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48<title>nn::snd::CTR::FxReverb</title>
49  </head>
50  <body>
51<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/snd/Overview.html">snd</a>::<a href="../../../../nn/snd/CTR/Overview.html">CTR</a>::FxReverb</CODE> Class</h1>
52<h2>Syntax</h2>
53    <div class="section">
54<pre class="definition">class FxReverb</pre>
55    </div>
56<h2>Description</h2>
57    <div class="section">
58<p>The reverb effect class.</p><p>Call the <CODE><a href="../../../../nn/snd/CTR/SetEffect.html">SetEffect</a></CODE> function to execute an effect.</p><p>Effects are processed in the CPU (not in the DSP).</p><p>Effects are only processed in the front two channels, which differs from <CODE><A>FxDelay</A></CODE>.</p><!-- write here --></div>
59    <a name="struct" id="struct">
60<h2>Structures</h2>
61      <div class="section">
62        <table class="members">
63          <tr>
64            <th>
65<a href="../../../../nn/snd/CTR/FxReverb/FilterSize/Overview.html">nn::snd::CTR::FxReverb::FilterSize</a>
66            </th>
67<td>This structure represents a filter size.</td>
68          </tr>
69          <tr>
70            <th>
71<a href="../../../../nn/snd/CTR/FxReverb/Param/Overview.html">nn::snd::CTR::FxReverb::Param</a>
72            </th>
73<td>The structure for reverb parameters.</td>
74          </tr> </table>
75      </div>
76    </a> <a name="function" id="function">
77<h2>Member Functions</h2>
78      <div class="section">
79        <table class="members">
80          <tr>
81<th class="category" colspan="3">Constructors/Destructors</th>
82          </tr>
83          <tr>
84            <td width="100">  </td>
85            <th>
86<a href="../../../../nn/snd/CTR/FxReverb/FxReverb.html">FxReverb</a>
87            </th>
88<td>Constructor.</td>
89          </tr>
90          <tr>
91<td width="100"> <span class="virtual_style" title="virtual">V</span>
92            </td>
93            <th>
94<a href="../../../../nn/snd/CTR/FxReverb/~FxReverb.html">~FxReverb</a>
95            </th>
96<td>Destructor.</td>
97          </tr>
98          <tr>
99<th class="category" colspan="3">Setting, Getting Parameters</th>
100          </tr>
101          <tr>
102            <td width="100">  </td>
103            <th>
104<a href="../../../../nn/snd/CTR/FxReverb/SetParam.html">SetParam</a>
105            </th>
106<td>Configures the reverb parameters.</td>
107          </tr>
108          <tr>
109            <td width="100">  </td>
110            <th>
111<a href="../../../../nn/snd/CTR/FxReverb/GetParam.html">GetParam</a>
112            </th>
113<td>Gets the reverb parameters.</td>
114          </tr>
115          <tr>
116<th class="category" colspan="3">Memory Allocation</th>
117          </tr>
118          <tr>
119            <td width="100">  </td>
120            <th>
121<a href="../../../../nn/snd/CTR/FxReverb/GetRequiredMemSize.html">GetRequiredMemSize</a>
122            </th>
123<td>Gets the memory size required for an effect.</td>
124          </tr>
125          <tr>
126            <td width="100">  </td>
127            <th>
128<a href="../../../../nn/snd/CTR/FxReverb/AssignWorkBuffer.html">AssignWorkBuffer</a>
129            </th>
130<td>Allocates a memory region to be used by the effect.</td>
131          </tr>
132          <tr>
133            <td width="100">  </td>
134            <th>
135<a href="../../../../nn/snd/CTR/FxReverb/ReleaseWorkBuffer.html">ReleaseWorkBuffer</a>
136            </th>
137<td>Deallocates the memory region that was used by the effect.</td>
138          </tr> </table>
139      </div>
140    </a>
141<h2>See Also</h2>
142    <div class="section">
143<p class="reference"><a href="../../../../nn/snd/CTR/FxDelay/Overview.html">FxDelay</a> Class<br /> </p>
144    </div>
145<h2>Revision History</h2>
146    <div class="section">
147      <dl class="history">
148        <dt>2010/11/10</dt>
149<dd>Initial version.<br />
150        </dd>
151      </dl>
152    </div>
153  <hr><p>CONFIDENTIAL</p></body>
154</html>
155