1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     demo_Body.h
4 
5   Copyright (C)2009-2012 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 46365 $
14  *---------------------------------------------------------------------------*/
15 
16 #ifndef DEMO_BODY_H_
17 #define DEMO_BODY_H_
18 
19 #include "demo/Utility/demo_Utility.h"
20 
21 #include "demo/RenderData/demo_TrianglesRenderData.h"
22 
23 namespace demo
24 {
25     /*!
26         :private
27 
28         @brief Body class.
29     */
30 
31     class Body : public demo::TrianglesRenderData
32     {
33     public:
34         /*!
35         @brief    Constructor.
36         */
37         Body(void);
38 
39         /*!
40         @brief    Destructor.
41         */
42         virtual ~Body(void);
43 
44     public:
45         virtual void SetColor(const GLfloat red, const GLfloat green, const GLfloat blue);
46         virtual void SetColor(const GLfloat red, const GLfloat green, const GLfloat blue, const GLfloat alpha);
47     };
48 
49 }
50 
51 #endif
52