1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <title>Initialize</title> 8 </head> 9 <body> 10 <h1><CODE><a href="../../../nn/Overview.html">nn</a>::<a href="../../../nn/boss/Overview.html">boss</a>::<a href="../../../nn/boss/DataStoreUploadAction/Overview.html">DataStoreUploadAction</a>::Initialize</CODE> Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14<a href="../../../nn/Result/Overview.html">nn::Result</a> Initialize( 15 <a href="../../../nn_types/u32.html">u32</a> gameId, 16 const wchar_t * pAccessKey, 17 nn::Handle fileHandle, 18 <a href="../../../nn/boss/DstKind.html">DstKind</a> dstKind, 19 <a href="../../../nn_types/u16.html">u16</a> dataType, 20 <a href="../../../nn_types/u16.html">u16</a> period 21); 22</pre> 23 </div> 24 <h2>Parameters</h2> 25 <div class="section"> 26 <table class="arguments"> 27 <thead> 28 <tr> 29 <td width="15" /> 30 <th>Name</th> 31 <td>Description</td> 32 </tr> 33 </thead> 34 <tr> 35 <td>in</td> 36 <th><CODE>gameId</CODE></th> 37 <td>Specifies the ID used to identify game servers. (For more details, see the documentation in the NEX library.)</td> 38 </tr> 39 <tr> 40 <td>in</td> 41 <th><CODE>pAccessKey</CODE></th> 42 <td>Specifies the key used to access the game server. (Do not use more than 8 characters. See the NEX library documentation for details.)</td> 43 </tr> 44 <tr> 45 <td>in</td> 46 <th>fileHandle</th> 47 <td>Specifies the handle of the file to be uploaded.</td> 48 </tr> 49 <tr> 50 <td>in</td> 51 <th><CODE>dstKind</CODE></th> 52 <td>Specifies the message data send destination type. (For more details, see the documentation in the NEX library.)</td> 53 </tr> 54 <tr> 55 <td>in</td> 56 <th>dataType</th> 57 <td>Specifies a value indicating the data type.</td> 58 </tr> 59 <tr> 60 <td>in</td> 61 <th><CODE>period</CODE></th> 62 <td>Specifies the number of days until data is automatically deleted. (For more details, see the documentation in the NEX library.)</td> 63 </tr> </table> 64 </div> 65 <h2>Return Values</h2> 66 <div class="section">Returns the function's execution result. Returns one of the <a href="../../../nn/Result/Overview.html"><CODE>Result</CODE></a> values listed below.<br /> <br /> 67 <table class="arguments"> 68 <thead> 69 <tr> 70 <th>Value</th> 71 <td>Description</td> 72 </tr> 73 </thead> 74 <tr> 75 <th><CODE>Result::IsSuccess</CODE></th> 76 <td>Initialization successful.</td> 77 </tr> 78 <tr> 79 <th><CODE>ResultInvalidPointer</CODE></th> 80 <td>The pointer to the access key character string is NULL.</td> 81 </tr> 82 <tr> 83 <th><CODE>ResultInvalidSize</CODE></th> 84 <td>The access key string length is <CODE>0</CODE> or exceeds the maximum number of characters allowed.</td> 85 </tr> 86 <tr> 87 <th>A value other than the above</th> 88 <td>Unexpected error (see <CODE>boss_Result.h</CODE> for error details).</td> 89 </tr> 90 </table> </div> 91 <h2>Description</h2> 92 <div class="section"> 93 <p>Use to configure the settings attached to the <CODE>DataStore</CODE> upload file handle.</p><p>Special version for configuring the file handle. Normally you should use <CODE>Initialize</CODE> in the following way. <CODE>Initialize(u32 gameId, const wchar_t* pAccessKey, DstKind dstKind, u16 dataType, u16 period)</CODE> <br /> Even if the <CODE><a href="../../../nn/boss/DataStoreUploadAction/Initialize.html">DataStoreUploadAction::Initialize</a></CODE> function has already been run on an object, this function can be re-run to allow the object to be reused.</p><!-- write here --></div> 94 <h2>Revision History</h2> 95 <div class="section"> 96 <dl class="history"> 97 <dt>2011/10/27</dt> 98 <dd>Initial version.<br /> 99 </dd> 100 </dl> 101 </div> 102 <hr><p>CONFIDENTIAL</p></body> 103</html>