1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7<title>SetBaseCamera</title> 8 </head> 9 <body> 10<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/ulcd/Overview.html">ulcd</a>::<a href="../../../../nn/ulcd/CTR/Overview.html">CTR</a>::<a href="../../../../nn/ulcd/CTR/StereoCamera/Overview.html">StereoCamera</a>::SetBaseCamera</CODE> Member Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition">#include <nn/ulcd.h> 14 15void SetBaseCamera( 16 const <a href="../../../../nn/math/Matrix34.html">nn::math::Matrix34</a> * view 17); 18 19void SetBaseCamera( 20 const <a href="../../../../nn/math/Vector3.html">nn::math::Vector3</a> * position, 21 const <a href="../../../../nn/math/Vector3.html">nn::math::Vector3</a> * rightDir, 22 const <a href="../../../../nn/math/Vector3.html">nn::math::Vector3</a> * upDir, 23 const <a href="../../../../nn/math/Vector3.html">nn::math::Vector3</a> * targetDir 24); 25</pre> 26 </div> 27<h2>List of Overloaded Member Functions</h2> 28 <div class="section"> 29 <table class="members"> 30 <tr> 31 <td> 32<a href="./SetBaseCamera(0).html"><CODE>SetBaseCamera ( const nn::math::Matrix34 * )</CODE> </a> 33 </td> 34<td>Sets the base camera's view matrix.</td> 35 </tr> 36 <tr> 37 <td> 38<a href="./SetBaseCamera(1).html">SetBaseCamera ( const nn::math::Vector3 *, const nn::math::Vector3 *, const nn::math::Vector3 *, const nn::math::Vector3 * ) </a> 39 </td> 40<td>Sets the base camera's view matrix.</td> 41 </tr> </table> 42 </div> 43<h2>Description of <CODE>SetBaseCamera(const nn::math::Matrix34 *)</CODE></h2> 44<div class="section"><!-- write here --><P>Specify the view matrix that was created using a function like <CODE>nn::math::MTX34LookAt</CODE>. 45 </P></div> 46<h2>Description of SetBaseCamera ( const nn::math::Vector3 *, const nn::math::Vector3 *, const nn::math::Vector3 *, const nn::math::Vector3 * )</h2> 47<div class="section"><!-- write here --><P>Specify the base camera information directly. 48 </P></div> 49 <hr><p>CONFIDENTIAL</p></body> 50</html>