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7<title>ServerState</title>
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10<h1><CODE><a href="../../../nn/Overview.html">nn</a>::<a href="../../../nn/dlp/Overview.html">dlp</a>::<a href="../../../nn/dlp/CTR/Overview.html">CTR</a>::ServerState</CODE> Enumerated Type</h1>
11<h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14enum ServerState;
15</pre>
16    </div>
17<h2>Value</h2>
18    <div class="section">
19      <table class="arguments">
20        <thead>
21          <tr>
22<th>Value</th>
23<td>Description</td>
24          </tr>
25        </thead>
26        <tr>
27<th><CODE>SERVER_STATE_INVALID</CODE></th>
28<td>The server is not initialized.</td>
29        </tr>
30        <tr>
31<th><CODE>SERVER_STATE_INITIALIZED</CODE></th>
32<td>Initialization is complete.</td>
33        </tr>
34        <tr>
35<th><CODE>SERVER_STATE_OPENED_SESSIONS</CODE></th>
36<td>Accepting session participation requests.</td>
37        </tr>
38        <tr>
39<th><CODE>SERVER_STATE_DISTRIBUTING</CODE></th>
40<td>The state while in the process of distributing.</td>
41        </tr>
42        <tr>
43<th><CODE>SERVER_STATE_COMPLETE_DISTRIBUTION</CODE></th>
44<td>The server has finished distributing a child program.</td>
45        </tr>
46        <tr>
47<th><CODE>SERVER_STATE_REBOOTING_CLIENTS</CODE></th>
48<td>Server is rebooting clients. After confirming that all clients are disconnected, quit Download Play. If carrying out local communication after that, wait for client connections via UDS. <BR><B>Note:</B> Clients will not always necessarily reconnect.</td>
49        </tr>
50        <tr>
51<th><CODE>SERVER_STATE_ERROR</CODE></th>
52<td>An error has occurred, and reinitialization must occur. There are two conditions under which the server enters this state: (1) the system enters Sleep Mode or wireless-disabled mode between calls to the <a href="../../../nn/dlp/CTR/Server/Initialize.html"><CODE>Server::Initialize</CODE></a> and <a href="../../../nn/dlp/CTR/Server/Finalize.html"><CODE>Server::Finalize</CODE></a> functions, or (2) a card is removed or a client that is not in the <CODE>CLIENT_STATE_RECONNECTING_NETWORK</CODE> state disconnects after a download session has started (between <CODE>SERVER_STATE_DISTRIBUTING</CODE> and <CODE>SERVER_STATE_COMPLETE_DISTRIBUTION</CODE>).</td>
53        </tr>
54        <tr>
55<th><CODE>SERVER_STATE_PREPARING_FOR_SYSTEM_DISTRIBUTION</CODE></th>
56<td>This is only used internally by the SDK. Preparing for system distribution.</td>
57        </tr>
58        <tr>
59<th><CODE>SERVER_STATE_DISTRIBUTING_SYSTEM</CODE></th>
60<td>This is only used internally by the SDK. Distributing system.</td>
61        </tr>
62        <tr>
63<th><CODE>SERVER_STATE_WAITING_RECONNECT</CODE></th>
64<td>This is only used internally by the SDK. Waiting for clients who rebooted systems after system distribution to reconnect. Clients will not necessarily always reconnect.</td>
65        </tr>
66        <tr>
67<th><CODE>SERVER_STATE_PREPARING_FOR_TITLE_DISTRIBUTION</CODE></th>
68<td>This is only used internally by the SDK. The server is preparing to distribute a child program.</td>
69        </tr>
70        <tr>
71<th><CODE>SERVER_STATE_DISTRIBUTING_TITLE</CODE></th>
72<td>This is only used internally by the SDK. The server is distributing a child program.</td>
73        </tr>
74      </table> </div>
75<h2>Description</h2>
76    <div class="section">
77<p>Server states.</p><p>Following a call to the <CODE>StartDistribute</CODE> function, the distribution process proceeds automatically and transitions to the <CODE>SERVER_STATE_COMPLETE_DISTRIBUTION</CODE> state after the distribution has been completed.<br />However, there may be a transition to <CODE>SERVER_STATE_ERROR</CODE> during that time for any number of reasons (such as a communications error, Sleep Mode, or wireless-disabled mode). Use the <CODE>GetState</CODE> function or the <CODE>GetEventDesc</CODE> function to monitor the state.<br /> <br />Also, make sure that the user can cancel distribution while the server is in the <CODE>SERVER_STATE_DISTRIBUTING</CODE> state. This is because the DLP server will wait indefinitely for rebooted clients to reconnect after a system update. All clients, however, will not necessarily reconnect.</p><!-- write here --></div>
78<h2>Revision History</h2>
79    <div class="section">
80      <dl class="history">
81        <dt>2010/08/16</dt>
82<dd>Initial version.<br />
83        </dd>
84      </dl>
85    </div>
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