1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     math_Vector3.h
4 
5   Copyright (C)2009-2012 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 46347 $
14  *---------------------------------------------------------------------------*/
15 
16 #ifndef NN_MATH_ARMV6_MATH_VECTOR3_H_
17 #define NN_MATH_ARMV6_MATH_VECTOR3_H_
18 
19 #include <nn/math/math_Config.h>
20 #include <nn/math/math_Constant.h>
21 
22 namespace nn {
23 namespace math {
24 namespace ARMv6 {
25 
26 NN_MATH_INLINE VEC3* VEC3NormalizeC(VEC3* pOut, const VEC3* p);
27 NN_MATH_INLINE VEC3* VEC3NormalizeC_FAST(VEC3* pOut, const VEC3* p);
28 
29 }  // namespcae ARMv6
30 }  // namespace math
31 }  // namespace nn
32 
33 #endif
34