1 /*---------------------------------------------------------------------------*
2 Project: Horizon
3 File: math_Matrix43.cpp
4 Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
5 These coded instructions, statements, and computer programs contain
6 proprietary information of Nintendo of America Inc. and/or Nintendo
7 Company Ltd., and are protected by Federal copyright law. They may
8 not be disclosed to third parties or copied or duplicated in any form,
9 in whole or in part, without the prior written consent of Nintendo.
10 $Rev: 12449 $
11 *---------------------------------------------------------------------------
12
13
14 */
15
16 #include <nn/math.h>
17
18 #include <nn/math/math_Matrix43.h>
19
20 #if !defined(NN_MATH_AS_INLINE)
21 #include <nn/math/inline/math_Matrix43.ipp>
22 #endif
23
24
25 namespace nn { namespace math {
26
27
28 /*!--------------------------------------------------------------------------*
29 Name: MTX43::Report
30
31
32
33
34
35
36
37 *---------------------------------------------------------------------------*/
38 void
Report(bool bNewline,const char * name) const39 MTX43::Report(bool bNewline, const char* name) const
40 {
41 if (name)
42 NN_MATH_REPORT("%s", name);
43 else
44 NN_MATH_REPORT("MTX43");
45
46 NN_MATH_REPORT( "<%f, %f, %f\n", f._00, f._01, f._02);
47 NN_MATH_REPORT(" %f, %f, %f\n", f._10, f._11, f._12);
48 NN_MATH_REPORT(" %f, %f, %f>\n", f._20, f._21, f._22);
49 NN_MATH_REPORT(" %f, %f, %f>\n", f._30, f._31, f._32);
50
51 if (bNewline)
52 NN_MATH_REPORT("\n");
53 }
54
55 } // namespace math
56 } // namespace nn
57