1/*---------------------------------------------------------------------------* 2 3 Copyright 2014 Nintendo. All rights reserved. 4 5 These coded instructions, statements, and computer programs contain 6 proprietary information of Nintendo of America Inc. and/or Nintendo 7 Company Ltd., and are protected by Federal copyright law. They may 8 not be disclosed to third parties or copied or duplicated in any form, 9 in whole or in part, without the prior written consent of Nintendo. 10 11 *---------------------------------------------------------------------------*/ 12 13uniform vec4 u_positions[4]; 14 15void main() 16{ 17 gl_Position = u_positions[gl_VertexID]; 18} 19