CODE>GetAmbientLight</CODE></a>
127            </th>
128            <td>Gets the ambient light.</td>
129          </tr>
130          <tr>
131            <td width="100">  </td>
132            <th>
133              <a href="../../../nw/gfx/LightSet/SetHemiSphereLight.html"><CODE>SetHemiSphereLight</CODE></a>
134            </th>
135            <td>Sets a hemispherical light.</td>
136          </tr>
137          <tr>
138            <td width="100">  </td>
139            <th>
140              <a href="../../../nw/gfx/LightSet/GetHemiSphereLight.html"><CODE>GetHemiSphereLight</CODE></a>
141            </th>
142            <td>Gets a hemispherical light.</td>
143          </tr>
144          <tr>
145            <td width="100">  </td>
146            <th>
147              <a href="../../../nw/gfx/LightSet/SetVertexLight.html"><CODE>SetVertexLight</CODE></a>
148            </th>
149            <td>Sets a vertex light.</td>
150          </tr>
151          <tr>
152            <td width="100">  </td>
153            <th>
154              <a href="../../../nw/gfx/LightSet/GetVertexLightBegin.html">GetVertexLightBegin</a>
155            </th>
156            <td>Gets the iterator pointing to the start of the vertex light.</td>
157          </tr>
158          <tr>
159            <td width="100">  </td>
160            <th>
161              <a href="../../../nw/gfx/LightSet/GetVertexLightEnd.html">GetVertexLightEnd</a>
162            </th>
163            <td>Gets the iterator pointing to the end of the vertex light.</td>
164          </tr>
165          <tr>
166            <td width="100">  </td>
167            <th>
168              <a href="../../../nw/gfx/LightSet/GetVertexLightCount.html"><CODE>GetVertexLightCount</CODE></a>
169            </th>
170            <td>Gets the number of vertex lights.</td>
171          </tr>
172          <tr>
173            <td width="100">  </td>
174            <th>
175              <a href="../../../nw/gfx/LightSet/SetFragmentLight.html"><CODE>SetFragmentLight</CODE></a>
176            </th>
177            <td>Sets a fragment light.</td>
178          </tr>
179          <tr>
180            <td width="100">  </td>
181            <th>
182              <a href="../../../nw/gfx/LightSet/GetFragmentLightBegin.html">GetFragmentLightBegin</a>
183            </th>
184            <td>Gets the iterator pointing to the start of the fragment light.</td>
185          </tr>
186          <tr>
187            <td width="100">  </td>
188            <th>
189              <a href="../../../nw/gfx/LightSet/GetFragmentLightEnd.html">GetFragmentLightEnd</a>
190            </th>
191            <td>Gets the iterator pointing to the end of the fragment light.</td>
192          </tr>
193          <tr>
194            <td width="100">  </td>
195            <th>
196              <a href="../../../nw/gfx/LightSet/GetFragmentLightCount.html"><CODE>GetFragmentLightCount</CODE></a>
197            </th>
198            <td>Gets the number of fragment lights.</td>
199          </tr>
200          <tr>
201            <td width="100">  </td>
202            <th>
203              <a href="../../../nw/gfx/LightSet/ClearAll.html">ClearAll</a>
204            </th>
205            <td>Clears lights.</td>
206          </tr>
207          <tr>
208            <th class="category" colspan="3">Create/Destroy</th>
209          </tr>
210          <tr>
211            <td width="100">  </td>
212            <th>
213              <a href="../../../nw/gfx/GfxObject/Destroy.html"><CODE>Destroy</CODE></a>
214            </th>
215            <td>Destroys an object.(Derived from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>GfxObject</CODE></a>.</td>
216          </tr>
217          <tr>
218            <th class="category" colspan="3">Constructors and Destructors</th>
219          </tr>
220          <tr>
221            <td width="100">
222              <span class="protected_style" title="protected">protected</span>  </td>
223            <th>
224              <a href="../../../nw/gfx/LightSet/LightSet.html">LightSet</a>
225            </th>
226            <td>Constructor.</td>
227          </tr>
228          <tr>
229            <td width="100">
230              <span class="protected_style" title="protected">protected</span> <span class="virtual_style" title="virtual">V</span>
231            </td>
232            <th>
233              <a href="../../../nw/gfx/LightSet/~LightSet.html">~LightSet</a>
234            </th>
235            <td>Destructor.</td>
236          </tr> </table>
237      </div>
238    </a>
239    <h2>Class Hierarchy</h2>
240    <div class="section">
241      <p class="hierarchy"><a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a><br />  <b>nw::gfx::LightSet</b>
242      </p>
243    </div>
244  <hr><p>CONFIDENTIAL</p></body>
245</html>