1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     fslow_QueryOptimalBucketCount.h
4 
5   Copyright (C)2009-2012 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev:$
14  *---------------------------------------------------------------------------*/
15 
16 #ifndef NN_DRIVERS_FS_FS_QUERYOPTIMALBUCKETCOUNT_H_
17 #define NN_DRIVERS_FS_FS_QUERYOPTIMALBUCKETCOUNT_H_
18 
19 #include <nn/types.h>
20 
21 namespace nn { namespace fslow {
22 
23 u32 QueryOptimalBucketCount(u32 countEntries);
24 
25 }}
26 
27 #endif
28