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48<title>nn::gd::CTR::CombinerDescription</title>
49  </head>
50  <body>
51<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gd/Overview.html">gd</a>::<a href="../../../../nn/gd/CTR/Overview.html">CTR</a>::CombinerDescription</CODE> Class</h1>
52<h2>Syntax</h2>
53    <div class="section">
54<pre class="definition">class CombinerDescription</pre>
55    </div>
56<h2>Description</h2>
57    <div class="section">
58<p>The <CODE>CombinerDescription</CODE> class creates a <CODE>CombinerState</CODE>.</p><!-- write here --></div>
59    <a name="struct" id="struct">
60<h2>Structures</h2>
61      <div class="section">
62        <table class="members">
63          <tr>
64            <th>
65<a href="../../../../nn/gd/CTR/CombinerDescription/BufferInput/Overview.html"><CODE>nn::gd::CTR::CombinerDescription::BufferInput</CODE></a>
66            </th>
67<td>Selects sources to input to the combiner buffer. You can specify color and alpha separately.</td>
68          </tr> </table>
69      </div>
70    </a> <a name="variable" id="variable">
71<h2>Member Variables</h2>
72      <div class="section">
73        <table class="members">
74          <tr>
75            <td width="100"> </td>
76            <th>
77<span class="argument"><CODE>m_CombinerUnit</CODE></span>
78            </th>
79<td width="100"><a href="../../../../nn/gd/CTR/CombinerUnitDescription/Overview.html">CombinerUnitDescription</a></td>
80<td>The individual units are set using the <CODE><a href="../../../../nn/gd/CTR/CombinerUnitDescription/Overview.html">CombinerUnitDescription</a></CODE> structure. </td>
81          </tr>
82          <tr>
83            <td width="100"> </td>
84            <th>
85<span class="argument"><CODE>m_BufferColor</CODE></span>
86            </th>
87<td width="100"><a href="../../../../nn_types/u8.html">u8</a></td>
88<td>Specifies the buffer color for texture combiner unit <CODE>0</CODE>. (Texture combiner buffer 0)</td>
89          </tr>
90          <tr>
91            <td width="100"> </td>
92            <th>
93<span class="argument"><CODE>m_CombinerInUse</CODE></span>
94            </th>
95<td width="100"><a href="../../../../nn_types/u32.html">u32</a></td>
96<td>Specifies as a bitmask the texture combiner unit that is being used.</td>
97          </tr>
98          <tr>
99            <td width="100"> </td>
100            <th>
101<span class="argument"><CODE>m_BufferInput</CODE></span>
102            </th>
103<td width="100">struct <a href="../../../../nn/gd/CTR/CombinerDescription/BufferInput/Overview.html">BufferInput</a></td>
104<td>Selects sources to input to the combiner buffer. You can specify color and alpha separately.</td>
105          </tr> </table>
106      </div>
107    </a> <a name="function" id="function">
108<h2>Member Functions</h2>
109      <div class="section">
110        <table class="members">
111          <tr>
112            <td width="100">  </td>
113            <th>
114<a href="../../../../nn/gd/CTR/CombinerDescription/SetSourceRGB.html"><CODE>SetSourceRGB</CODE></a>
115            </th>
116<td>Sets the input values for the RGB color of the three texture combiner sources.</td>
117          </tr>
118          <tr>
119            <td width="100">  </td>
120            <th>
121<a href="../../../../nn/gd/CTR/CombinerDescription/SetOperandRGB.html"><CODE>SetOperandRGB</CODE></a>
122            </th>
123<td>Sets the input values for the color operands of the three texture combiner sources.</td>
124          </tr>
125          <tr>
126            <td width="100">  </td>
127            <th>
128<a href="../../../../nn/gd/CTR/CombinerDescription/SetSourceAlpha.html"><CODE>SetSourceAlpha</CODE></a>
129            </th>
130<td>Sets the input values for the alpha of the three texture combiner sources.</td>
131          </tr>
132          <tr>
133            <td width="100">  </td>
134            <th>
135<a href="../../../../nn/gd/CTR/CombinerDescription/SetOperandAlpha.html"><CODE>SetOperandAlpha</CODE></a>
136            </th>
137<td>Sets the input values for the alpha operands of the three texture combiner sources.</td>
138          </tr>
139          <tr>
140            <td width="100">  </td>
141            <th>
142<a href="../../../../nn/gd/CTR/CombinerDescription/SetCombineRGB.html"><CODE>SetCombineRGB</CODE></a>
143            </th>
144<td>Sets the function that will combine three RGB input sources.</td>
145          </tr>
146          <tr>
147            <td width="100">  </td>
148            <th>
149<a href="../../../../nn/gd/CTR/CombinerDescription/SetCombineAlpha.html"><CODE>SetCombineAlpha</CODE></a>
150            </th>
151<td>Sets the function that will combine three alpha input sources.</td>
152          </tr>
153          <tr>
154            <td width="100">  </td>
155            <th>
156<a href="../../../../nn/gd/CTR/CombinerDescription/SetScaleRGB.html"><CODE>SetScaleRGB</CODE></a>
157            </th>
158<td>Sets a scale value for the texture combiner's output color.</td>
159          </tr>
160          <tr>
161            <td width="100">  </td>
162            <th>
163<a href="../../../../nn/gd/CTR/CombinerDescription/SetScaleAlpha.html"><CODE>SetScaleAlpha</CODE></a>
164            </th>
165<td>Sets a scale value for the texture combiner's output alpha.</td>
166          </tr>
167          <tr>
168            <td width="100">  </td>
169            <th>
170<a href="../../../../nn/gd/CTR/CombinerDescription/SetBufferColor.html"><CODE>SetBufferColor</CODE></a>
171            </th>
172<td>Sets a combiner buffer color as the output of the first combiner buffer.</td>
173          </tr>
174          <tr>
175            <td width="100">  </td>
176            <th>
177<a href="../../../../nn/gd/CTR/CombinerDescription/SetCombinerInUse.html"><CODE>SetCombinerInUse</CODE></a>
178            </th>
179<td>Sets the usage flag for the texture combiner unit being used.</td>
180          </tr>
181          <tr>
182            <td width="100">  </td>
183            <th>
184<a href="../../../../nn/gd/CTR/CombinerDescription/CombinerDescription.html"><CODE>CombinerDescription</CODE></a>
185            </th>
186<td>The constructor. Calls <CODE><a href="../../../../nn/gd/CTR/CombinerDescription/ToDefault.html">ToDefault</a></CODE> and sets default values.</td>
187          </tr>
188          <tr>
189            <td width="100">  </td>
190            <th>
191<a href="../../../../nn/gd/CTR/CombinerDescription/ToDefault.html"><CODE>ToDefault</CODE></a>
192            </th>
193<td>Sets the default value for <CODE><a href="../../../../nn/gd/CTR/CombinerDescription/Overview.html">CombinerDescription</a></CODE>.</td>
194          </tr> </table>
195      </div>
196    </a>
197<h2>See Also</h2>
198    <div class="section">
199<p class="reference">For details, see <CODE>CombinerStageCreateTextureCombinerState</CODE>.<br /> </p>
200    </div>
201<h2>Revision History</h2>
202    <div class="section">
203      <dl class="history">
204        <dt>2011/02/15</dt>
205<dd>Initial version.<br />
206        </dd>
207      </dl>
208    </div>
209  <hr><p>CONFIDENTIAL</p></body>
210</html>
211