1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     math_Matrix43.h
4 
5   Copyright (C)2009-2012 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 46347 $
14  *---------------------------------------------------------------------------*/
15 
16 #ifndef NN_MATH_ARMV6_MATRIX43_H_
17 #define NN_MATH_ARMV6_MATRIX43_H_
18 
19 #include <nn/math/math_Config.h>
20 
21 //namespace nn {
22 //namespace math {
23 namespace ARMv6 {
24 
25 /* ------------------------------------------------------------------------
26     MTX43 functions
27    ------------------------------------------------------------------------ */
28 
29 NN_MATH_INLINE MTX43* MTX43CopyC(MTX43* pOut, const MTX43* p);
30 NN_MATH_INLINE MTX43* MTX43AddC(MTX43* pOut, const MTX43* p1, const MTX43* p2);
31 NN_MATH_INLINE MTX43* MTX43MultC(MTX43* pOut, const MTX43* p1, const MTX43* p2);
32 NN_MATH_INLINE MTX43* MTX43MultC(MTX43* pOut, const MTX43* p, f32 f);
33 
34 MTX43* MTX43CopyAsm(MTX43* pOut, const MTX43* p);
35 MTX43* MTX43AddAsm(MTX43* pOut, const MTX43* p1, const MTX43* p2);
36 MTX43* MTX43MultAsm(MTX43* pOut, const MTX43* p1, const MTX43* p2);
37 MTX43* MTX43MultAsm(MTX43* pOut, const MTX43* p, f32 f);
38 
39 }  // namespcae ARMv6
40 //}  // namespace math
41 //}  // namespace nn
42 
43 
44 #endif
45