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48    <title>nw::demo</title>
49  </head>
50  <body>
51    <h1><CODE>nw::demo</CODE> Namespace</h1>
52    <h2>Description</h2>
53    <div class="section">
54      <p>Namespace for the demo library.</p><p>Note the following points when embedding this library in product code. <br /> - The API is subject to change without notice. <br /> - In principle, this library is not supported. (Minimal bug fixes will be made.)<br /></p></div>
55    <a name="class" id="class">
56      <h2>Classes</h2>
57      <div class="section">
58        <table class="members">
59          <tr>
60            <th>
61              <a href="../../nw/demo/CameraController/Overview.html">nw::demo::CameraController</a>
62            </th>
63            <td>Controls the camera with a pad.</td>
64          </tr>
65          <tr>
66            <th>
67              <a href="../../nw/demo/CommandListSwapper/Overview.html">nw::demo::CommandListSwapper</a>
68            </th>
69            <td>Class for managing the command list and its buffering.</td>
70          </tr>
71          <tr>
72            <th>
73              <a href="../../nw/demo/DebugUtility/Overview.html">nw::demo::DebugUtility</a>
74            </th>
75            <td>Collection of utility functions used for demo debugging.</td>
76          </tr>
77          <tr>
78            <th>
79              <a href="../../nw/demo/DisplayBufferSwapper/Overview.html">nw::demo::DisplayBufferSwapper</a>
80            </th>
81            <td>Handles display buffer transfer.</td>
82          </tr>
83          <tr>
84            <th>
85              <a href="../../nw/demo/GraphicsDrawing/Overview.html">nw::demo::GraphicsDrawing</a>
86            </th>
87            <td>Class for drawing characters and primitives for demos.</td>
88          </tr>
89          <tr>
90            <th>
91              <a href="../../nw/demo/GraphicsMemoryAllocator/Overview.html">nw::demo::GraphicsMemoryAllocator</a>
92            </th>
93            <td>Class for managing graphics memory.</td>
94          </tr>
95          <tr>
96            <th>
97              <a href="../../nw/demo/RenderSystem/Overview.html">nw::demo::RenderSystem</a>
98            </th>
99            <td>Class for the collection of rendering features.</td>
100          </tr>
101          <tr>
102            <th>
103              <a href="../../nw/demo/SceneSystem/Overview.html">nw::demo::SceneSystem</a>
104            </th>
105            <td>Class for collection of scene update functions.</td>
106          </tr>
107          <tr>
108            <th>
109              <a href="../../nw/demo/DemoAllocator/Overview.html">nw::demo::DemoAllocator</a>
110            </th>
111            <td>Main memory allocator for demos.</td>
112          </tr>
113          <tr>
114            <th>
115              <a href="../../nw/demo/Pad/Overview.html">nw::demo::Pad</a>
116            </th>
117            <td>Class representing game pads for demos.</td>
118          </tr>
119          <tr>
120            <th>
121              <a href="../../nw/demo/PadFactory/Overview.html">nw::demo::PadFactory</a>
122            </th>
123            <td>Class for generating a single game pad for demos.</td>
124          </tr>
125          <tr>
126            <th>
127              <a href="../../nw/demo/ParticleNode/Overview.html">nw::demo::ParticleNode</a>
128            </th>
129            <td>This class is used for particle management.  Management information is added to the transform node.</td>
130          </tr>
131          <tr>
132            <th>
133              <a href="../../nw/demo/ParticleEffect/Overview.html">nw::demo::ParticleEffect</a>
134            </th>
135            <td>Particle set for a single expression.</td>
136          </tr>
137          <tr>
138            <th>
139              <a href="../../nw/demo/SimpleApp/Overview.html">nw::demo::SimpleApp</a>
140            </th>
141            <td>A simple application.</td>
142          </tr>
143          <tr>
144            <th>
145              <a href="../../nw/demo/Utility/Overview.html">nw::demo::Utility</a>
146            </th>
147            <td>Collection of utility functions used by demos.</td>
148          </tr>
149          <tr>
150            <th>
151              <a href="../../nw/demo/FlushCache/Overview.html">nw::demo::FlushCache</a>
152            </th>
153            <td>Test code for flushing the cache.</td>
154          </tr> </table>
155      </div>
156    </a> <a name="struct" id="struct">
157      <h2>Structures</h2>
158      <div class="section">
159        <table class="members">
160          <tr>
161            <th>
162              <a href="../../nw/demo/ResourceSet/Overview.html">nw::demo::ResourceSet</a>
163            </th>
164            <td>Represents a resource set.</td>
165          </tr> </table>
166      </div>
167    </a> <a name="enum" id="enum">
168      <h2>Enumerated Types</h2>
169      <div class="section">
170        <table class="members">
171          <tr>
172            <td width="100"> </td>
173            <th>
174              <a href="../../nw/demo/ScreenKind.html">ScreenKind</a>
175            </th>
176            <td>Definition indicating the screen type.</td>
177          </tr>
178          <tr>
179            <td width="100"> </td>
180            <th>
181              <a href="../../nw/demo/BufferTransferMode.html">BufferTransferMode</a>
182            </th>
183            <td>Represents the display buffer transfer mode.</td>
184          </tr>
185          <tr>
186            <td width="100"> </td>
187            <th>
188              <a href="../../nw/demo/UpperScreenMode.html">UpperScreenMode</a>
189            </th>
190            <td>Definition indicating the display mode of the upper screen. Used as the argument specified by <SPAN class="argument">nngxExtensionMode</SPAN>.</td>
191          </tr> </table>
192      </div>
193    </a> <a name="typedef" id="typedef">
194      <h2><CODE>typedef</CODE> Definitions</h2>
195      <div class="section">
196        <table class="members">
197          <tr>
198            <td width="100" />
199            <th>
200              <a href="../../nw/demo/ResourceArray.html">ResourceArray</a>
201            </th>
202            <td>
203        </td>
204          </tr> </table>
205      </div>
206    </a> <a name="constant" id="constant">
207      <h2>Constants</h2>
208      <div class="section">
209        <table class="members">
210          <tr>
211            <td width="100"> </td>
212            <th>
213              <span class="argument"><a href="../../nw/demo/MAX_RESOURCES_COUNT.html">MAX_RESOURCES_COUNT</a></span>
214            </th>
215            <td>
216        </td>
217          </tr>
218          <tr>
219            <td width="100"> </td>
220            <th>
221              <span class="argument"><a href="../../nw/demo/DEMO_MEMORY_SIZE.html">DEMO_MEMORY_SIZE</a></span>
222            </th>
223            <td>
224        </td>
225          </tr>
226          <tr>
227            <td width="100"> </td>
228            <th>
229              <span class="argument"><a href="../../nw/demo/DEMO_PARTICLE_MEMORY_SIZE.html">DEMO_PARTICLE_MEMORY_SIZE</a></span>
230            </th>
231            <td>
232        </td>
233          </tr> </table>
234      </div>
235    </a> <a name="function" id="function">
236      <h2>Functions</h2>
237      <div class="section">
238        <table class="members">
239          <tr>
240            <th class="category" colspan="3">Memory allocator</th>
241          </tr>
242          <tr>
243            <td width="100">  </td>
244            <th>
245              <a href="../../nw/demo/InitializeDemoAllocator.html">InitializeDemoAllocator</a>
246            </th>
247            <td>Initializes the given demo allocator.</td>
248          </tr>
249          <tr>
250            <td width="100">  </td>
251            <th>
252              <a href="../../nw/demo/FinalizeDemoAllocator.html">FinalizeDemoAllocator</a>
253            </th>
254            <td>Frees the given demo allocator.</td>
255          </tr>
256          <tr>
257            <td width="100">  </td>
258            <th>
259              <a href="../../nw/demo/InitializeDemoMemory.html">InitializeDemoMemory</a>
260            </th>
261            <td>Initializes demo memory.</td>
262          </tr>
263          <tr>
264            <td width="100">  </td>
265            <th>
266              <a href="../../nw/demo/UnAlignMemory.html">UnAlignMemory</a>
267            </th>
268            <td>Restores aligned memory to allocated address.</td>
269          </tr>
270          <tr>
271            <td width="100">  </td>
272            <th>
273              <a href="../../nw/demo/Alloc.html">Alloc</a>
274            </th>
275            <td>Allocates memory from main memory.</td>
276          </tr>
277          <tr>
278            <td width="100">  </td>
279            <th>
280              <a href="../../nw/demo/Free.html">Free</a>
281            </th>
282            <td>Frees memory to the heap.</td>
283          </tr>
284          <tr>
285            <td width="100">  </td>
286            <th>
287              <a href="../../nw/demo/Dump.html"><CODE>Dump</CODE></a>
288            </th>
289            <td>Displays the status of main memory.</td>
290          </tr>
291          <tr>
292            <th class="category" colspan="3">Other</th>
293          </tr>
294          <tr>
295            <td width="100">  </td>
296            <th>
297              <a href="../../nw/demo/InitializeGraphicsSystem.html">InitializeGraphicsSystem</a>
298            </th>
299            <td>Performs various initializations required by the graphics system.</td>
300          </tr>
301          <tr>
302            <td width="100">  </td>
303            <th>
304              <a href="../../nw/demo/FinalizeGraphicsSystem.html">FinalizeGraphicsSystem</a>
305            </th>
306            <td>Performs shut-down processing of the graphics system.</td>
307          </tr>
308          <tr>
309            <td width="100">  </td>
310            <th>
311              <a href="../../nw/demo/SafeCleanupResources.html">SafeCleanupResources</a>
312            </th>
313            <td>Cleans up resources.</td>
314          </tr>
315          <tr>
316            <td width="100">  </td>
317            <th>
318              <a href="../../nw/demo/AllocateGraphicsMemory.html">AllocateGraphicsMemory</a>
319            </th>
320            <td>The allocation function for GL and VRAM.</td>
321          </tr>
322          <tr>
323            <td width="100">  </td>
324            <th>
325              <a href="../../nw/demo/DeallocateGraphicsMemory.html">DeallocateGraphicsMemory</a>
326            </th>
327            <td>The allocation function for GL and VRAM.</td>
328          </tr> </table>
329      </div>
330    </a>
331  <hr><p>CONFIDENTIAL</p></body>
332</html>
333