1 /*---------------------------------------------------------------------------*
2   Project: Matrix Vector Library
3   File:    mtx.h
4 
5   Copyright 1998-2011 Nintendo.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13  *---------------------------------------------------------------------------*/
14 
15 #ifndef __MTX_H__
16 #define __MTX_H__
17 
18 #if !defined(WIN32) && !defined(WIN64)
19 #include <ppc_ps.h>
20 #else
21 
22 typedef float __vec2x32float__[2];
23 typedef __vec2x32float__ f32x2;
24 
25 #ifndef ASSERT
26 #define ASSERT
27 #endif // ASSERT
28 
29 #endif
30 
31 /// @defgroup MTXL MTX Library
32 
33 #include <cafe/mtx/mtxVec.h>
34 #include <cafe/mtx/mtx44.h>
35 
36 #endif // __MTX_H__
37