1 /*---------------------------------------------------------------------------*
2 Project: Horizon
3 File: math_Quaternion.cpp
4
5 Copyright (C)2009-2012 Nintendo Co., Ltd. All rights reserved.
6
7 These coded instructions, statements, and computer programs contain
8 proprietary information of Nintendo of America Inc. and/or Nintendo
9 Company Ltd., and are protected by Federal copyright law. They may
10 not be disclosed to third parties or copied or duplicated in any form,
11 in whole or in part, without the prior written consent of Nintendo.
12
13 $Rev: 46347 $
14 *---------------------------------------------------------------------------*/
15
16 #include <nn/math.h>
17
18 #include <cmath>
19 #include <nn/math/math_Quaternion.h>
20
21 #if !defined(NN_MATH_AS_INLINE)
22 #include <nn/math/inline/math_Quaternion.ipp>
23 #endif
24
25
26 namespace nn { namespace math {
27
28
29 /*!--------------------------------------------------------------------------*
30 Name: QUAT::Report
31
32
33
34
35
36
37
38 *---------------------------------------------------------------------------*/
39 void
Report(bool bNewline,const char * name) const40 QUAT::Report(bool bNewline, const char* name) const
41 {
42 if (name) { NN_MATH_REPORT("%s", name); }
43 else { NN_MATH_REPORT("QUAT"); }
44
45 NN_MATH_REPORT("<%f, %f, %f, %f>", x, y, z, w);
46
47 if (bNewline) { NN_MATH_REPORT("\n"); }
48 }
49
50
51 }} // nw::math
52
53