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7    <title>Create</title>
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9  <body>
10    <h1><CODE>nw::gfx::Fog::Create</CODE> Member Function</h1>
11    <h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14static <a href="../../../nw/gfx/Fog/Overview.html">Fog</a> * Create(
15     <a href="../../../nw/gfx/SceneNode/Overview.html">SceneNode</a> * parent,
16     ResSceneObject resource,
17     const <a href="../../../nw/gfx/Fog/Description/Overview.html">Fog::Description</a> & description,
18     <a href="../../../nw/os/IAllocator/Overview.html">os::IAllocator</a> * allocator
19);
20
21static <a href="../../../nw/gfx/TransformNode/Overview.html">TransformNode</a> * Create(
22     <a href="../../../nw/gfx/SceneNode/Overview.html">SceneNode</a> * parent,
23     ResSceneObject resource,
24     const <a href="../../../nw/gfx/TransformNode/Description/Overview.html">TransformNode::Description</a> & description,
25     <a href="../../../nw/os/IAllocator/Overview.html">os::IAllocator</a> * allocator
26);
27
28static <a href="../../../nw/gfx/SceneNode/Overview.html">SceneNode</a> * Create(
29     <a href="../../../nw/gfx/SceneNode/Overview.html">SceneNode</a> * parent,
30     ResSceneObject resource,
31     const <a href="../../../nw/gfx/SceneNode/Description/Overview.html">SceneNode::Description</a> & description,
32     <a href="../../../nw/os/IAllocator/Overview.html">os::IAllocator</a> * allocator
33);
34</pre>
35    </div>
36    <h2>List of Overloaded Member Functions</h2>
37    <div class="section">
38      <table class="members">
39        <tr>
40          <td>
41            <a href="./Create(0).html"><CODE>Create(SceneNode *, ResSceneObject, const Fog::Description &, os::IAllocator *)</CODE> </a>
42          </td>
43          <td>Creates fog.</td>
44        </tr>
45        <tr>
46          <td>
47            <a href="./Create(1).html"><CODE>Create(SceneNode *, ResSceneObject, const TransformNode::Description &, os::IAllocator *)</CODE> </a>
48          </td>
49          <td>Creates a transform node from a resource.</td>
50        </tr>
51        <tr>
52          <td>
53            <a href="./Create(2).html">Create ( SceneNode *, ResSceneObject, const SceneNode::Description &, os::IAllocator * ) </a>
54          </td>
55          <td>Generates a scene node.</td>
56        </tr> </table>
57    </div>
58    <h2>Description of <CODE>Create(SceneNode *, ResSceneObject, const Fog::Description &, os::IAllocator *)</CODE></h2>
59    <div class="section">
60      <p>Creates fog.</p>
61    </div>
62    <h2>Description of <CODE>Create(SceneNode *, ResSceneObject, const TransformNode::Description &, os::IAllocator *)</CODE></h2>
63    <div class="section">
64      <p>Creates a transform node from a resource.</p>
65    </div>
66    <h2>Description of Create(SceneNode *, ResSceneObject, const SceneNode::Description &, os::IAllocator *)</h2>
67    <div class="section">
68      <p>Generates a scene node.</p>
69    </div>
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