1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml">
3  <head>
4    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
5    <meta http-equiv="Content-Style-Type" content="text/css" />
6    <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" />
7    <style type="text/css"><!--
8      span.static_style
9      {
10        font-size			: 8pt;
11        color				: white;
12        font-weight			: bold;
13        background			: #44f;
14        border-left			: solid 1px #aaf;
15        border-top			: solid 1px #aaf;
16        border-right		: solid 1px #00c;
17        border-bottom		: solid 1px #00c;
18        padding-left		: 2px;
19        padding-right		: 2px;
20      }
21      span.virtual_style
22      {
23        font-size			 : 8pt;
24        color				 : white;
25        font-weight			: bold;
26        background			: #0a0;
27        border-left			: solid 1px #0f0;
28        border-top			: solid 1px #0f0;
29        border-right		: solid 1px #060;
30        border-bottom		: solid 1px #060;
31        padding-left		: 2px;
32        padding-right		: 2px;
33      }
34      span.protected_style
35      {
36        font-size			 : 8pt;
37        color				 : white;
38        font-weight			: bold;
39        background			: #444;
40        border-left			: solid 1px #ccc;
41        border-top			: solid 1px #ccc;
42        border-right		: solid 1px #222;
43        border-bottom		: solid 1px #222;
44        padding-left		: 2px;
45        padding-right		: 2px;
46      }
47        --></style>
48<title>nn::gd::CTR::TextureCubeProperties</title>
49  </head>
50  <body>
51<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gd/Overview.html">gd</a>::<a href="../../../../nn/gd/CTR/Overview.html">CTR</a>::TextureCubeProperties</CODE> Class</h1>
52<h2>Syntax</h2>
53    <div class="section">
54<pre class="definition">class TextureCubeProperties</pre>
55    </div>
56<h2>Description</h2>
57    <div class="section">
58<p>Detailed information about texture cubes.</p><!-- write here --></div>
59    <a name="variable" id="variable">
60<h2>Member Variables</h2>
61      <div class="section">
62        <table class="members">
63          <tr>
64            <td width="100"> </td>
65            <th>
66<span class="argument"><CODE>m_Width</CODE></span>
67            </th>
68<td width="100"><a href="../../../../nn_types/u32.html">u32</a></td>
69<td>The texture cube width.</td>
70          </tr>
71          <tr>
72            <td width="100"> </td>
73            <th>
74<span class="argument"><CODE>m_Height</CODE></span>
75            </th>
76<td width="100"><a href="../../../../nn_types/u32.html">u32</a></td>
77<td>The texture cube height.</td>
78          </tr>
79          <tr>
80            <td width="100"> </td>
81            <th>
82<span class="argument"><CODE>m_CountMipLevels</CODE></span>
83            </th>
84<td width="100"><a href="../../../../nn_types/u32.html">u32</a></td>
85<td>The number of mipmap levels used by the texture cube.</td>
86          </tr>
87          <tr>
88            <td width="100"> </td>
89            <th>
90<span class="argument"><CODE>m_PixelSize</CODE></span>
91            </th>
92<td width="100"><a href="../../../../nn_types/u32.html">u32</a></td>
93<td>The pixel size of the pixel format used in memory.</td>
94          </tr>
95          <tr>
96            <td width="100"> </td>
97            <th>
98<span class="argument"><CODE>m_Format</CODE></span>
99            </th>
100<td width="100"><a href="../../../../nn/gd/CTR/Resource/NativeFormat.html">Resource::NativeFormat</a></td>
101<td>The pixel format of the texture cube.</td>
102          </tr>
103          <tr>
104            <td width="100"> </td>
105            <th>
106<span class="argument"><CODE>m_MemLayout</CODE></span>
107            </th>
108<td width="100"><a href="../../../../nn/gd/CTR/Memory/MemoryLayout.html">Memory::MemoryLayout</a></td>
109<td>The memory layout of the texture cube.</td>
110          </tr>
111          <tr>
112            <td width="100"> </td>
113            <th>
114<span class="argument"><CODE>m_MemLocation</CODE></span>
115            </th>
116<td width="100"><a href="../../../../nn/gd/CTR/Memory/MemoryLocation.html">Memory::MemoryLocation</a></td>
117<td>The memory type of the texture cube. Indicates the memory location for the data.</td>
118          </tr>
119          <tr>
120            <td width="100"> </td>
121            <th>
122<span class="argument"><CODE>m_MemAddr</CODE></span>
123            </th>
124<td width="100"><a href="../../../../nn_types/u8.html">u8</a> *</td>
125<td>The physical address of 2D texture resource data for the six faces of the texture cube.</td>
126          </tr> </table>
127      </div>
128    </a> <a name="function" id="function">
129<h2>Member Functions</h2>
130      <div class="section">
131        <table class="members">
132          <tr>
133            <td width="100">  </td>
134            <th>
135<a href="../../../../nn/gd/CTR/TextureCubeProperties/GetMipmapAddress.html"><CODE>GetMipmapAddress</CODE></a>
136            </th>
137<td>This helper function gets information about a particular mipmap level from a texture cube.</td>
138          </tr> </table>
139      </div>
140    </a>
141<h2>Revision History</h2>
142    <div class="section">
143      <dl class="history">
144        <dt>2011/02/15</dt>
145<dd>Initial version.<br />
146        </dd>
147      </dl>
148    </div>
149  <hr><p>CONFIDENTIAL</p></body>
150</html>
151