1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     font.h
4 
5   Copyright (C)2009-2012 Nintendo Co., Ltd./HAL Laboratory, Inc.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 48191 $
14  *---------------------------------------------------------------------------*/
15 
16 #ifndef NN_FONT_H_
17 #define NN_FONT_H_
18 
19 /* Please see man pages for details
20 
21 
22 */
23 
24 /* Please see man pages for details
25 
26 
27 
28 */
29 
30 #include <nn/font/font_CharStrmReader.h>
31 #include <nn/font/font_Font.h>
32 #include <nn/font/font_ResFont.h>
33 #include <nn/font/font_ArchiveFont.h>
34 #include <nn/font/font_PackedFont.h>
35 
36 #if defined(NN_PLATFORM_CTR)
37     #include <nn/font/CTR/font_TagProcessorBase.h>
38     #include <nn/font/CTR/font_TagProcessor.h>
39     #include <nn/font/CTR/font_WideTagProcessor.h>
40 
41     #include <nn/font/CTR/font_CharWriter.h>
42     #include <nn/font/CTR/font_TextWriterBase.h>
43     #include <nn/font/CTR/font_TextWriter.h>
44     #include <nn/font/CTR/font_WideTextWriter.h>
45     #include <nn/font/CTR/font_RectDrawer.h>
46     #include <nn/font/CTR/font_DispStringBuffer.h>
47     namespace nn {
48         namespace font {
49             using namespace nn::font::CTR;
50         }
51     }
52 #else
53     #error no platform selected
54 #endif
55 
56 /* NN_FONT_H_ */
57 #endif
58