1<?xml version="1.0"?>
2<SoundProject xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" Version="1.0.0.0" Platform="Ctr" xmlns="NintendoWare.SoundFoundation.FileFormats.NintendoWare">
3  <Head>
4    <Title>TestSoundProject</Title>
5  </Head>
6  <Body>
7    <SoundProject>
8      <ProjectSoundSets>
9        <ProjectSoundSet Name="externalFile">
10          <Parameters>
11            <FilePath>externalFile.csst</FilePath>
12          </Parameters>
13        </ProjectSoundSet>
14      </ProjectSoundSets>
15      <SoundArchivePlayer>
16        <Parameters>
17          <SoundArchivePlayerSequenceSoundCount>64</SoundArchivePlayerSequenceSoundCount>
18          <SoundArchivePlayerSequenceTrackCount>64</SoundArchivePlayerSequenceTrackCount>
19          <SoundArchivePlayerStreamChannelCount>8</SoundArchivePlayerStreamChannelCount>
20          <SoundArchivePlayerStreamSoundCount>4</SoundArchivePlayerStreamSoundCount>
21          <SoundArchivePlayerWaveSoundCount>64</SoundArchivePlayerWaveSoundCount>
22        </Parameters>
23      </SoundArchivePlayer>
24      <Convert>
25        <Parameters>
26          <DoWarnUnreferencedItems>False</DoWarnUnreferencedItems>
27          <ExcludeStringTable>False</ExcludeStringTable>
28          <ExternalFileDirectoryPath>stream</ExternalFileDirectoryPath>
29          <IntermediateOutputDirectoryPath>cache</IntermediateOutputDirectoryPath>
30          <IsPreConvertCommandsEnabled>False</IsPreConvertCommandsEnabled>
31          <IsPostConvertCommandsEnabled>False</IsPostConvertCommandsEnabled>
32          <KeepIntermediateTextSequence>True</KeepIntermediateTextSequence>
33          <OutputDirectoryPath>output</OutputDirectoryPath>
34          <SmfTimebase>96</SmfTimebase>
35        </Parameters>
36        <PreConvertCommands />
37        <PostConvertCommands />
38      </Convert>
39      <ItemNaming>
40        <Parameters>
41          <BankNamePrefix>BANK_</BankNamePrefix>
42          <CaseChange>ToUpper</CaseChange>
43          <GroupNamePrefix>GROUP_</GroupNamePrefix>
44          <HasPrefix>True</HasPrefix>
45          <InstrumentNamePrefix>INST_</InstrumentNamePrefix>
46          <InvalidCharChange>ReplaceToUnderscore</InvalidCharChange>
47          <PlayerNamePrefix>PLAYER_</PlayerNamePrefix>
48          <SequenceSoundNamePrefix>SEQ_</SequenceSoundNamePrefix>
49          <SequenceSoundSetNamePrefix>SEQSET_</SequenceSoundSetNamePrefix>
50          <StreamSoundNamePrefix>STRM_</StreamSoundNamePrefix>
51          <WaveArchiveNamePrefix>WARC_</WaveArchiveNamePrefix>
52          <WaveSoundNamePrefix>WSD_</WaveSoundNamePrefix>
53          <WaveSoundSetNamePrefix>WSDSET_</WaveSoundSetNamePrefix>
54        </Parameters>
55      </ItemNaming>
56      <SoundListOutputs />
57    </SoundProject>
58  </Body>
59</SoundProject>