1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48<title>nn::snd::CTR::FxReverb</title> 49 </head> 50 <body> 51<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/snd/Overview.html">snd</a>::<a href="../../../../nn/snd/CTR/Overview.html">CTR</a>::FxReverb</CODE> Class</h1> 52<h2>Syntax</h2> 53 <div class="section"> 54<pre class="definition">class FxReverb</pre> 55 </div> 56<h2>Description</h2> 57 <div class="section"> 58<p>The reverb effect class.</p><p>Call the <CODE><a href="../../../../nn/snd/CTR/SetEffect.html">SetEffect</a></CODE> function to execute an effect.</p><p>Effects are processed in the CPU (not in the DSP).</p><p>Effects are only processed in the front two channels, which differs from <CODE><A>FxDelay</A></CODE>.</p><!-- write here --></div> 59 <a name="struct" id="struct"> 60<h2>Structures</h2> 61 <div class="section"> 62 <table class="members"> 63 <tr> 64 <th> 65<a href="../../../../nn/snd/CTR/FxReverb/FilterSize/Overview.html">nn::snd::CTR::FxReverb::FilterSize</a> 66 </th> 67<td>This structure represents a filter size.</td> 68 </tr> 69 <tr> 70 <th> 71<a href="../../../../nn/snd/CTR/FxReverb/Param/Overview.html">nn::snd::CTR::FxReverb::Param</a> 72 </th> 73<td>The structure for reverb parameters.</td> 74 </tr> </table> 75 </div> 76 </a> <a name="function" id="function"> 77<h2>Member Functions</h2> 78 <div class="section"> 79 <table class="members"> 80 <tr> 81<th class="category" colspan="3">Constructors/Destructors</th> 82 </tr> 83 <tr> 84 <td width="100"> </td> 85 <th> 86<a href="../../../../nn/snd/CTR/FxReverb/FxReverb.html">FxReverb</a> 87 </th> 88<td>Constructor.</td> 89 </tr> 90 <tr> 91<td width="100"> <span class="virtual_style" title="virtual">V</span> 92 </td> 93 <th> 94<a href="../../../../nn/snd/CTR/FxReverb/~FxReverb.html">~FxReverb</a> 95 </th> 96<td>Destructor.</td> 97 </tr> 98 <tr> 99<th class="category" colspan="3">Setting, Getting Parameters</th> 100 </tr> 101 <tr> 102 <td width="100"> </td> 103 <th> 104<a href="../../../../nn/snd/CTR/FxReverb/SetParam.html">SetParam</a> 105 </th> 106<td>Configures the reverb parameters.</td> 107 </tr> 108 <tr> 109 <td width="100"> </td> 110 <th> 111<a href="../../../../nn/snd/CTR/FxReverb/GetParam.html">GetParam</a> 112 </th> 113<td>Gets the reverb parameters.</td> 114 </tr> 115 <tr> 116<th class="category" colspan="3">Memory Allocation</th> 117 </tr> 118 <tr> 119 <td width="100"> </td> 120 <th> 121<a href="../../../../nn/snd/CTR/FxReverb/GetRequiredMemSize.html">GetRequiredMemSize</a> 122 </th> 123<td>Gets the memory size required for an effect.</td> 124 </tr> 125 <tr> 126 <td width="100"> </td> 127 <th> 128<a href="../../../../nn/snd/CTR/FxReverb/AssignWorkBuffer.html">AssignWorkBuffer</a> 129 </th> 130<td>Allocates a memory region to be used by the effect.</td> 131 </tr> 132 <tr> 133 <td width="100"> </td> 134 <th> 135<a href="../../../../nn/snd/CTR/FxReverb/ReleaseWorkBuffer.html">ReleaseWorkBuffer</a> 136 </th> 137<td>Deallocates the memory region that was used by the effect.</td> 138 </tr> </table> 139 </div> 140 </a> 141<h2>See Also</h2> 142 <div class="section"> 143<p class="reference"><a href="../../../../nn/snd/CTR/FxDelay/Overview.html">FxDelay</a> Class<br /> </p> 144 </div> 145<h2>Revision History</h2> 146 <div class="section"> 147 <dl class="history"> 148 <dt>2010/11/10</dt> 149<dd>Initial version.<br /> 150 </dd> 151 </dl> 152 </div> 153 <hr><p>CONFIDENTIAL</p></body> 154</html> 155