1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../css/manpage.css" type="text/css" /> 7<title>glVertexAttrib4f</title> 8 </head> 9 <body> 10<h1>glVertexAttrib4f Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14GL_APICALL void GL_APIENTRY glVertexAttrib4f( 15 GLuint indx, 16 GLfloat x, 17 GLfloat y, 18 GLfloat z, 19 GLfloat w 20); 21</pre> 22 </div> 23<h2>Parameters</h2> 24 <div class="section"> 25 <table class="arguments"> 26 <thead> 27 <tr> 28 <td width="15" /> 29<th>Name</th> 30<td>Description</td> 31 </tr> 32 </thead> 33 <tr> 34<td>in</td> 35<th>indx</th> 36<td>Vertex attribute index</td> 37 </tr> 38 <tr> 39<td>in</td> 40<th>x</th> 41<td>Vertex attribute value</td> 42 </tr> 43 <tr> 44<td>in</td> 45<th>y</th> 46<td>Vertex attribute value</td> 47 </tr> 48 <tr> 49<td>in</td> 50<th>z</th> 51<td>Vertex attribute value</td> 52 </tr> 53 <tr> 54<td>in</td> 55<th>w</th> 56<td>Vertex attribute value</td> 57 </tr> </table> 58 </div> 59<h2>Return Values</h2> 60<div class="section">No values are returned. </div> 61<h2>Description</h2> 62 <div class="section"> 63<p>Sets vertex attributes using <code>GLfloat</code>-type values.</p><P> 64Set <span class="argument">index</span> to a value that is greater than or equal to 0 and at least one less than the value that can be obtained by <code>glGetIntegerv</code> with <code>GL_MAX_VERTEX_ATTRIBS</code> specified. Call this function when using the same vertex attribute values for all vertices. The values set by this function are used when a vertex attribute array has been disabled by <code>glDisableVertexAttribArray</code>. 65 </P><P> 66The values specified by <span class="argument">x</span>, <span class="argument">y</span>, <span class="argument">z</span>, and <span class="argument">w</span> are given as the x, y, z, and w components, respectively, to the vertex shader's input registers. 67 </P><P> 68The following errors occur in this function. 69<TABLE><TR><TH>GL_INVALID_VALUE</TH><TD> <span class="argument">index</span> was set to an invalid value.</TD></TR></TABLE><!-- source indexに不正な値を指定した場合エラーGL_INVALID_VALUEを生成します。 --></P></div> 70<h2>Revision History</h2> 71 <div class="section"> 72 <dl class="history"> 73 <dt>2010/01/07</dt> 74<dd>Initial version.<br /> 75 </dd> 76 </dl> 77 </div> 78 <hr><p>CONFIDENTIAL</p></body> 79</html>