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7<title>GetFriendScreenName</title>
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10<h1><CODE><a href="../../../nn/Overview.html">nn</a>::<a href="../../../nn/friends/Overview.html">friends</a>::<a href="../../../nn/friends/CTR/Overview.html">CTR</a>::GetFriendScreenName</CODE> Function</h1>
11<h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition"><a href="../../../nn/Result/Overview.html">Result</a> GetFriendScreenName(
14     char16 (*pScreenNameList)[SCREEN_NAME_SIZE],
15     const <a href="../../../nn/friends/CTR/PrincipalId.html">PrincipalId</a> * pPrincipalIdList,
16     size_t size = 1,
17     bool replaceForeignCharacters = true,
18     u8 * pFontRegionList = NULL
19);
20</pre>
21    </div>
22<h2>Parameters</h2>
23    <div class="section">
24      <table class="arguments">
25        <thead>
26          <tr>
27            <td width="15"></td>
28<th>Name</th>
29<td>Description</td>
30          </tr>
31        </thead>
32        <tr>
33<td>out</td>
34<th>pScreenNameList[SCREEN_NAME_SIZE]</th>
35<td>Specifies a pointer to a buffer that stores acquired screen names.</td>
36        </tr>
37        <tr>
38<td>in</td>
39<th>pPrincipalIdList</th>
40<td>Specifies a pointer to a list of principal IDs.</td>
41        </tr>
42        <tr>
43<td>in</td>
44<th>size</th>
45<td>Specifies the number of buffer elements in the principal ID list.</td>
46        </tr>
47        <tr>
48<td>in</td>
49<th>replaceForeignCharacters</th>
50<td>When the font region of the friend's screen name is different than one's own, specifies to use &quot;?&quot; in place of non-ASCII characters.</td>
51        </tr>
52        <tr>
53<td>in</td>
54<th>pFontRegionList</th>
55<td>Specifies a pointer to a buffer that stores the font region of a friend's screen name. Specify <CODE>NULL</CODE> if not needed.</td>
56        </tr>
57      </table>
58    </div>
59<h2>Return Values</h2>
60    <div class="section">
61Returns the result of the operation. <br /><br />
62      <table class="arguments">
63        <thead>
64<tr><th>Value</th><td>Description</td></tr>
65        </thead>
66        <tr>
67<th><CODE>Result::IsSuccess</CODE></th>
68<td>Process succeeded.</td>
69        </tr>
70        <tr>
71<th><CODE>ResultInvalidPointer</CODE></th>
72<td>Invalid pointer passed as argument.</td>
73        </tr>
74        <tr>
75<th><CODE>ResultTooLarge</CODE></th>
76<td>The value passed as the argument is too large.</td>
77        </tr>
78        <tr>
79<th><CODE>ResultNotInitialized</CODE></th>
80<td>The friend presence library is not initialized.</td>
81        </tr>
82        <tr>
83<th>Other</th>
84<td>Another result may be returned, depending on the internal state of the daemon and other factors.</td>
85        </tr>
86      </table>
87    </div>
88<h2>Description</h2>
89    <div class="section">
90<p>Gets a list of friend screen names.</p>
91<p>By calling this function, you can get the name of a friend's Mii character directly without using the Mii library. Even if you have not yet established a friend relationship with this person and cannot get his or her Mii character, the display name that you have tentatively registered is obtained.<br /><br />The actual name of a friend's Mii character is obtained even when it is in the blacklist, but the obtained name is replaced with &quot;???&quot; if it contains profanity.<br /><br />Returns an empty display name in this buffer if there is no friend corresponding to the key passed in the arguments. The function still returns success in this case.</p><!-- write here -->
92    </div>
93<h2>Revision History</h2>
94    <div class="section">
95      <dl class="history">
96        <dt>2011/03/11</dt>
97<dd>Noted that the function still returns successfully even if an empty display name is returned.<br />Revised <B>Description</B>.<br />Added specific examples of return values.<br /></dd>
98        <dt>2010/11/10</dt>
99<dd>Initial version.<br /></dd>
100      </dl>
101    </div>
102  <hr><p>CONFIDENTIAL</p></body>
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