1<?xml version="1.0" encoding="utf-8"?>
2<NintendoWareIntermediateFile>
3	<GraphicsContentCtr Version="1.2.0" Namespace="">
4		<EditData>
5			<MetaData>
6				<Key>MetaData</Key>
7				<Create Author="sakaguchi_tsubasa" Date="2010-07-31T21:46:24" Source="Banner.mb">
8					<ToolDescriptions Name="NW4C_Export for Maya 2009 Service Pack 1" Version="1.0.0" />
9				</Create>
10				<Modify Date="2010-12-03T13:12:15">
11					<ToolDescriptions Name="NintendoWare Creative Studio." Version="1.2.0.27817" />
12				</Modify>
13			</MetaData>
14		</EditData>
15		<Animations>
16			<SkeletalAnimationData Name="" FrameSize="600" LoopMode="Loop" IsAdditiveAnimation="false">
17				<MemberAnimationDataSet>
18					<MemberAnimationData>
19						<Path>Skeleton.Bones["floor"].AnimatedTransform</Path>
20						<TransformAnimation>
21							<RotateVector3Animation>
22								<YSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="0">
23									<Segments>
24										<LinearFloatSegment>
25											<Keys>
26												<LinearFloatKey Frame="0" Value="0" />
27											</Keys>
28										</LinearFloatSegment>
29									</Segments>
30								</YSegmentsFloatCurve>
31							</RotateVector3Animation>
32						</TransformAnimation>
33					</MemberAnimationData>
34					<MemberAnimationData>
35						<Path>Skeleton.Bones["body"].AnimatedTransform</Path>
36						<TransformAnimation>
37							<RotateVector3Animation>
38								<YSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="0">
39									<Segments>
40										<LinearFloatSegment>
41											<Keys>
42												<LinearFloatKey Frame="0" Value="3.14159" />
43											</Keys>
44										</LinearFloatSegment>
45									</Segments>
46								</YSegmentsFloatCurve>
47								<ZSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="600">
48									<Segments>
49										<HermiteFloatSegment>
50											<Keys>
51												<HermiteFloatKey Frame="0" Value="0" InSlope="-0.00523405" OutSlope="-0.00523405" />
52												<HermiteFloatKey Frame="36" Value="-0.0988555" InSlope="0.00188302" OutSlope="0.00188302" />
53												<HermiteFloatKey Frame="94" Value="0.102051" InSlope="-0.00130124" OutSlope="-0.00130124" />
54												<HermiteFloatKey Frame="154" Value="-0.102051" InSlope="0.00130124" OutSlope="0.00130124" />
55												<HermiteFloatKey Frame="214" Value="0.102051" InSlope="-0.00130124" OutSlope="-0.00130124" />
56												<HermiteFloatKey Frame="274" Value="-0.102051" InSlope="0.00130124" OutSlope="0.00130124" />
57												<HermiteFloatKey Frame="334" Value="0.102051" InSlope="-0.00130124" OutSlope="-0.00130124" />
58												<HermiteFloatKey Frame="394" Value="-0.102051" InSlope="0.00130124" OutSlope="0.00130124" />
59												<HermiteFloatKey Frame="454" Value="0.102051" InSlope="-0.00130124" OutSlope="-0.00130124" />
60												<HermiteFloatKey Frame="514" Value="-0.102051" InSlope="0.00130124" OutSlope="0.00130124" />
61												<HermiteFloatKey Frame="574" Value="0.102051" InSlope="-0.00130124" OutSlope="-0.00130124" />
62												<HermiteFloatKey Frame="600" Value="0" InSlope="-0.00523405" OutSlope="-0.00523405" />
63											</Keys>
64										</HermiteFloatSegment>
65									</Segments>
66								</ZSegmentsFloatCurve>
67							</RotateVector3Animation>
68							<TranslateVector3Animation>
69								<YSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="0">
70									<Segments>
71										<LinearFloatSegment>
72											<Keys>
73												<LinearFloatKey Frame="0" Value="-6" />
74											</Keys>
75										</LinearFloatSegment>
76									</Segments>
77								</YSegmentsFloatCurve>
78								<ZSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="0">
79									<Segments>
80										<LinearFloatSegment>
81											<Keys>
82												<LinearFloatKey Frame="0" Value="-8" />
83											</Keys>
84										</LinearFloatSegment>
85									</Segments>
86								</ZSegmentsFloatCurve>
87							</TranslateVector3Animation>
88						</TransformAnimation>
89					</MemberAnimationData>
90					<MemberAnimationData>
91						<Path>Skeleton.Bones["head"].AnimatedTransform</Path>
92						<TransformAnimation>
93							<RotateVector3Animation>
94								<YSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="600">
95									<Segments>
96										<HermiteFloatSegment>
97											<Keys>
98												<HermiteFloatKey Frame="0" Value="0" InSlope="-0.0104718" OutSlope="-0.0104718" />
99												<HermiteFloatKey Frame="159" Value="-1.04166" InSlope="0.0012188" OutSlope="0.0012188" />
100												<HermiteFloatKey Frame="456" Value="1.04472" InSlope="-0.000820853" OutSlope="-0.000820853" />
101												<HermiteFloatKey Frame="600" Value="0" InSlope="-0.0104718" OutSlope="-0.0104718" />
102											</Keys>
103										</HermiteFloatSegment>
104									</Segments>
105								</YSegmentsFloatCurve>
106								<ZSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="600">
107									<Segments>
108										<HermiteFloatSegment>
109											<Keys>
110												<HermiteFloatKey Frame="0" Value="-0.0719948" InSlope="0.00401232" OutSlope="0.00401232" />
111												<HermiteFloatKey Frame="50" Value="0.100599" InSlope="-0.00159795" OutSlope="-0.00159795" />
112												<HermiteFloatKey Frame="109" Value="-0.102051" InSlope="0.00130124" OutSlope="0.00130124" />
113												<HermiteFloatKey Frame="169" Value="0.102051" InSlope="-0.00130124" OutSlope="-0.00130124" />
114												<HermiteFloatKey Frame="229" Value="-0.102051" InSlope="0.00130124" OutSlope="0.00130124" />
115												<HermiteFloatKey Frame="289" Value="0.102051" InSlope="-0.00130124" OutSlope="-0.00130124" />
116												<HermiteFloatKey Frame="349" Value="-0.102051" InSlope="0.00130124" OutSlope="0.00130124" />
117												<HermiteFloatKey Frame="409" Value="0.102051" InSlope="-0.00130124" OutSlope="-0.00130124" />
118												<HermiteFloatKey Frame="469" Value="-0.102051" InSlope="0.00130124" OutSlope="0.00130124" />
119												<HermiteFloatKey Frame="529" Value="0.102051" InSlope="-0.00130124" OutSlope="-0.00130124" />
120												<HermiteFloatKey Frame="589" Value="-0.102051" InSlope="0.00130124" OutSlope="0.00130124" />
121												<HermiteFloatKey Frame="600" Value="-0.0719948" InSlope="0.00383778" OutSlope="0.00383778" />
122											</Keys>
123										</HermiteFloatSegment>
124									</Segments>
125								</ZSegmentsFloatCurve>
126							</RotateVector3Animation>
127						</TransformAnimation>
128					</MemberAnimationData>
129				</MemberAnimationDataSet>
130				<SkeletalAnimationBinarizeOption IsFrameFormat="false" ScaleQuantizeQuality="9" RotateQuantizeQuality="9" TranslateQuantizeQuality="9" />
131				<Skeleton RootBoneName="floor" ScalingRule="Standard" IsTranslateAnimationEnabled="true">
132					<Bones>
133						<Bone Name="floor" ParentBoneName="" IsSegmentScaleCompensate="false" IsCompressible="true" IsNeededRendering="true" HasSkinningMatrix="false" BillboardMode="Off">
134							<Transform>
135								<Scale X="1" Y="1" Z="1" />
136								<Rotate X="0" Y="0" Z="0" />
137								<Translate X="0" Y="0" Z="0" />
138							</Transform>
139						</Bone>
140						<Bone Name="body" ParentBoneName="floor" IsSegmentScaleCompensate="false" IsCompressible="true" IsNeededRendering="true" HasSkinningMatrix="false" BillboardMode="Off">
141							<Transform>
142								<Scale X="1" Y="1" Z="1" />
143								<Rotate X="0" Y="3.14159" Z="0" />
144								<Translate X="0" Y="-6" Z="-8" />
145							</Transform>
146						</Bone>
147						<Bone Name="head" ParentBoneName="body" IsSegmentScaleCompensate="false" IsCompressible="true" IsNeededRendering="true" HasSkinningMatrix="false" BillboardMode="Off">
148							<Transform>
149								<Scale X="1" Y="1" Z="1" />
150								<Rotate X="0" Y="0" Z="-0.0719948" />
151								<Translate X="0" Y="6.7" Z="0" />
152							</Transform>
153						</Bone>
154					</Bones>
155				</Skeleton>
156				<EditData>
157					<GenericMetaData>
158						<Key>DccToolExportOption</Key>
159						<SkeletalAnimationDccToolExportOption StartFrame="0" EndFrame="600" Magnify="1" KeepAtLeastOneKey="false">
160							<SkeletalAnimationBakeOption IsBakeAllEnabled="true" FramePrecision="_1_1" ScaleTolerance="0.1" RotateTolerance="0.00174533" TranslateTolerance="0.01" />
161						</SkeletalAnimationDccToolExportOption>
162					</GenericMetaData>
163				</EditData>
164			</SkeletalAnimationData>
165		</Animations>
166	</GraphicsContentCtr>
167</NintendoWareIntermediateFile>