1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: os_ErrorHandlerSelect.h 4 5 Copyright (C)2009-2012 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Rev:$ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NN_OS_OS_ERRORHANDLERSELECT_H_ 17 #define NN_OS_OS_ERRORHANDLERSELECT_H_ 18 19 #ifdef __cplusplus 20 21 #ifdef NN_PLATFORM_CTR 22 #include <nn/os/CTR/os_ErrorHandler.h> 23 24 namespace nn { namespace os { namespace detail { 25 using nn::os::CTR::detail::HandleInternalError; 26 using nn::os::CTR::detail::SetInternalErrorHandlingMode; 27 }}} 28 29 #else 30 #error NN_PROCESSOR not specified 31 #endif 32 33 #endif /* __cplusplus */ 34 35 36 37 #ifdef NN_SWITCH_DISABLE_DEBUG_PRINT 38 #define NN_OS_ERROR_IF_FAILED(result) \ 39 do \ 40 { \ 41 ::nn::Result nn_os_result = (result); \ 42 if ( nn_os_result.IsFailure() ) \ 43 { \ 44 ::nn::os::detail::HandleInternalError(nn_os_result); \ 45 } \ 46 } while(0) 47 48 #else /* NN_SWITCH_DISABLE_DEBUG_PRINT */ 49 #define NN_OS_ERROR_IF_FAILED(result) \ 50 do \ 51 { \ 52 ::nn::Result nn_os_result = (result); \ 53 if ( nn_os_result.IsFailure() ) \ 54 { \ 55 ::nn::os::detail::HandleInternalError(nn_os_result, NN_FILE_NAME, __LINE__); \ 56 } \ 57 } while(0) 58 59 #endif /* NN_SWITCH_DISABLE_DEBUG_PRINT */ 60 61 62 #endif /* NN_OS_OS_ERRORHANDLERSELECT_H_ */ 63