1 /*---------------------------------------------------------------------------*
2 Project: Horizon
3 File: math_Quaternion.cpp
4 Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
5 These coded instructions, statements, and computer programs contain
6 proprietary information of Nintendo of America Inc. and/or Nintendo
7 Company Ltd., and are protected by Federal copyright law. They may
8 not be disclosed to third parties or copied or duplicated in any form,
9 in whole or in part, without the prior written consent of Nintendo.
10 $Rev: 12449 $
11 *---------------------------------------------------------------------------
12
13
14 */
15
16 #include <nn/math.h>
17
18 #include <cmath>
19 #include <nn/math/math_Quaternion.h>
20
21 #if !defined(NN_MATH_AS_INLINE)
22 #include <nn/math/inline/math_Quaternion.ipp>
23 #endif
24
25
26 namespace nn { namespace math {
27
28
29 /*!--------------------------------------------------------------------------*
30 Name: QUAT::Report
31
32
33
34
35
36
37
38 *---------------------------------------------------------------------------*/
39 void
Report(bool bNewline,const char * name) const40 QUAT::Report(bool bNewline, const char* name) const
41 {
42 if (name) { NN_MATH_REPORT("%s", name); }
43 else { NN_MATH_REPORT("QUAT"); }
44
45 NN_MATH_REPORT("<%f, %f, %f, %f>", x, y, z, w);
46
47 if (bNewline) { NN_MATH_REPORT("\n"); }
48 }
49
50
51 }} // nw::math
52
53