1#!/usr/bin/env omake
2#----------------------------------------------------------------------------
3# Project:  NintendoWare
4# File:     OMakefile
5#
6# Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc.  All rights reserved.
7#
8# These coded instructions, statements, and computer programs contain
9# proprietary information of Nintendo of America Inc. and/or Nintendo
10# Company Ltd., and are protected by Federal copyright law.  They may
11# not be disclosed to third parties or copied or duplicated in any form,
12# in whole or in part, without the prior written consent of Nintendo.
13#
14# $Revision: 21180 $
15#----------------------------------------------------------------------------
16
17# �v���Z�X���T�|�[�g����^�[�Q�b�g���L�q���܂��B
18# �V�X�e�����͕K�� Process �ɂȂ�͂��ł��B
19SUPPORTED_TARGETS   =   CTR-*.Process.MPCore.*
20
21# ���f���Z�b�g���w�肵�܂��B
22MODEL_SET_NAME = Male.bcmdl
23MODEL_SET[] =
24            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Male/Male.cmdl
25            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Male/Male.ctex
26
27SKY_MODEL = $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/SkySphere.cmdl
28
29# ���̑��̃��\�[�X�t�@�C�����w�肵�܂��B
30RESOURCE_FILES[] =
31            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/SceneEnvironmentSetting.cenv
32            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
33            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Male/Walk.cskla
34            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Male/Run.cskla
35            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Male/RedFading.cmata
36            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Male/GreenFading.cmata
37
38# �t�H���g�o�C�i�����w�肵�܂��B
39FONT_BINARY = $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/Font.bcfnt
40
41# �t�H���g�`��p�̃V�F�[�_�[�t�@�C�����w�肵�܂��B
42FONT_SHADER_SHBIN =  $(NW4C_ROOT)/shaders/nwfont_RectDrawerShader.shbin
43
44# �v���O���������w�肵�܂��B
45TARGET_PROGRAM      =   AnimationBlendDemo
46
47# �r���h����\�[�X�R�[�h���w�肵�܂��B
48SOURCES[]           =   sources/$(TARGET_PROGRAM).cpp
49
50# ROM�Ɋ܂߂�t�@�C���̃��[�g���L�q���܂��B
51# ���̃p�X�ȉ��̃t�@�C���́AROM�Ɋ܂܂�t�@�C���V�X�e������ǂݍ��߂܂��B
52ROMFS_ROOT          =   romfiles
53
54# �o�C�i���R���o�[�g�̃I�v�V�������w�肵�܂��B
55MODEL_OPTION = --auto_create_shader=on
56
57SKY_MODEL_OPTION = --auto_create_shader=on
58
59RESOURCE_OPTION = --auto_create_shader=off
60
61MODEL_TARGET = $(GfxBinaryObject $(ROMFS_ROOT)/$(MODEL_SET_NAME), $(MODEL_SET), $(MODEL_OPTION))
62
63SKY_MODEL_TARGET = $(GfxBinaryObjects $(ROMFS_ROOT), $(SKY_MODEL), $(SKY_MODEL_OPTION))
64
65RESOUCE_TARGETS = $(GfxBinaryObjects $(ROMFS_ROOT), $(RESOURCE_FILES), $(RESOURCE_OPTION))
66
67FONT_TARGETS = $(ROMFS_ROOT)/$(basename $(FONT_BINARY))
68
69$(FONT_TARGETS): $(FONT_BINARY)
70    mkdir -p $(dirname $@)
71    cp $< $@
72
73FONT_SHADER_TARGETS = $(ROMFS_ROOT)/$(basename $(FONT_SHADER_SHBIN))
74
75$(FONT_SHADER_TARGETS): $(FONT_SHADER_SHBIN)
76    mkdir -p $(dirname $@)
77    cp $< $@
78
79ROMFS_DEPENDENCIES = $(MODEL_TARGET) $(SKY_MODEL_TARGET) $(RESOUCE_TARGETS) $(FONT_SHADER_TARGETS) $(FONT_TARGETS)
80
81include $(NW4C_ROOT)/build/omake/modulerules
82
83build: $(DEFAULT_TARGETS)
84
85resource: $(ROMFS_DEPENDENCIES)