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48<title>nn::gr::CTR::Texture</title>
49  </head>
50  <body>
51<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gr/Overview.html">gr</a>::<a href="../../../../nn/gr/CTR/Overview.html">CTR</a>::Texture</CODE> Class</h1>
52<h2>Syntax</h2>
53    <div class="section">
54<pre class="definition">class Texture</pre>
55    </div>
56<h2>Description</h2>
57    <div class="section">
58<p>Class for setting textures.</p><!-- write here --></div>
59    <a name="class" id="class">
60<h2>Classes</h2>
61      <div class="section">
62        <table class="members">
63          <tr>
64            <th>
65<a href="../../../../nn/gr/CTR/Texture/Unit0/Overview.html"><CODE>nn::gr::CTR::Texture::Unit0</CODE></a>
66            </th>
67<td>Class for setting texture unit 0.</td>
68          </tr>
69          <tr>
70            <th>
71<a href="../../../../nn/gr/CTR/Texture/Unit1/Overview.html"><CODE>nn::gr::CTR::Texture::Unit1</CODE></a>
72            </th>
73<td>Class for setting texture unit 1.</td>
74          </tr>
75          <tr>
76            <th>
77<a href="../../../../nn/gr/CTR/Texture/Unit2/Overview.html"><CODE>nn::gr::CTR::Texture::Unit2</CODE></a>
78            </th>
79<td>Class for setting texture unit 2.</td>
80          </tr>
81          <tr>
82            <th>
83<a href="../../../../nn/gr/CTR/Texture/Unit3/Overview.html"><CODE>nn::gr::CTR::Texture::Unit3</CODE></a>
84            </th>
85<td>Class for setting texture unit 3.</td>
86          </tr>
87          <tr>
88            <th>
89<a href="../../../../nn/gr/CTR/Texture/UnitBase/Overview.html"><CODE>nn::gr::CTR::Texture::UnitBase</CODE></a>
90            </th>
91<td>Class for making common settings for each texture unit.</td>
92          </tr> </table>
93      </div>
94    </a> <a name="variable" id="variable">
95<h2>Member Variables</h2>
96      <div class="section">
97        <table class="members">
98          <tr>
99            <td width="100"> </td>
100            <th>
101<span class="argument">unit0</span>
102            </th>
103<td width="100"><a href="../../../../nn/gr/CTR/Texture/Unit0/Overview.html">Unit0</a></td>
104<td>Setting for texture unit 0. The type is <a href="../../../../nn/gr/CTR/Texture/Unit0/Overview.html">nn::gr::CTR::Texture::Unit0</a>.</td>
105          </tr>
106          <tr>
107            <td width="100"> </td>
108            <th>
109<span class="argument">unit1</span>
110            </th>
111<td width="100"><a href="../../../../nn/gr/CTR/Texture/Unit1/Overview.html"><CODE>Unit1</CODE></a></td>
112<td>Setting for texture unit 1. The type is <a href="../../../../nn/gr/CTR/Texture/Unit1/Overview.html">nn::gr::CTR::Texture::Unit1</a>.</td>
113          </tr>
114          <tr>
115            <td width="100"> </td>
116            <th>
117<span class="argument">unit2</span>
118            </th>
119<td width="100"><a href="../../../../nn/gr/CTR/Texture/Unit2/Overview.html">Unit2</a></td>
120<td>Setting for texture unit 2. The type is <a href="../../../../nn/gr/CTR/Texture/Unit2/Overview.html">nn::gr::CTR::Texture::Unit2</a>.</td>
121          </tr>
122          <tr>
123            <td width="100"> </td>
124            <th>
125<span class="argument">unit3</span>
126            </th>
127<td width="100"><a href="../../../../nn/gr/CTR/Texture/Unit3/Overview.html"><CODE>Unit3</CODE></a></td>
128<td>Setting for texture unit 3. The type is <a href="../../../../nn/gr/CTR/Texture/Unit3/Overview.html">nn::gr::CTR::Texture::Unit3</a>.</td>
129          </tr> </table>
130      </div>
131    </a> <a name="function" id="function">
132<h2>Member Functions</h2>
133      <div class="section">
134        <table class="members">
135          <tr>
136            <td width="100">  </td>
137            <th>
138<a href="../../../../nn/gr/CTR/Texture/Texture.html"><CODE>Texture</CODE></a>
139            </th>
140<td>Sets the initial value for each setting.</td>
141          </tr>
142          <tr>
143            <td width="100">  </td>
144            <th>
145<a href="../../../../nn/gr/CTR/Texture/MakeCommand.html"><CODE>MakeCommand</CODE></a>
146            </th>
147<td>Generates a command for setting all textures based on information already set.</td>
148          </tr>
149          <tr>
150            <td width="100">  </td>
151            <th>
152<a href="../../../../nn/gr/CTR/Texture/MakeFuncCommand.html"><CODE>MakeFuncCommand</CODE></a>
153            </th>
154<td>Generates a command for enabling/disabling texture units based on information already set.</td>
155          </tr>
156          <tr>
157            <td width="100">
158<span class="static_style" title="static">S</span> </td>
159            <th>
160<a href="../../../../nn/gr/CTR/Texture/MakeDisableCommand.html"><CODE>MakeDisableCommand</CODE></a>
161            </th>
162<td>Generates the minimum number of commands for disabling textures.</td>
163          </tr>
164          <tr>
165            <td width="100">
166<span class="protected_style" title="protected">protected</span> <span class="static_style" title="static">S</span> </td>
167            <th>
168<a href="../../../../nn/gr/CTR/Texture/MakeDummyCommand_.html"><CODE>MakeDummyCommand_</CODE></a>
169            </th>
170<td>Generates a dummy command for register 0x80.</td>
171          </tr> </table>
172      </div>
173    </a>
174<h2>Revision History</h2>
175    <div class="section">
176      <dl class="history">
177        <dt>2010/09/15</dt>
178<dd>Initial version.<br />
179        </dd>
180      </dl>
181    </div>
182  <hr><p>CONFIDENTIAL</p></body>
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184