1 /*---------------------------------------------------------------------------*
2 
3   Copyright (C) 2010-2011 Nintendo.  All rights reserved.
4 
5   These coded instructions, statements, and computer programs contain
6   proprietary information of Nintendo of America Inc. and/or Nintendo
7   Company Ltd., and are protected by Federal copyright law.  They may
8   not be disclosed to third parties or copied or duplicated in any form,
9   in whole or in part, without the prior written consent of Nintendo.
10 
11  *---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*
13   Project:     MEM library
14   File:        mem.h
15   Programmers: Takano Makoto
16 
17   Copyright (C) 2005 Nintendo.  All rights reserved.
18 
19   These coded instructions, statements, and computer programs contain
20   proprietary information of Nintendo of America Inc. and/or Nintendo
21   Company Ltd., and are protected by Federal copyright law.  They may
22   not be disclosed to third parties or copied or duplicated in any form,
23   in whole or in part, without the prior written consent of Nintendo.
24  *---------------------------------------------------------------------------*/
25 
26 #ifndef __MEM_H__
27 #define __MEM_H__
28 
29 #ifdef __cplusplus
30 extern "C" {
31 #endif
32 
33 
34 #include <cafe/mem/heapCommon.h>
35 #include <cafe/mem/arena.h>
36 #include <cafe/mem/defaultHeap.h>
37 #include <cafe/mem/expHeap.h>
38 #include <cafe/mem/frameHeap.h>
39 #include <cafe/mem/unitHeap.h>
40 #include <cafe/mem/blockHeap.h>
41 #include <cafe/mem/allocator.h>
42 #include <cafe/mem/list.h>
43 
44 
45 #ifdef __cplusplus
46 } /* extern "C" */
47 #endif
48 
49 /* __MEM_H__ */
50 #endif
51