1 /*---------------------------------------------------------------------------*
2 Project: Horizon
3 File: math_Matrix44.cpp
4
5 Copyright (C)2009-2012 Nintendo Co., Ltd. All rights reserved.
6
7 These coded instructions, statements, and computer programs contain
8 proprietary information of Nintendo of America Inc. and/or Nintendo
9 Company Ltd., and are protected by Federal copyright law. They may
10 not be disclosed to third parties or copied or duplicated in any form,
11 in whole or in part, without the prior written consent of Nintendo.
12
13 $Rev: 46347 $
14 *---------------------------------------------------------------------------*/
15
16 #include <nn/math.h>
17
18 #include <cmath>
19 #include <nn/math/math_Matrix44.h>
20
21 #if !defined(NN_MATH_AS_INLINE)
22 #include <nn/math/inline/math_Matrix44.ipp>
23 #endif
24
25 namespace nn { namespace math {
26
27 /* ------------------------------------------------------------------------
28 MTX44
29 ------------------------------------------------------------------------ */
30
31 void
Report(bool bNewline,const char * name) const32 MTX44::Report(bool bNewline, const char* name) const
33 {
34 if (name) { NN_MATH_REPORT("%s", name); }
35 else { NN_MATH_REPORT("MTX44"); }
36
37 NN_MATH_REPORT( "<%f, %f, %f, %f\n", f._00, f._01, f._02, f._03);
38 NN_MATH_REPORT(" %f, %f, %f, %f\n", f._10, f._11, f._12, f._13);
39 NN_MATH_REPORT(" %f, %f, %f, %f\n", f._20, f._21, f._22, f._23);
40 NN_MATH_REPORT(" %f, %f, %f, %f>\n", f._30, f._31, f._32, f._33);
41
42 if (bNewline) { NN_MATH_REPORT("\n"); }
43 }
44
45 } // namespace math
46 } // namespace nn
47