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7<title>SetBaseFrustum</title>
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9  <body>
10<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/ulcd/Overview.html">ulcd</a>::<a href="../../../../nn/ulcd/CTR/Overview.html">CTR</a>::<a href="../../../../nn/ulcd/CTR/StereoCamera/Overview.html">StereoCamera</a>::SetBaseFrustum</CODE> Member Function</h1>
11<h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">#include &lt;nn/ulcd.h&gt;
14
15void SetBaseFrustum(
16     const <a href="../../../../nn/math/Matrix44.html">nn::math::Matrix44</a> * proj
17);
18</pre>
19    </div>
20<h2>Parameters</h2>
21    <div class="section">
22      <table class="arguments">
23        <thead>
24          <tr>
25            <td width="15" />
26<th>Name</th>
27<td>Description</td>
28          </tr>
29        </thead>
30        <tr>
31<td>in</td>
32<th>proj</th>
33<td>Projection matrix to the base camera.</td>
34        </tr> </table>
35    </div>
36<h2>Return Values</h2>
37    <div class="section">
38None.
39               </div>
40<h2>Description</h2>
41    <div class="section">
42<p>Sets the parameters that form the base camera's view volume.</p><!-- write here --><P>Performs an inverse calculation based on the specified projection matrix. Specify a matrix that was created using <CODE>nn::math::MTX44Frustum</CODE> or <CODE>nn::math::MTX44Perspective</CODE>.
43            </P></div>
44<h2>Revision History</h2>
45    <div class="section">
46      <dl class="history">
47        <dt>2010/04/02</dt>
48<dd>Initial version.<br />
49        </dd>
50      </dl>
51    </div>
52  <hr><p>CONFIDENTIAL</p></body>
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