1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: dbg.h 4 5 Copyright (C)2009-2012 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Rev: 47344 $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NN_DBG_H_ 17 #define NN_DBG_H_ 18 19 /* Please see man pages for details 20 21 22 */ 23 24 #include <nn/dbg/dbg_Break.h> 25 #include <nn/dbg/dbg_DebugString.h> 26 #include <nn/dbg/dbg_Logger.h> 27 #include <nn/dbg/dbg_PrintResult.h> 28 29 /* Please see man pages for details 30 31 32 */ 33 34 #include <nn/dbg/dbg_Instrument.h> 35 #include <nn/dbg/dbg_Argument.h> 36 37 #if defined(NN_PLATFORM_CTR) 38 #if defined(NN_SYSTEM_PROCESS) 39 #if defined(NN_PROCESSOR_ARM_V6) 40 #if ! defined(NN_HARDWARE_CTR_LEGACY) 41 #include <nn/dbg/CTR/dbg_DirectPrint.h> 42 #include <nn/dbg/CTR/dbg_ExceptionScreen.h> 43 #endif 44 #endif 45 #endif 46 47 #ifdef __cplusplus 48 namespace nn { namespace dbg { 49 using namespace ::nn::dbg::CTR; 50 }} 51 #endif 52 #else 53 #error no platform selected 54 #endif 55 56 57 /* Please see man pages for details 58 59 60 61 */ 62 63 /* 64 65 */ 66 67 #endif /* NN_DBG_H_ */ 68