1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7<title>GetFriendPresence</title> 8 </head> 9 <body> 10<h1><CODE><a href="../../../nn/Overview.html">nn</a>::<a href="../../../nn/friends/Overview.html">friends</a>::<a href="../../../nn/friends/CTR/Overview.html">CTR</a>::GetFriendPresence</CODE> Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14<a href="../../../nn/Result/Overview.html">Result</a> GetFriendPresence( 15 <a href="../../../nnfriendsFriendPresence/Overview.html">FriendPresence</a> * pFriendPresenceList, 16 const <a href="../../../nnfriendsFriendKey/Overview.html">FriendKey</a> * pFriendKeyList, 17 size_t size = 1 18); 19</pre> 20 </div> 21<h2>Parameters</h2> 22 <div class="section"> 23 <table class="arguments"> 24 <thead> 25 <tr> 26 <td width="15" /> 27<th>Name</th> 28<td>Description</td> 29 </tr> 30 </thead> 31 <tr> 32<td>out</td> 33<th>pFriendPresenceList</th> 34<td>Specifies a pointer to a buffer storing obtained friend presence information.</td> 35 </tr> 36 <tr> 37<td>in</td> 38<th>pFriendKeyList</th> 39<td>Specifies a pointer to a list of friend keys.</td> 40 </tr> 41 <tr> 42<td>in</td> 43<th>size</th> 44<td>Specifies the number of buffer elements in the friend key list.</td> 45 </tr> </table> 46 </div> 47<h2>Return Values</h2> 48<div class="section">Returns the result of the operation.<br /> <br /> 49 <table class="arguments"> 50 <thead> 51 <tr> 52<th>Value</th> 53<td>Description</td> 54 </tr> 55 </thead> 56 <tr> 57<th><CODE>Result::IsSuccess</CODE></th> 58<td>Process succeeded.</td> 59 </tr> 60 <tr> 61<th><CODE>ResultInvalidPointer</CODE></th> 62<td>Invalid pointer passed as argument.</td> 63 </tr> 64 <tr> 65<th><CODE>ResultTooLarge</CODE></th> 66<td>The value passed as the argument is too large.</td> 67 </tr> 68 <tr> 69<th><CODE>ResultNotInitialized</CODE></th> 70<td>The friend presence library is not initialized.</td> 71 </tr> 72 <tr> 73<th>Other</th> 74<td>Another result may be returned, depending on the internal state of the daemon and other factors.</td> 75 </tr> 76 </table> </div> 77<h2>Description</h2> 78 <div class="section"> 79<p>Gets a list of friend presence information.</p><p>Cannot acquire the invitation flag and game mode of a friend who has a different matchmaking game ID specified.<br /><br />Returns an empty presence in this buffer if there is no friend corresponding to the key passed in the arguments. In this case the function still returns success.<br /><br />The function retrieves an empty presence when a non-existent friend is specified. This is represented by a <CODE><a href="../../../nn/friends/CTR/FriendPresence.html">nn::friends::CTR::FriendPresence</a></CODE> structure that has <CODE>isValid</CODE> set to <CODE>false</CODE>. If the friend is offline, or has made the online status private, then the obtained presence will have <CODE>isValid</CODE> set to <CODE>true</CODE>, but <CODE>isOnline</CODE> will be <CODE>false</CODE>, and the <CODE>gameMode</CODE> structure will be filled with zeros. </p><!-- write here --></div> 80<h2>Revision History</h2> 81 <div class="section"> 82 <dl class="history"> 83 <dt>2011/10/26</dt> 84<dd>Added note about values of obtained presence flags. 85 </dd> 86 <dt>2011/03/11</dt> 87<dd>Noted that the function will still return success even if an empty presence is returned.<br />Revised a part of text in <B>Description</B>.<br />Added specific examples of return values.<br /> 88 </dd> 89 <dt>2010/08/16</dt> 90<dd>Initial version.<br /> 91 </dd> 92 </dl> 93 </div> 94 <hr><p>CONFIDENTIAL</p></body> 95</html>