1<?xml version="1.0" encoding="utf-8"?>
2<NintendoWareIntermediateFile>
3	<GraphicsContentCtr Version="1.1.0" Namespace="">
4		<EditData>
5			<MetaData>
6				<Key>MetaData</Key>
7				<Create Date="2010-09-14T17:18:22">
8					<ToolDescriptions Name="NintendoWare Creative Studio." Version="1.0.0" />
9				</Create>
10				<Modify Date="2010-10-15T15:22:42">
11					<ToolDescriptions Name="NintendoWare Creative Studio." Version="1.1.1.24967" />
12				</Modify>
13			</MetaData>
14		</EditData>
15		<Animations>
16			<MaterialAnimationData Name="" FrameSize="100" LoopMode="Loop" IsAdditiveAnimation="false">
17				<MemberAnimationDataSet>
18					<MemberAnimationData>
19						<Path>Materials["RobotGearMat"].TextureCoordinators[0].Rotate</Path>
20						<FloatAnimation>
21							<SegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
22								<Segments>
23									<LinearFloatSegment>
24										<Keys>
25											<LinearFloatKey Frame="0" Value="-0.0174532924" />
26											<LinearFloatKey Frame="100" Value="6.283185" />
27										</Keys>
28									</LinearFloatSegment>
29								</Segments>
30							</SegmentsFloatCurve>
31						</FloatAnimation>
32					</MemberAnimationData>
33					<MemberAnimationData>
34						<Path>Materials["RobotLightMat"].MaterialColor.Emission</Path>
35						<RgbaColorAnimation>
36							<RSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
37								<Segments>
38									<HermiteFloatSegment>
39										<Keys>
40											<HermiteFloatKey Frame="0" Value="0" InSlope="0" OutSlope="0" />
41											<HermiteFloatKey Frame="50" Value="1" InSlope="0" OutSlope="0" />
42											<HermiteFloatKey Frame="100" Value="0" InSlope="0" OutSlope="0" />
43										</Keys>
44									</HermiteFloatSegment>
45								</Segments>
46							</RSegmentsFloatCurve>
47							<GSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
48								<Segments>
49									<HermiteFloatSegment>
50										<Keys>
51											<HermiteFloatKey Frame="0" Value="0" InSlope="0" OutSlope="0" />
52											<HermiteFloatKey Frame="50" Value="1" InSlope="0" OutSlope="0" />
53											<HermiteFloatKey Frame="100" Value="0" InSlope="0" OutSlope="0" />
54										</Keys>
55									</HermiteFloatSegment>
56								</Segments>
57							</GSegmentsFloatCurve>
58							<BSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
59								<Segments>
60									<HermiteFloatSegment>
61										<Keys>
62											<HermiteFloatKey Frame="0" Value="0" InSlope="0" OutSlope="0" />
63											<HermiteFloatKey Frame="50" Value="1" InSlope="0" OutSlope="0" />
64											<HermiteFloatKey Frame="100" Value="0" InSlope="0" OutSlope="0" />
65										</Keys>
66									</HermiteFloatSegment>
67								</Segments>
68							</BSegmentsFloatCurve>
69						</RgbaColorAnimation>
70					</MemberAnimationData>
71					<MemberAnimationData>
72						<Path>Materials["RobotLightMat"].MaterialColor.Diffuse</Path>
73						<RgbaColorAnimation>
74							<RSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
75								<Segments>
76									<HermiteFloatSegment>
77										<Keys>
78											<HermiteFloatKey Frame="0" Value="0.3" InSlope="0" OutSlope="0" />
79											<HermiteFloatKey Frame="50" Value="1" InSlope="0" OutSlope="0" />
80											<HermiteFloatKey Frame="100" Value="0.3" InSlope="0" OutSlope="0" />
81										</Keys>
82									</HermiteFloatSegment>
83								</Segments>
84							</RSegmentsFloatCurve>
85							<GSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
86								<Segments>
87									<HermiteFloatSegment>
88										<Keys>
89											<HermiteFloatKey Frame="0" Value="0.3" InSlope="0" OutSlope="0" />
90											<HermiteFloatKey Frame="50" Value="1" InSlope="0" OutSlope="0" />
91											<HermiteFloatKey Frame="100" Value="0.3" InSlope="0" OutSlope="0" />
92										</Keys>
93									</HermiteFloatSegment>
94								</Segments>
95							</GSegmentsFloatCurve>
96							<BSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
97								<Segments>
98									<HermiteFloatSegment>
99										<Keys>
100											<HermiteFloatKey Frame="0" Value="0.3" InSlope="0" OutSlope="0" />
101											<HermiteFloatKey Frame="50" Value="1" InSlope="0" OutSlope="0" />
102											<HermiteFloatKey Frame="100" Value="0.3" InSlope="0" OutSlope="0" />
103										</Keys>
104									</HermiteFloatSegment>
105								</Segments>
106							</BSegmentsFloatCurve>
107						</RgbaColorAnimation>
108					</MemberAnimationData>
109				</MemberAnimationDataSet>
110			</MaterialAnimationData>
111		</Animations>
112	</GraphicsContentCtr>
113</NintendoWareIntermediateFile>