1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: uds.h 4 Copyright (C)2009 Nintendo Co., Ltd. All rights reserved. 5 These coded instructions, statements, and computer programs contain 6 proprietary information of Nintendo of America Inc. and/or Nintendo 7 Company Ltd., and are protected by Federal copyright law. They may 8 not be disclosed to third parties or copied or duplicated in any form, 9 in whole or in part, without the prior written consent of Nintendo. 10 $Rev: 13764 $ 11 *--------------------------------------------------------------------------- 12 13 14 */ 15 16 /* Please see man pages for details 17 18 19 20 21 */ 22 23 #ifndef NN_UDS_H_ 24 #define NN_UDS_H_ 25 26 /* Please see man pages for details 27 28 29 */ 30 /* Please see man pages for details 31 32 33 34 */ 35 36 #if defined(NN_PLATFORM_CTR) 37 38 #ifdef __cplusplus 39 #include <nn/uds/CTR/uds_Api.h> 40 #include <nn/uds/CTR/uds_Type.h> 41 #include <nn/uds/CTR/uds_Result.h> 42 #include <nn/uds/CTR/uds_InfoElement.h> 43 #include <nn/uds/CTR/uds_ScanResultReader.h> 44 #include <nn/uds/CTR/uds_NetworkDescription.h> 45 46 namespace nn { 47 namespace uds { 48 using namespace nn::uds::CTR; 49 } 50 } 51 #endif // __cplusplus 52 #else //defined(NN_PLATFORM_CTR) 53 #error no platform selected 54 #endif 55 56 #endif /* NN_UDS_H_ */ 57