1/*---------------------------------------------------------------------------* 2 3 Copyright 2010-2011 Nintendo. All rights reserved. 4 5 These coded instructions, statements, and computer programs contain 6 proprietary information of Nintendo of America Inc. and/or Nintendo 7 Company Ltd., and are protected by Federal copyright law. They may 8 not be disclosed to third parties or copied or duplicated in any form, 9 in whole or in part, without the prior written consent of Nintendo. 10 11 *---------------------------------------------------------------------------*/ 12attribute vec4 a_position; 13attribute vec2 a_texCoord; 14 15varying vec2 v_texCoord; 16 17void main() 18{ 19 gl_Position = a_position; 20 v_texCoord = a_texCoord; 21} 22 23