1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml">
3  <head>
4    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
5    <meta http-equiv="Content-Style-Type" content="text/css" />
6    <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" />
7<title>SetBaseFrustum</title>
8  </head>
9  <body>
10<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/ulcd/Overview.html">ulcd</a>::<a href="../../../../nn/ulcd/CTR/Overview.html">CTR</a>::<a href="../../../../nn/ulcd/CTR/StereoCamera/Overview.html">StereoCamera</a>::SetBaseFrustum</CODE> Member Function</h1>
11<h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">#include &lt;nn/ulcd.h&gt;
14
15void SetBaseFrustum(
16     const <a href="../../../../nn/math/Matrix44.html">nn::math::Matrix44</a> * proj
17);
18
19void SetBaseFrustum(
20     const <a href="../../../../nn_types/f32.html">f32</a> left,
21     const <a href="../../../../nn_types/f32.html">f32</a> right,
22     const <a href="../../../../nn_types/f32.html">f32</a> bottom,
23     const <a href="../../../../nn_types/f32.html">f32</a> top,
24     const <a href="../../../../nn_types/f32.html">f32</a> near,
25     const <a href="../../../../nn_types/f32.html">f32</a> far
26);
27</pre>
28    </div>
29<h2>List of Overloaded Member Functions</h2>
30    <div class="section">
31      <table class="members">
32        <tr>
33          <td>
34<a href="./SetBaseFrustum(0).html"><CODE>SetBaseFrustum ( const nn::math::Matrix44 * )</CODE> </a>
35          </td>
36<td>Sets the parameters that form the base camera's view volume.</td>
37        </tr>
38        <tr>
39          <td>
40<a href="./SetBaseFrustum(1).html">SetBaseFrustum ( const f32, const f32, const f32, const f32, const f32, const f32 ) </a>
41          </td>
42<td>Sets the parameters that form the base camera's view volume.</td>
43        </tr> </table>
44    </div>
45<h2>Description of <CODE>SetBaseFrustum(const nn::math::Matrix44 *)</CODE></h2>
46<div class="section"><!-- write here --><P>Performs an inverse calculation based on the specified projection matrix. Specify a matrix that was created using <CODE>nn::math::MTX44Frustum</CODE> or <CODE>nn::math::MTX44Perspective</CODE>.
47            </P></div>
48<h2>Description of SetBaseFrustum ( const f32, const f32, const f32, const f32, const f32, const f32 )</h2>
49<div class="section"><!-- write here --><P>Specifies the parameters of the view volume directly.
50            </P></div>
51  <hr><p>CONFIDENTIAL</p></body>
52</html>