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7<title>UniformLocation</title>
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10<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gd/Overview.html">gd</a>::<a href="../../../../nn/gd/CTR/Overview.html">CTR</a>::<a href="../../../../nn/gd/CTR/UniformLocation/Overview.html">UniformLocation</a>::UniformLocation</CODE> Constructor</h1>
11<h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14UniformLocation(
15     u8 shaderType,
16     u16 managedLocation,
17     u8 registerLocation,
18     u8  size,
19     <a href="../../../../nn/gd/CTR/UniformLocation/UniformType.html">UniformType</a> type
20);
21</pre>
22    </div>
23<h2>Arguments</h2>
24    <div class="section">
25      <table class="arguments">
26        <thead>
27          <tr>
28            <td width="15" />
29<th>Name</th>
30<td>Description</td>
31          </tr>
32        </thead>
33        <tr>
34<td>in</td>
35<th>shaderType</th>
36<td>Specifies the shader type. If <CODE>0</CODE> is specified, a vertex shader is indicated; if <CODE>1</CODE> is specified, a geometry shader is indicated.</td>
37        </tr>
38        <tr>
39<td>in</td>
40<th>managedLocation</th>
41<td>Specifies the component location.</td>
42        </tr>
43        <tr>
44<td>in</td>
45<th>registerLocation</th>
46<td>Specifies the register location.</td>
47        </tr>
48        <tr>
49<td>in</td>
50<th>size</th>
51<td>Specifies the size.</td>
52        </tr>
53        <tr>
54<td>in</td>
55<th>type</th>
56<td>Sets the uniform type.</td>
57        </tr> </table>
58    </div>
59<h2>Description</h2>
60    <div class="section">
61<p>The <CODE>UniformLocation</CODE> constructor. Initializes using argument values.</p>
62    </div>
63  <hr><p>CONFIDENTIAL</p></body>
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65