1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <title>SubmitView</title> 8 </head> 9 <body> 10 <h1><CODE>nw::gfx::ISceneUpdater::SubmitView</CODE> Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14virtual void SubmitView( 15 <a href="../../../nw/gfx/BasicRenderQueue/Overview.html">RenderQueue</a> * renderQueue, 16 <a href="../../../nw/gfx/SceneContext/Overview.html">SceneContext</a> * sceneContext, 17 const <a href="../../../nw/gfx/Camera/Overview.html">Camera</a> & camera, 18 <span>u8</span> layerId, 19 <span>u8</span> particleLayerId, 20 <a href="../../../nw/gfx/ISceneUpdater/IsVisibleModelFunctor/Overview.html">IsVisibleModelFunctor</a> * isVisibleModel, 21 <a href="../../../nw/gfx/ISceneUpdater/RenderSortMode.html">RenderSortMode</a> renderSortMode = ALL_MESH_BASE_SORT 22) = 0; 23</pre> 24 </div> 25 <h2>Arguments</h2> 26 <div class="section"> 27 <table class="arguments"> 28 <thead> 29 <tr> 30 <td width="15" /> 31 <th>Name</th> 32 <td>Description</td> 33 </tr> 34 </thead> 35 <tr> 36 <td>in</td> 37 <th><CODE>renderQueue</CODE></th> 38 <td>Queue where the elements that make up the render targets are collected.</td> 39 </tr> 40 <tr> 41 <td>in</td> 42 <th><CODE>sceneContext</CODE></th> 43 <td>Scene context.</td> 44 </tr> 45 <tr> 46 <td>in</td> 47 <th>camera</th> 48 <td>Camera.</td> 49 </tr> 50 <tr> 51 <td>in</td> 52 <th><CODE>layerId</CODE></th> 53 <td>ID that is given highest priority when sorting render elements. This is used to control rendering of layers and billboarding.</td> 54 </tr> 55 <tr> 56 <td>in</td> 57 <th><CODE>particleLayerId</CODE></th> 58 <td><CODE>layerId</CODE> for rendering particles.</td> 59 </tr> 60 <tr> 61 <td>in</td> 62 <th>isVisibleModel</th> 63 <td>Function object used to identify the model to be displayed.</td> 64 </tr> 65 <tr> 66 <td>in</td> 67 <th>renderSortMode</th> 68 <td>The render sort mode.</td> 69 </tr> </table> 70 </div> 71 <h2>Return Values</h2> 72 <div class="section"> 73 None. 74 </div> 75 <h2>Description</h2> 76 <div class="section"> 77 <p>Updates a scene based on the camera's visual range, and builds the render queue.</p><p>SubmitView can be used to specify models to be displayed for function objects.</p></div> 78 <hr><p>CONFIDENTIAL</p></body> 79</html>