1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 22 span.virtual_style 23 { 24 font-size : 8pt; 25 color : white; 26 font-weight : bold; 27 background : #0a0; 28 border-left : solid 1px #0f0; 29 border-top : solid 1px #0f0; 30 border-right : solid 1px #060; 31 border-bottom : solid 1px #060; 32 padding-left : 2px; 33 padding-right : 2px; 34 } 35 36 span.protected_style 37 { 38 font-size : 8pt; 39 color : white; 40 font-weight : bold; 41 background : #444; 42 border-left : solid 1px #ccc; 43 border-top : solid 1px #ccc; 44 border-right : solid 1px #222; 45 border-bottom : solid 1px #222; 46 padding-left : 2px; 47 padding-right : 2px; 48 } 49 --></style> 50 <title>nw::gfx::BaseAnimEvaluator</title> 51 </head> 52 <body> 53 <h1><CODE>nw::gfx::BaseAnimEvaluator</CODE> Class</h1> 54 <h2>Syntax</h2> 55 <div class="section"> 56 <pre class="definition">class BaseAnimEvaluator : public <a href="../../../nw/gfx/AnimObject/Overview.html">nw::gfx::AnimObject</a></pre> 57 </div> 58 <h2>Description</h2> 59 <div class="section"> 60 <p>Base class for animation evaluators. Because this is an abstract class, it cannot be instantiated.</p> 61 </div> 62 <a name="function" id="function"> 63 <h2>Member Functions</h2> 64 <div class="section"> 65 <table class="members"> 66 <tr> 67 <th class="category" colspan="3">Constructors and Destructors</th> 68 </tr> 69 <tr> 70 <td width="100"> </td> 71 <th> 72 <a href="../../../nw/gfx/BaseAnimEvaluator/BaseAnimEvaluator.html"><CODE>BaseAnimEvaluator</CODE></a> 73 </th> 74 <td>Constructor.</td> 75 </tr> 76 <tr> 77 <td width="100"> <span class="virtual_style" title="virtual">V</span> 78 </td> 79 <th> 80 <a href="../../../nw/gfx/BaseAnimEvaluator/~BaseAnimEvaluator.html"><CODE>~BaseAnimEvaluator</CODE></a> 81 </th> 82 <td>Destructor.</td> 83 </tr> 84 <tr> 85 <th class="category" colspan="3">Basic Operations</th> 86 </tr> 87 <tr> 88 <td width="100"> <span class="virtual_style" title="virtual">V</span> 89 </td> 90 <th> 91 <a href="../../../nw/gfx/BaseAnimEvaluator/TryBind.html">TryBind</a> 92 </th> 93 <td>Binds animations.</td> 94 </tr> 95 <tr> 96 <td width="100"> <span class="virtual_style" title="virtual">V</span> 97 </td> 98 <th> 99 <a href="../../../nw/gfx/BaseAnimEvaluator/Release.html"><CODE>Release</CODE></a> 100 </th> 101 <td>Clears a bound animation.</td> 102 </tr> 103 <tr> 104 <td width="100"> <span class="virtual_style" title="virtual">V</span> 105 </td> 106 <th> 107 <a href="../../../nw/gfx/BaseAnimEvaluator/UpdateFrame.html">UpdateFrame</a> 108 </th> 109 <td>Updates frames.</td> 110 </tr> 111 <tr> 112 <td width="100"> <span class="virtual_style" title="virtual">V</span> 113 </td> 114 <th> 115 <a href="../../../nw/gfx/BaseAnimEvaluator/ChangeAnim.html">ChangeAnim</a> 116 </th> 117 <td>Changes animations.</td> 118 </tr> 119 <tr> 120 <td width="100"> </td> 121 <th> 122 <a href="../../../nw/gfx/BaseAnimEvaluator/Reset.html">Reset</a> 123 </th> 124 <td>Restores the specified member to its state at time of creation.</td> 125 </tr> 126 <tr> 127 <td width="100"> </td> 128 <th> 129 <a href="../../../nw/gfx/BaseAnimEvaluator/ResetMember.html">ResetMember</a> 130 </th> 131 <td>Resets the specified member to its state when created.</td> 132 </tr> 133 <tr> 134 <td width="100"> </td> 135 <th> 136 <a href="../../../nw/gfx/AnimObject/Bind.html"><CODE>Bind</CODE></a> 137 </th> 138 <td>Binds animations.(Inherited from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>AnimObject</CODE></a>.</td> 139 </tr> 140 <tr> 141 <th class="category" colspan="3">Frame Control</th> 142 </tr> 143 <tr> 144 <td width="100"> </td> 145 <th> 146 <a href="../../../nw/gfx/BaseAnimEvaluator/GetFrame.html">GetFrame</a> 147 </th> 148 <td>Gets a frame.</td> 149 </tr> 150 <tr> 151 <td width="100"> </td> 152 <th> 153 <a href="../../../nw/gfx/BaseAnimEvaluator/SetFrame.html">SetFrame</a> 154 </th> 155 <td>Sets a frame.</td> 156 </tr> 157 <tr> 158 <td width="100"> </td> 159 <th> 160 <a href="../../../nw/gfx/BaseAnimEvaluator/ResetFrame.html">ResetFrame</a> 161 </th> 162 <td>Resets the frame.</td> 163 </tr> 164 <tr> 165 <td width="100"> </td> 166 <th> 167 <a href="../../../nw/gfx/BaseAnimEvaluator/GetStepFrame.html"><CODE>GetStepFrame</CODE></a> 168 </th> 169 <td>Gets an updated frame.</td> 170 </tr> 171 <tr> 172 <td width="100"> </td> 173 <th> 174 <a href="../../../nw/gfx/BaseAnimEvaluator/SetStepFrame.html"><CODE>SetStepFrame</CODE></a> 175 </th> 176 <td>Sets an updated frame.</td> 177 </tr> 178 <tr> 179 <td width="100"> </td> 180 <th> 181 <a href="../../../nw/gfx/BaseAnimEvaluator/GetStartFrame.html">GetStartFrame</a> 182 </th> 183 <td>Gets the starting frame.</td> 184 </tr> 185 <tr> 186 <td width="100"> </td> 187 <th> 188 <a href="../../../nw/gfx/BaseAnimEvaluator/SetStartFrame.html">SetStartFrame</a> 189 </th> 190 <td>Sets the start frame.</td> 191 </tr> 192 <tr> 193 <td width="100"> </td> 194 <th> 195 <a href="../../../nw/gfx/BaseAnimEvaluator/GetEndFrame.html">GetEndFrame</a> 196 </th> 197 <td>Gets the end frame.</td> 198 </tr> 199 <tr> 200 <td width="100"> </td> 201 <th> 202 <a href="../../../nw/gfx/BaseAnimEvaluator/SetEndFrame.html">SetEndFrame</a> 203 </th> 204 <td>Sets the end frame.</td> 205 </tr> 206 <tr> 207 <td width="100"> </td> 208 <th> 209 <a href="../../../nw/gfx/BaseAnimEvaluator/GetPlayPolicy.html">GetPlayPolicy</a> 210 </th> 211 <td>Gets the animation playback method.</td> 212 </tr> 213 <tr> 214 <td width="100"> </td> 215 <th> 216 <a href="../../../nw/gfx/BaseAnimEvaluator/SetPlayPolicy.html">SetPlayPolicy</a> 217 </th> 218 <td>Sets the animation playback method.</td> 219 </tr> 220 <tr> 221 <td width="100"> </td> 222 <th> 223 <a href="../../../nw/gfx/BaseAnimEvaluator/AnimFrameController.html"><CODE>AnimFrameController</CODE></a> 224 </th> 225 <td>Gets the animation frame control information.</td> 226 </tr> 227 <tr> 228 <th class="category" colspan="3">Set/Get</th> 229 </tr> 230 <tr> 231 <td width="100"> </td> 232 <th> 233 <a href="../../../nw/gfx/BaseAnimEvaluator/GetUserData.html">GetUserData</a> 234 </th> 235 <td>Gets the user data.</td> 236 </tr> 237 <tr> 238 <td width="100"> </td> 239 <th> 240 <a href="../../../nw/gfx/BaseAnimEvaluator/SetUserData.html">SetUserData</a> 241 </th> 242 <td>Sets the user data.</td> 243 </tr> 244 <tr> 245 <td width="100"> </td> 246 <th> 247 <a href="../../../nw/gfx/BaseAnimEvaluator/BindIndexTable.html"><CODE>BindIndexTable</CODE></a> 248 </th> 249 <td>Gets a converstion table for converting from a ResAnimGroupMember index to a ResMemberAnim index.</td> 250 </tr> 251 <tr> 252 <td width="100"> </td> 253 <th> 254 <a href="../../../nw/gfx/BaseAnimEvaluator/ReverseBindIndexTable.html">ReverseBindIndexTable</a> 255 </th> 256 <td>Gets a converstion table for converting from a ResMemberAnim index to a ResAnimGroupMember index.</td> 257 </tr> 258 <tr> 259 <td width="100"> </td> 260 <th> 261 <a href="../../../nw/gfx/BaseAnimEvaluator/GetAnimData.html"><CODE>GetAnimData</CODE></a> 262 </th> 263 <td>Gets animation data.</td> 264 </tr> 265 <tr> 266 <td width="100"> </td> 267 <th> 268 <a href="../../../nw/gfx/AnimObject/GetAnimGroup.html"><CODE>GetAnimGroup</CODE></a> 269 </th> 270 <td>Gets the animation group.(Inherited from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>AnimObject</CODE></a>.</td> 271 </tr> 272 <tr> 273 <td width="100"> </td> 274 <th> 275 <a href="../../../nw/gfx/AnimObject/SetAnimGroup.html"><CODE>SetAnimGroup</CODE></a> 276 </th> 277 <td>Sets the animation group.(Inherited from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>AnimObject</CODE></a>.</td> 278 </tr> 279 <tr> 280 <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span> 281 </td> 282 <th> 283 <a href="../../../nw/gfx/BaseAnimEvaluator/HasMemberAnim.html"><CODE>HasMemberAnim</CODE></a> 284 </th> 285 <td>Gets a value indicating whether there are any animations bound to the member.</td> 286 </tr> 287 <tr> 288 <th class="category" colspan="3">Cache</th> 289 </tr> 290 <tr> 291 <td width="100"> <span class="virtual_style" title="virtual">V</span> 292 </td> 293 <th> 294 <a href="../../../nw/gfx/BaseAnimEvaluator/GetCacheBuffer.html"><CODE>GetCacheBuffer</CODE></a> 295 </th> 296 <td>Gets the cache buffer.</td> 297 </tr> 298 <tr> 299 <td width="100"> <span class="virtual_style" title="virtual">V</span> 300 </td> 301 <th> 302 <a href="../../../nw/gfx/BaseAnimEvaluator/GetCacheBufferSizeNeeded.html"><CODE>GetCacheBufferSizeNeeded</CODE></a> 303 </th> 304 <td>Gets the size (in bytes) required for the cache buffer.</td> 305 </tr> 306 <tr> 307 <td width="100"> <span class="virtual_style" title="virtual">V</span> 308 </td> 309 <th> 310 <a href="../../../nw/gfx/BaseAnimEvaluator/SetCacheBuffer.html"><CODE>SetCacheBuffer</CODE></a> 311 </th> 312 <td>Sets the cache buffer. The cache buffer specified by this function will not be freed by the destructor.</td> 313 </tr> 314 <tr> 315 <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span> 316 </td> 317 <th> 318 <a href="../../../nw/gfx/BaseAnimEvaluator/UpdateCache.html"><CODE>UpdateCache</CODE></a> 319 </th> 320 <td>Updates the internal cache within the animation evaluation results if it is out of date.</td> 321 </tr> 322 <tr> 323 <th class="category" colspan="3">Evaluation</th> 324 </tr> 325 <tr> 326 <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span> 327 </td> 328 <th> 329 <a href="../../../nw/gfx/BaseAnimEvaluator/GetResult.html"><CODE>GetResult</CODE></a> 330 </th> 331 <td>Gets the animation result for a given member.</td> 332 </tr> 333 <tr> 334 <th class="category" colspan="3">Create/Destroy</th> 335 </tr> 336 <tr> 337 <td width="100"> </td> 338 <th> 339 <a href="../../../nw/gfx/GfxObject/Destroy.html"><CODE>Destroy</CODE></a> 340 </th> 341 <td>Destroys an object.(Derived from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>GfxObject</CODE></a>.</td> 342 </tr> </table> 343 </div> 344 </a> 345 <h2>Class Hierarchy</h2> 346 <div class="section"> 347 <p class="hierarchy"><a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a><br /> <a href="../../../nw/gfx/AnimObject/Overview.html">nw::gfx::AnimObject</a><br /> <b>nw::gfx::BaseAnimEvaluator</b> 348 </p> 349 </div> 350 <hr><p>CONFIDENTIAL</p></body> 351</html>