1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     uds.h
4   Copyright (C)2009 Nintendo Co., Ltd.  All rights reserved.
5   These coded instructions, statements, and computer programs contain
6   proprietary information of Nintendo of America Inc. and/or Nintendo
7   Company Ltd., and are protected by Federal copyright law. They may
8   not be disclosed to third parties or copied or duplicated in any form,
9   in whole or in part, without the prior written consent of Nintendo.
10   $Rev: 13764 $
11  *---------------------------------------------------------------------------
12 
13 
14 */
15 
16 /* Please see man pages for details
17 
18 
19 
20 
21 */
22 
23 #ifndef NN_UDS_H_
24 #define NN_UDS_H_
25 
26 /* Please see man pages for details
27 
28 
29 */
30 /* Please see man pages for details
31 
32 
33 
34 */
35 
36 #if defined(NN_PLATFORM_CTR)
37 
38     #ifdef  __cplusplus
39         #include <nn/uds/CTR/uds_Api.h>
40         #include <nn/uds/CTR/uds_Type.h>
41         #include <nn/uds/CTR/uds_Result.h>
42         #include <nn/uds/CTR/uds_InfoElement.h>
43         #include <nn/uds/CTR/uds_ScanResultReader.h>
44         #include <nn/uds/CTR/uds_NetworkDescription.h>
45 
46         namespace nn {
47             namespace uds {
48                 using namespace nn::uds::CTR;
49             }
50         }
51     #endif // __cplusplus
52 #else //defined(NN_PLATFORM_CTR)
53     #error no platform selected
54 #endif
55 
56 #endif /* NN_UDS_H_ */
57