1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: fs_Directory.h 4 5 Copyright (C)2009 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Rev: 35574 $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NN_FS_FS_DIRECTORY_H_ 17 #define NN_FS_FS_DIRECTORY_H_ 18 19 #include <nn/Handle.h> 20 #include <nn/Result.h> 21 #include <nn/types.h> 22 #include <nn/util/util_Result.h> 23 #include <nn/fs/fs_Parameters.h> 24 #include <nn/fs/fs_DirectoryBase.h> 25 26 #include <nn/fs/fs_DirectoryBase.h> 27 28 namespace nn { 29 namespace fs { 30 31 /* Please see man pages for details 32 33 34 35 36 37 38 39 40 41 42 */ 43 class Directory : private nn::util::NonCopyable<Directory>, private detail::DirectoryBase 44 { 45 public: 46 47 /* Please see man pages for details 48 49 50 51 52 53 54 55 56 */ Directory()57 Directory() {} 58 59 /* Please see man pages for details 60 61 62 63 64 65 66 67 */ Directory(const wchar_t * pathName)68 explicit Directory( const wchar_t* pathName ) : DirectoryBase(pathName) {} 69 70 /* Please see man pages for details 71 72 73 74 75 76 77 78 79 80 81 */ Directory(const char * pathName)82 explicit Directory( const char* pathName ) : DirectoryBase(pathName) {} 83 84 /* Please see man pages for details 85 86 87 88 89 90 91 92 93 */ Initialize(const wchar_t * pathName)94 void Initialize( const wchar_t* pathName ) { DirectoryBase::Initialize(pathName); } 95 96 /* Please see man pages for details 97 98 99 100 101 102 103 104 105 106 107 108 */ Initialize(const char * pathName)109 void Initialize( const char* pathName ) { DirectoryBase::Initialize(pathName); } 110 111 /* Please see man pages for details 112 113 114 115 116 117 118 119 120 121 122 */ TryInitialize(const wchar_t * pathName)123 Result TryInitialize( const wchar_t* pathName ) { return DirectoryBase::TryInitialize(pathName); } 124 125 /* Please see man pages for details 126 127 128 129 130 131 132 133 134 135 136 137 138 139 */ TryInitialize(const char * pathName)140 Result TryInitialize( const char* pathName ) { return DirectoryBase::TryInitialize(pathName); } 141 142 /* Please see man pages for details 143 144 145 146 */ Finalize()147 void Finalize() { DirectoryBase::Finalize(); } 148 149 /* Please see man pages for details 150 151 152 153 */ ~Directory()154 virtual ~Directory() {} 155 156 /* Please see man pages for details 157 158 159 160 161 162 163 164 165 166 */ Read(DirectoryEntry pEntries[],s32 numEntries)167 s32 Read( DirectoryEntry pEntries[], s32 numEntries ) { return DirectoryBase::Read(pEntries, numEntries); } 168 169 /* Please see man pages for details 170 171 172 173 174 175 176 177 178 179 180 */ TryRead(s32 * pNumEntriesOut,DirectoryEntry pEntries[],s32 numEntries)181 Result TryRead( s32* pNumEntriesOut, DirectoryEntry pEntries[], s32 numEntries ) { return DirectoryBase::TryRead(pNumEntriesOut, pEntries, numEntries); } 182 }; 183 184 } // end of namespace fs 185 } // end of namespace nn 186 187 #endif // ifndef NN_FS_FS_DIRECTORY_H_ 188