1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: font.h 4 5 Copyright (C)2009-2012 Nintendo Co., Ltd./HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Rev: 48191 $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NN_FONT_H_ 17 #define NN_FONT_H_ 18 19 /* Please see man pages for details 20 21 22 */ 23 24 /* Please see man pages for details 25 26 27 28 */ 29 30 #include <nn/font/font_CharStrmReader.h> 31 #include <nn/font/font_Font.h> 32 #include <nn/font/font_ResFont.h> 33 #include <nn/font/font_ArchiveFont.h> 34 #include <nn/font/font_PackedFont.h> 35 36 #if defined(NN_PLATFORM_CTR) 37 #include <nn/font/CTR/font_TagProcessorBase.h> 38 #include <nn/font/CTR/font_TagProcessor.h> 39 #include <nn/font/CTR/font_WideTagProcessor.h> 40 41 #include <nn/font/CTR/font_CharWriter.h> 42 #include <nn/font/CTR/font_TextWriterBase.h> 43 #include <nn/font/CTR/font_TextWriter.h> 44 #include <nn/font/CTR/font_WideTextWriter.h> 45 #include <nn/font/CTR/font_RectDrawer.h> 46 #include <nn/font/CTR/font_DispStringBuffer.h> 47 namespace nn { 48 namespace font { 49 using namespace nn::font::CTR; 50 } 51 } 52 #else 53 #error no platform selected 54 #endif 55 56 /* NN_FONT_H_ */ 57 #endif 58