1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     dbg.h
4 
5   Copyright (C)2009-2012 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 47344 $
14  *---------------------------------------------------------------------------*/
15 
16 #ifndef NN_DBG_H_
17 #define NN_DBG_H_
18 
19 /* Please see man pages for details
20 
21 
22 */
23 
24 #include <nn/dbg/dbg_Break.h>
25 #include <nn/dbg/dbg_DebugString.h>
26 #include <nn/dbg/dbg_Logger.h>
27 #include <nn/dbg/dbg_PrintResult.h>
28 
29 /* Please see man pages for details
30 
31 
32 */
33 
34 #include <nn/dbg/dbg_Instrument.h>
35 #include <nn/dbg/dbg_Argument.h>
36 
37 #if defined(NN_PLATFORM_CTR)
38     #if defined(NN_SYSTEM_PROCESS)
39         #if defined(NN_PROCESSOR_ARM_V6)
40             #if ! defined(NN_HARDWARE_CTR_LEGACY)
41                 #include <nn/dbg/CTR/dbg_DirectPrint.h>
42                 #include <nn/dbg/CTR/dbg_ExceptionScreen.h>
43             #endif
44         #endif
45     #endif
46 
47     #ifdef __cplusplus
48         namespace nn { namespace dbg {
49             using namespace ::nn::dbg::CTR;
50         }}
51     #endif
52 #else
53     #error no platform selected
54 #endif
55 
56 
57 /* Please see man pages for details
58 
59 
60 
61 */
62 
63 /*
64 
65 */
66 
67 #endif /* NN_DBG_H_ */
68