1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     uds.h
4 
5   Copyright (C)2009-2012 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 46347 $
14  *---------------------------------------------------------------------------*/
15 
16 /* Please see man pages for details
17 
18 
19 
20 
21 */
22 
23 #ifndef NN_UDS_H_
24 #define NN_UDS_H_
25 
26 /* Please see man pages for details
27 
28 
29 */
30 /* Please see man pages for details
31 
32 
33 
34 */
35 
36 #if defined(NN_PLATFORM_CTR)
37 
38     #ifdef  __cplusplus
39         #include <nn/uds/CTR/uds_Api.h>
40         #include <nn/uds/CTR/uds_Type.h>
41         #include <nn/uds/CTR/uds_Result.h>
42         #include <nn/uds/CTR/uds_InfoElement.h>
43         #include <nn/uds/CTR/uds_ScanResultReader.h>
44         #include <nn/uds/CTR/uds_NetworkDescription.h>
45 
46         namespace nn {
47             namespace uds {
48                 using namespace nn::uds::CTR;
49             }
50         }
51     #endif // __cplusplus
52 #else //defined(NN_PLATFORM_CTR)
53     #error no platform selected
54 #endif
55 
56 #endif /* NN_UDS_H_ */
57