1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     cfg_DebugParam.h
4 
5   Copyright (C)2009-2012 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 46347 $
14  *---------------------------------------------------------------------------*/
15 
16 #ifndef NN_CFG_CTR_CFG_DEBUG_PARAM_H_
17 #define NN_CFG_CTR_CFG_DEBUG_PARAM_H_
18 
19 /* Please see man pages for details
20 
21 */
22 
23 #include <nn/cfg/CTR/detail/cfg_DataStructures.h>
24 
25 #ifdef __cplusplus
26 
27 namespace nn {
28 namespace cfg {
29 namespace CTR {
30 
31 /* Please see man pages for details
32 
33 
34 
35 
36 */
37 bool IsDlpDebug();
38 
39 /* Please see man pages for details
40 
41 
42 
43 
44 
45 
46 */
47 bool IsDebugMode();
48 
49 /* Please see man pages for details
50 
51 
52 
53 
54 */
55 u8 GetFsLatencyEmulationParam();
56 
57 } // namespace CTR {
58 } // namespace cfg {
59 } // namespace nn {
60 
61 #endif
62 
63 #endif //   #ifndef NN_CFG_CTR_CFG_DEBUG_PARAM_H_
64