1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: uds.h 4 5 Copyright (C)2009-2012 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Rev: 46347 $ 14 *---------------------------------------------------------------------------*/ 15 16 /* Please see man pages for details 17 18 19 20 21 */ 22 23 #ifndef NN_UDS_H_ 24 #define NN_UDS_H_ 25 26 /* Please see man pages for details 27 28 29 */ 30 /* Please see man pages for details 31 32 33 34 */ 35 36 #if defined(NN_PLATFORM_CTR) 37 38 #ifdef __cplusplus 39 #include <nn/uds/CTR/uds_Api.h> 40 #include <nn/uds/CTR/uds_Type.h> 41 #include <nn/uds/CTR/uds_Result.h> 42 #include <nn/uds/CTR/uds_InfoElement.h> 43 #include <nn/uds/CTR/uds_ScanResultReader.h> 44 #include <nn/uds/CTR/uds_NetworkDescription.h> 45 46 namespace nn { 47 namespace uds { 48 using namespace nn::uds::CTR; 49 } 50 } 51 #endif // __cplusplus 52 #else //defined(NN_PLATFORM_CTR) 53 #error no platform selected 54 #endif 55 56 #endif /* NN_UDS_H_ */ 57