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7<title>glGetUniformsDMP</title>
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10<h1><CODE>glGetUniformsDMP</CODE> Function</h1>
11<h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14GL_APICALL void GL_APIENTRY glGetUniformsDMP(
15     GLuint program,
16     GLuint n,
17     GLint * locations,
18     GLsizei * counts,
19     GLuint * params
20);
21</pre>
22    </div>
23<h2>Arguments</h2>
24    <div class="section">
25      <table class="arguments">
26        <thead>
27          <tr>
28            <td width="15" />
29<th>Name</th>
30<td>Description</td>
31          </tr>
32        </thead>
33        <tr>
34<td>in</td>
35<th>program</th>
36<td>Program object for getting a uniform value.</td>
37        </tr>
38        <tr>
39<td>in</td>
40<th>n</th>
41<td>Number of uniforms to get.</td>
42        </tr>
43        <tr>
44<td>in</td>
45<th>locations</th>
46<td>Pointer to an array of <SPAN class="argument">n</SPAN> elements holding the uniform locations.</td>
47        </tr>
48        <tr>
49<td>in</td>
50<th>counts</th>
51<td>Pointer to an array of <SPAN class="argument">n</SPAN> elements holding the uniform elements.</td>
52        </tr>
53        <tr>
54<td>out</td>
55<th>params</th>
56<td>Pointer to an array for getting the uniform values.</td>
57        </tr> </table>
58    </div>
59<h2>Return Values</h2>
60<div class="section">No values are returned. </div>
61<h2>Description</h2>
62    <div class="section">
63<p>Gets multiple uniform values.</p><P>
64Gets multiple uniform values at once for the specified program.
65            </P><P>
66Set <span class="argument">program</span> to the program object for the uniform values to get. Set <SPAN class="argument">n</SPAN> to the number of uniforms to get, and set <SPAN class="argument">locations</SPAN> to a pointer to an array holding <SPAN class="argument">n</SPAN> uniform locations.
67            </P><P>
68Set <SPAN class="argument">counts</SPAN> to a pointer to an array of <SPAN class="argument">n</SPAN> elements holding the uniform elements. For array-type uniforms, specify the number of array elements to get values from. For non-array uniforms, specify <CODE>1</CODE>.
69            </P><P>
70Set <span class="argument">params</span> to a pointer to an array for getting the uniform values. Each uniform may have a different number of data items, so the data stored at any given index in <SPAN class="argument">params</SPAN> might not match that for <SPAN class="argument">locations</SPAN> and <SPAN class="argument">counts</SPAN>. The uniforms for the values to get may be mixed <CODE>float</CODE> and <CODE>int</CODE> types. When getting <CODE>float</CODE> type uniforms, <CODE>float</CODE> type data is stored in <SPAN class="argument">params</SPAN> as 32-bit data.
71            </P><P>
72This function performs no error checking. Behavior is undefined when any of the arguments contains an invalid value.
73            </P></div>
74<h2>Revision History</h2>
75    <div class="section">
76      <dl class="history">
77        <dt>2010/04/02</dt>
78<dd>Initial version.<br />
79        </dd>
80      </dl>
81    </div>
82  <hr><p>CONFIDENTIAL</p></body>
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