1/*---------------------------------------------------------------------------*
2
3  Copyright 2010-2011 Nintendo.  All rights reserved.
4
5  These coded instructions, statements, and computer programs contain
6  proprietary information of Nintendo of America Inc. and/or Nintendo
7  Company Ltd., and are protected by Federal copyright law.  They may
8  not be disclosed to third parties or copied or duplicated in any form,
9  in whole or in part, without the prior written consent of Nintendo.
10
11 *---------------------------------------------------------------------------*/
12attribute vec4 a_position;
13attribute vec2 a_texCoord;
14
15varying vec2 v_texCoord;
16
17void main()
18{
19   gl_Position = a_position;
20   v_texCoord = a_texCoord;
21}
22
23