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7				<Create Date="2010-08-20T19:10:59">
8					<ToolDescriptions Name="NintendoWare Creative Studio." Version="1.0.0" />
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10				<Modify Date="2010-10-19T14:13:45">
11					<ToolDescriptions Name="NintendoWare Creative Studio." Version="1.2.0.25347" />
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378							<Constant3 R="0" G="0" B="0" A="1" />
379							<Constant4 R="0" G="0" B="0" A="1" />
380							<Constant5 R="0" G="0" B="0" A="1" />
381						</MaterialColor>
382						<Rasterization CullingMode="Never" IsPolygonOffsetEnabled="false" PolygonOffsetUnit="0" />
383						<TextureCoordinators>
384							<TextureCoordinatorCtr SourceCoordinate="0" MappingMethod="UvCoordinateMap" ReferenceCamera="-1" MatrixMode="Dcc3dsMax" ScaleS="1" ScaleT="1" Rotate="0" TranslateS="0" TranslateT="0" />
385							<TextureCoordinatorCtr SourceCoordinate="0" MappingMethod="UvCoordinateMap" ReferenceCamera="-1" MatrixMode="DccMaya" ScaleS="1" ScaleT="1" Rotate="0" TranslateS="0" TranslateT="0" />
386							<TextureCoordinatorCtr SourceCoordinate="0" MappingMethod="UvCoordinateMap" ReferenceCamera="-1" MatrixMode="DccMaya" ScaleS="1" ScaleT="1" Rotate="0" TranslateS="0" TranslateT="0" />
387						</TextureCoordinators>
388						<TextureMappers>
389							<PixelBasedTextureMapperCtr>
390								<TextureReference>Textures["cloud"]@file:cloud.ctex</TextureReference>
391								<StandardTextureSamplerCtr MinFilter="Linear" MagFilter="Linear" WrapS="ClampToEdge" WrapT="ClampToEdge" MinLod="0" LodBias="0">
392									<BorderColor R="0" G="0" B="0" A="1" />
393								</StandardTextureSamplerCtr>
394							</PixelBasedTextureMapperCtr>
395						</TextureMappers>
396						<FragmentShader LayerConfig="ConfigurationType0">
397							<BufferColor R="0" G="0" B="0" A="1" />
398							<FragmentBump BumpTextureIndex="Texture0" BumpMode="NotUsed" IsBumpRenormalize="false" />
399							<FragmentLighting FresnelConfig="No" IsClampHighLight="false" IsDistribution0Enabled="false" IsDistribution1Enabled="false" IsGeometricFactor0Enabled="false" IsGeometricFactor1Enabled="false" IsReflectionEnabled="false" />
400							<FragmentLightingTable>
401								<ReflectanceRSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
402									<NullLookupTableCtr />
403								</ReflectanceRSampler>
404								<ReflectanceGSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
405									<NullLookupTableCtr />
406								</ReflectanceGSampler>
407								<ReflectanceBSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
408									<NullLookupTableCtr />
409								</ReflectanceBSampler>
410								<Distribution0Sampler IsAbs="false" Input="CosNormalHalf" Scale="One">
411									<NullLookupTableCtr />
412								</Distribution0Sampler>
413								<Distribution1Sampler IsAbs="false" Input="CosNormalHalf" Scale="One">
414									<NullLookupTableCtr />
415								</Distribution1Sampler>
416								<FresnelSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
417									<NullLookupTableCtr />
418								</FresnelSampler>
419							</FragmentLightingTable>
420							<TextureCombiners>
421								<TextureCombinerCtr CombineRgb="Interpolate" CombineAlpha="Modulate" ScaleRgb="One" ScaleAlpha="One" Constant="Constant0" BufferInputRgb="PreviousBuffer" BufferInputAlpha="PreviousBuffer">
422									<SourceRgb Source0="PrimaryColor" Source1="Constant" Source2="Texture0" />
423									<OperandRgb Operand0="Color" Operand1="Color" Operand2="Color" />
424									<SourceAlpha Source0="PrimaryColor" Source1="Texture0" Source2="FragmentPrimaryColor" />
425									<OperandAlpha Operand0="Alpha" Operand1="Alpha" Operand2="Alpha" />
426								</TextureCombinerCtr>
427							</TextureCombiners>
428							<AlphaTest IsTestEnabled="false" TestFunction="Gequal" TestReference="0" />
429						</FragmentShader>
430						<FragmentOperation>
431							<DepthOperation IsTestEnabled="true" TestFunction="Less" IsMaskEnabled="false" />
432							<BlendOperation Mode="Blend" LogicOperation="Copy">
433								<RgbParameter BlendFunctionSource="SourceAlpha" BlendFunctionDestination="OneMinusSourceAlpha" BlendEquation="FuncAdd" />
434								<AlphaParameter BlendFunctionSource="Zero" BlendFunctionDestination="Zero" BlendEquation="FuncAdd" />
435								<BlendColor R="0" G="0" B="0" A="1" />
436							</BlendOperation>
437							<StencilOperation IsTestEnabled="false" TestFunction="Always" TestReference="0" TestMask="255" FailOperation="Keep" ZFailOperation="Keep" PassOperation="Keep" />
438						</FragmentOperation>
439					</MaterialCtr>
440				</Materials>
441				<Meshes>
442					<Mesh IsVisible="true" RenderPriority="50" MeshNodeName="">
443						<SeparateShapeReference>Shapes[0]</SeparateShapeReference>
444						<MaterialReference>Materials["rain_MaterialCtr"]</MaterialReference>
445					</Mesh>
446					<Mesh IsVisible="true" RenderPriority="0" MeshNodeName="">
447						<SeparateShapeReference>Shapes[1]</SeparateShapeReference>
448						<MaterialReference>Materials["rain_ripple_MaterialCtr"]</MaterialReference>
449					</Mesh>
450					<Mesh IsVisible="true" RenderPriority="25" MeshNodeName="">
451						<SeparateShapeReference>Shapes[2]</SeparateShapeReference>
452						<MaterialReference>Materials["rain_mist_MaterialCtr"]</MaterialReference>
453					</Mesh>
454					<Mesh IsVisible="true" RenderPriority="0" MeshNodeName="">
455						<SeparateShapeReference>Shapes[3]</SeparateShapeReference>
456						<MaterialReference>Materials["cloud_MaterialCtr"]</MaterialReference>
457					</Mesh>
458				</Meshes>
459				<MeshNodeVisibilities />
460				<ParticleSets>
461					<ParticleSetReference>ParticleSets[0]</ParticleSetReference>
462					<ParticleSetReference>ParticleSets[1]</ParticleSetReference>
463					<ParticleSetReference>ParticleSets[2]</ParticleSetReference>
464					<ParticleSetReference>ParticleSets[3]</ParticleSetReference>
465				</ParticleSets>
466			</ParticleModel>
467		</Models>
468		<ParticleSets>
469			<ParticleSetCtr Name="rain_ParticleSet" IsBranchVisible="true" ParticleShapeIndex="0" IsAutoCapacity="true" IsForceWorld="false">
470				<ParentNode>SceneNodes["rain_ParticleModel"]</ParentNode>
471				<AnimationGroupDescriptions />
472				<ParticleCollection Capacity="62">
473					<ParticleStreams>
474						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
475						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
476						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
477						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
478						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
479						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
480						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
481						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
482						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
483						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
484						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
485						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
486					</ParticleStreams>
487				</ParticleCollection>
488				<ParticleYBillboardShapeBuilderCtrXml AscendingOrder="true">
489					<DrawOffset X="0" Y="0" Z="0" />
490				</ParticleYBillboardShapeBuilderCtrXml>
491				<ParticleInitializers>
492					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0.1">
493						<TargetStreams>
494							<ParticleUsage>Scale</ParticleUsage>
495						</TargetStreams>
496						<BaseValue X="0.04" Y="1.5" Z="1" />
497					</ParticleVector3Random1Initializer>
498					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
499						<TargetStreams>
500							<ParticleUsage>Rotate</ParticleUsage>
501						</TargetStreams>
502						<BaseValue X="0" Y="0" Z="0" />
503						<Random X="0" Y="0" Z="0" />
504					</ParticleVector3Random3Initializer>
505					<ParticleVector3ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
506						<TargetStreams>
507							<ParticleUsage>Color</ParticleUsage>
508						</TargetStreams>
509						<ImmediateValue X="1" Y="1" Z="1" />
510					</ParticleVector3ImmediateInitializer>
511					<ParticleFloatRandomInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" BaseValue="1" Random="0">
512						<TargetStreams>
513							<ParticleUsage>Alpha</ParticleUsage>
514						</TargetStreams>
515					</ParticleFloatRandomInitializer>
516					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
517						<TargetStreams>
518							<ParticleUsage>TextureTranslate0</ParticleUsage>
519						</TargetStreams>
520						<ImmediateValue X="0" Y="0" />
521					</ParticleVector2ImmediateInitializer>
522					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
523						<TargetStreams>
524							<ParticleUsage>TextureScale0</ParticleUsage>
525						</TargetStreams>
526						<ImmediateValue X="1" Y="1" />
527					</ParticleVector2ImmediateInitializer>
528					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
529						<TargetStreams>
530							<ParticleUsage>TextureRotate0</ParticleUsage>
531						</TargetStreams>
532					</ParticleFloatImmediateInitializer>
533					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="30" MinValue="30">
534						<TargetStreams>
535							<ParticleUsage>Life</ParticleUsage>
536						</TargetStreams>
537					</ParticleFloatRangeInitializer>
538					<ParticleDirectionalVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.75">
539						<TargetStreams>
540							<ParticleUsage>Velocity</ParticleUsage>
541						</TargetStreams>
542						<Direction X="0" Y="-1" Z="0" />
543					</ParticleDirectionalVelocityInitializer>
544					<ParticleVector3MultRandomInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="false" Random="0.3">
545						<TargetStreams>
546							<ParticleUsage>Velocity</ParticleUsage>
547						</TargetStreams>
548					</ParticleVector3MultRandomInitializer>
549				</ParticleInitializers>
550				<ParticleUpdaters>
551					<ParticleRotateUpVectorUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" Source="Velocity">
552						<ParticleAnimationData />
553						<TargetStreams>
554							<ParticleUsage>Rotate</ParticleUsage>
555						</TargetStreams>
556					</ParticleRotateUpVectorUpdaterXml>
557					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
558						<ParticleAnimationData />
559						<TargetStreams />
560					</ParticleGeneralUpdaterXml>
561					<ParticleChildUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" EmissionRatio="1">
562						<ParticleAnimationData />
563						<TargetStreams />
564						<ParticleSetReference>ParticleSets["rain_ripple_ParticleSet"]</ParticleSetReference>
565						<ParticlePointForm IsResourceCopyEnabled="false" />
566						<ParticleChildUpdaterFinalUpdateOption />
567					</ParticleChildUpdaterXml>
568					<ParticleChildUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" EmissionRatio="1">
569						<ParticleAnimationData />
570						<TargetStreams />
571						<ParticleSetReference>ParticleSets["rain_mist_ParticleSet"]</ParticleSetReference>
572						<ParticleDiscForm IsResourceCopyEnabled="false" Inner="0" AngleWidth="6.28318548" AngleOffset="0" AngleSwing="0" FixedOffset="false" EvenInterval="false">
573							<Scale X="0.5" Y="0.5" />
574						</ParticleDiscForm>
575						<ParticleChildUpdaterFinalUpdateOption />
576					</ParticleChildUpdaterXml>
577				</ParticleUpdaters>
578			</ParticleSetCtr>
579			<ParticleSetCtr Name="rain_ripple_ParticleSet" IsBranchVisible="true" ParticleShapeIndex="1" IsAutoCapacity="true" IsForceWorld="false">
580				<ParentNode>SceneNodes["rain_ParticleModel"]</ParentNode>
581				<AnimationGroupDescriptions />
582				<ParticleCollection Capacity="62">
583					<ParticleStreams>
584						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
585						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
586						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
587						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
588						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
589						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
590						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
591						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
592						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
593						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
594						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
595						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
596					</ParticleStreams>
597				</ParticleCollection>
598				<ParticleXyPlaneShapeBuilderCtrXml AscendingOrder="true">
599					<DrawOffset X="0" Y="0" Z="0" />
600				</ParticleXyPlaneShapeBuilderCtrXml>
601				<ParticleInitializers>
602					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="30" MinValue="30">
603						<TargetStreams>
604							<ParticleUsage>Life</ParticleUsage>
605						</TargetStreams>
606					</ParticleFloatRangeInitializer>
607					<ParticleVector3ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
608						<TargetStreams>
609							<ParticleUsage>Color</ParticleUsage>
610						</TargetStreams>
611						<ImmediateValue X="1" Y="1" Z="1" />
612					</ParticleVector3ImmediateInitializer>
613					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0.3">
614						<TargetStreams>
615							<ParticleUsage>Scale</ParticleUsage>
616						</TargetStreams>
617						<BaseValue X="0.001" Y="0.001" Z="1" />
618					</ParticleVector3Random1Initializer>
619					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
620						<TargetStreams>
621							<ParticleUsage>Rotate</ParticleUsage>
622						</TargetStreams>
623						<BaseValue X="1.57079637" Y="0" Z="0" />
624						<Random X="0" Y="0" Z="0" />
625					</ParticleVector3Random3Initializer>
626					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
627						<TargetStreams>
628							<ParticleUsage>TextureScale0</ParticleUsage>
629						</TargetStreams>
630						<ImmediateValue X="1" Y="1" />
631					</ParticleVector2ImmediateInitializer>
632					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
633						<TargetStreams>
634							<ParticleUsage>TextureRotate0</ParticleUsage>
635						</TargetStreams>
636					</ParticleFloatImmediateInitializer>
637					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
638						<TargetStreams>
639							<ParticleUsage>TextureTranslate0</ParticleUsage>
640						</TargetStreams>
641						<ImmediateValue X="0" Y="0" />
642					</ParticleVector2ImmediateInitializer>
643				</ParticleInitializers>
644				<ParticleUpdaters>
645					<ParticleVector3AdditiveUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
646						<ParticleAnimationData />
647						<TargetStreams>
648							<ParticleUsage>Scale</ParticleUsage>
649						</TargetStreams>
650						<DefaultValue X="0.05" Y="0.05" Z="0" />
651					</ParticleVector3AdditiveUpdaterXml>
652					<ParticleFloatImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" DefaultValue="1">
653						<ParticleAnimationData>
654							<FloatAnimation>
655								<SegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="30">
656									<Segments>
657										<LinearFloatSegment>
658											<Keys>
659												<LinearFloatKey Frame="0" Value="1" />
660												<LinearFloatKey Frame="15" Value="1" />
661												<LinearFloatKey Frame="30" Value="0" />
662											</Keys>
663										</LinearFloatSegment>
664									</Segments>
665								</SegmentsFloatCurve>
666							</FloatAnimation>
667						</ParticleAnimationData>
668						<TargetStreams>
669							<ParticleUsage>Alpha</ParticleUsage>
670						</TargetStreams>
671					</ParticleFloatImmediateUpdaterXml>
672					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
673						<ParticleAnimationData />
674						<TargetStreams />
675					</ParticleGeneralUpdaterXml>
676				</ParticleUpdaters>
677			</ParticleSetCtr>
678			<ParticleSetCtr Name="rain_mist_ParticleSet" IsBranchVisible="true" ParticleShapeIndex="2" IsAutoCapacity="true" IsForceWorld="false">
679				<ParentNode>SceneNodes["rain_ParticleModel"]</ParentNode>
680				<AnimationGroupDescriptions />
681				<ParticleCollection Capacity="122">
682					<ParticleStreams>
683						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
684						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
685						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
686						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
687						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
688						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
689						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
690						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
691						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
692						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
693						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
694						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
695					</ParticleStreams>
696				</ParticleCollection>
697				<ParticleBillboardShapeBuilderCtrXml AscendingOrder="true">
698					<DrawOffset X="0" Y="0" Z="0" />
699				</ParticleBillboardShapeBuilderCtrXml>
700				<ParticleInitializers>
701					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0.3">
702						<TargetStreams>
703							<ParticleUsage>Scale</ParticleUsage>
704						</TargetStreams>
705						<BaseValue X="0.05" Y="0.05" Z="1" />
706					</ParticleVector3Random1Initializer>
707					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
708						<TargetStreams>
709							<ParticleUsage>Rotate</ParticleUsage>
710						</TargetStreams>
711						<BaseValue X="0" Y="0" Z="1.57079637" />
712						<Random X="0" Y="0" Z="0.5" />
713					</ParticleVector3Random3Initializer>
714					<ParticleVector3ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
715						<TargetStreams>
716							<ParticleUsage>Color</ParticleUsage>
717						</TargetStreams>
718						<ImmediateValue X="1" Y="1" Z="1" />
719					</ParticleVector3ImmediateInitializer>
720					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
721						<TargetStreams>
722							<ParticleUsage>TextureTranslate0</ParticleUsage>
723						</TargetStreams>
724						<ImmediateValue X="0" Y="0" />
725					</ParticleVector2ImmediateInitializer>
726					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
727						<TargetStreams>
728							<ParticleUsage>TextureScale0</ParticleUsage>
729						</TargetStreams>
730						<ImmediateValue X="1" Y="1" />
731					</ParticleVector2ImmediateInitializer>
732					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
733						<TargetStreams>
734							<ParticleUsage>TextureRotate0</ParticleUsage>
735						</TargetStreams>
736					</ParticleFloatImmediateInitializer>
737					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="60" MinValue="40">
738						<TargetStreams>
739							<ParticleUsage>Life</ParticleUsage>
740						</TargetStreams>
741					</ParticleFloatRangeInitializer>
742					<ParticleDirectionalVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.03">
743						<TargetStreams>
744							<ParticleUsage>Velocity</ParticleUsage>
745						</TargetStreams>
746						<Direction X="0" Y="1" Z="0" />
747					</ParticleDirectionalVelocityInitializer>
748					<ParticleYAxisVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.02">
749						<TargetStreams>
750							<ParticleUsage>Velocity</ParticleUsage>
751						</TargetStreams>
752					</ParticleYAxisVelocityInitializer>
753					<ParticleVector3MultRandomInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0.3">
754						<TargetStreams>
755							<ParticleUsage>Velocity</ParticleUsage>
756						</TargetStreams>
757					</ParticleVector3MultRandomInitializer>
758				</ParticleInitializers>
759				<ParticleUpdaters>
760					<ParticleVector3AdditiveUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
761						<ParticleAnimationData />
762						<TargetStreams>
763							<ParticleUsage>Scale</ParticleUsage>
764						</TargetStreams>
765						<DefaultValue X="0.04" Y="0.04" Z="0" />
766					</ParticleVector3AdditiveUpdaterXml>
767					<ParticleFloatImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" DefaultValue="0">
768						<ParticleAnimationData>
769							<ParticleFittingAnimationOption AnimationDuration="60" />
770							<FloatAnimation>
771								<SegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="60">
772									<Segments>
773										<LinearFloatSegment>
774											<Keys>
775												<LinearFloatKey Frame="0" Value="0" />
776												<LinearFloatKey Frame="8" Value="0.2" />
777												<LinearFloatKey Frame="20" Value="0.2" />
778												<LinearFloatKey Frame="60" Value="0" />
779											</Keys>
780										</LinearFloatSegment>
781									</Segments>
782								</SegmentsFloatCurve>
783							</FloatAnimation>
784						</ParticleAnimationData>
785						<TargetStreams>
786							<ParticleUsage>Alpha</ParticleUsage>
787						</TargetStreams>
788					</ParticleFloatImmediateUpdaterXml>
789					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
790						<ParticleAnimationData />
791						<TargetStreams />
792					</ParticleGeneralUpdaterXml>
793				</ParticleUpdaters>
794			</ParticleSetCtr>
795			<ParticleSetCtr Name="cloud_ParticleSet" IsBranchVisible="true" ParticleShapeIndex="3" IsAutoCapacity="true" IsForceWorld="false">
796				<ParentNode>SceneNodes["rain_ParticleModel"]</ParentNode>
797				<AnimationGroupDescriptions />
798				<ParticleCollection Capacity="121">
799					<ParticleStreams>
800						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
801						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
802						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
803						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
804						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
805						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
806						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
807						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
808						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
809						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
810						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
811						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
812					</ParticleStreams>
813				</ParticleCollection>
814				<ParticleWorldBillboardShapeBuilderCtrXml AscendingOrder="true">
815					<DrawOffset X="0" Y="0" Z="0" />
816				</ParticleWorldBillboardShapeBuilderCtrXml>
817				<ParticleInitializers>
818					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0.2">
819						<TargetStreams>
820							<ParticleUsage>Scale</ParticleUsage>
821						</TargetStreams>
822						<BaseValue X="4" Y="4" Z="1" />
823					</ParticleVector3Random1Initializer>
824					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
825						<TargetStreams>
826							<ParticleUsage>Rotate</ParticleUsage>
827						</TargetStreams>
828						<BaseValue X="0" Y="0" Z="0" />
829						<Random X="0" Y="0" Z="0" />
830					</ParticleVector3Random3Initializer>
831					<ParticleVector3ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
832						<TargetStreams>
833							<ParticleUsage>Color</ParticleUsage>
834						</TargetStreams>
835						<ImmediateValue X="0.6" Y="0.67" Z="0.73" />
836					</ParticleVector3ImmediateInitializer>
837					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
838						<TargetStreams>
839							<ParticleUsage>TextureTranslate0</ParticleUsage>
840						</TargetStreams>
841						<ImmediateValue X="0" Y="0" />
842					</ParticleVector2ImmediateInitializer>
843					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
844						<TargetStreams>
845							<ParticleUsage>TextureScale0</ParticleUsage>
846						</TargetStreams>
847						<ImmediateValue X="1" Y="1" />
848					</ParticleVector2ImmediateInitializer>
849					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
850						<TargetStreams>
851							<ParticleUsage>TextureRotate0</ParticleUsage>
852						</TargetStreams>
853					</ParticleFloatImmediateInitializer>
854					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="240" MinValue="120">
855						<TargetStreams>
856							<ParticleUsage>Life</ParticleUsage>
857						</TargetStreams>
858					</ParticleFloatRangeInitializer>
859					<ParticleYAxisVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.05">
860						<TargetStreams>
861							<ParticleUsage>Velocity</ParticleUsage>
862						</TargetStreams>
863					</ParticleYAxisVelocityInitializer>
864					<ParticleOriginVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.005">
865						<TargetStreams>
866							<ParticleUsage>Velocity</ParticleUsage>
867						</TargetStreams>
868					</ParticleOriginVelocityInitializer>
869				</ParticleInitializers>
870				<ParticleUpdaters>
871					<ParticleVector3AdditiveUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
872						<ParticleAnimationData />
873						<TargetStreams>
874							<ParticleUsage>Scale</ParticleUsage>
875						</TargetStreams>
876						<DefaultValue X="-0.01" Y="-0.01" Z="0" />
877					</ParticleVector3AdditiveUpdaterXml>
878					<ParticleFloatImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" DefaultValue="1">
879						<ParticleAnimationData>
880							<ParticleFittingAnimationOption AnimationDuration="100" />
881							<FloatAnimation>
882								<SegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
883									<Segments>
884										<LinearFloatSegment>
885											<Keys>
886												<LinearFloatKey Frame="0" Value="0" />
887												<LinearFloatKey Frame="50" Value="1" />
888												<LinearFloatKey Frame="100" Value="0" />
889											</Keys>
890										</LinearFloatSegment>
891									</Segments>
892								</SegmentsFloatCurve>
893							</FloatAnimation>
894						</ParticleAnimationData>
895						<TargetStreams>
896							<ParticleUsage>Alpha</ParticleUsage>
897						</TargetStreams>
898					</ParticleFloatImmediateUpdaterXml>
899					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
900						<ParticleAnimationData />
901						<TargetStreams />
902					</ParticleGeneralUpdaterXml>
903				</ParticleUpdaters>
904			</ParticleSetCtr>
905		</ParticleSets>
906		<Emitters>
907			<ParticleEmitter Name="rain_ParticleEmitter" IsBranchVisible="true" Id="0" IsResourceCopyEnabled="false" EmissionRatio="2" EmissionRatioRandom="0" EmissionInterval="1" EmissionIntervalRandom="0" EmissionSpanInfinity="true" EmissionSpan="360" EmissionStart="50">
908				<ParentNode>SceneNodes["rain_ParticleModel"]</ParentNode>
909				<AnimationGroupDescriptions />
910				<Transform>
911					<Scale X="1" Y="1" Z="1" />
912					<Rotate X="0" Y="0" Z="0" />
913					<Translate X="0" Y="20" Z="0" />
914				</Transform>
915				<ParticleSetReference>ParticleSets["rain_ParticleSet"]</ParticleSetReference>
916				<ParticleDiscForm IsResourceCopyEnabled="false" Inner="0" AngleWidth="6.28318548" AngleOffset="0" AngleSwing="0" FixedOffset="false" EvenInterval="false">
917					<Scale X="6" Y="6" />
918				</ParticleDiscForm>
919			</ParticleEmitter>
920			<ParticleEmitter Name="cloud_ParticleEmitter" IsBranchVisible="true" Id="40" IsResourceCopyEnabled="false" EmissionRatio="1" EmissionRatioRandom="0" EmissionInterval="2" EmissionIntervalRandom="0" EmissionSpanInfinity="true" EmissionSpan="360" EmissionStart="0">
921				<ParentNode>SceneNodes["rain_ParticleModel"]</ParentNode>
922				<AnimationGroupDescriptions />
923				<Transform>
924					<Scale X="1" Y="1" Z="1" />
925					<Rotate X="0" Y="0" Z="0" />
926					<Translate X="0" Y="20" Z="0" />
927				</Transform>
928				<ParticleSetReference>ParticleSets["cloud_ParticleSet"]</ParticleSetReference>
929				<ParticleSphereForm IsResourceCopyEnabled="false" Inner="0" AngleWidth="6.28318548" AngleOffset="0" AngleSwing="0" FixedOffset="false" EvenInterval="false">
930					<Scale X="3" Y="2" Z="3" />
931				</ParticleSphereForm>
932			</ParticleEmitter>
933		</Emitters>
934	</GraphicsContentCtr>
935</NintendoWareIntermediateFile>