1/*---------------------------------------------------------------------------*
2
3  Copyright 2014 Nintendo.  All rights reserved.
4
5  These coded instructions, statements, and computer programs contain
6  proprietary information of Nintendo of America Inc. and/or Nintendo
7  Company Ltd., and are protected by Federal copyright law.  They may
8  not be disclosed to third parties or copied or duplicated in any form,
9  in whole or in part, without the prior written consent of Nintendo.
10
11 *---------------------------------------------------------------------------*/
12
13uniform vec4 u_positions[4];
14uniform vec3 u_texCoords[4];
15
16varying vec3 v_texCoord;
17
18void main()
19{
20   gl_Position = u_positions[gl_VertexID];
21   v_texCoord = u_texCoords[gl_VertexID];
22}
23