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7<title>GetFriendScreenName</title>
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10<h1><CODE><a href="../../../nn/Overview.html">nn</a>::<a href="../../../nn/friends/Overview.html">friends</a>::<a href="../../../nn/friends/CTR/Overview.html">CTR</a>::GetFriendScreenName</CODE> Function</h1>
11<h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14<a href="../../../nn/Result/Overview.html">Result</a> GetFriendScreenName(
15     char16(*) pScreenNameList[SCREEN_NAME_SIZE],
16     const <a href="../../../nnfriendsFriendKey/Overview.html">FriendKey</a> * pFriendKeyList,
17     size_t size = 1,
18     bool replaceForeignCharacters = true,
19     u8 * pFontRegionList = NULL
20);
21<a href="../../../nn/Result/Overview.html">Result</a> GetFriendScreenName(
22     char16(*) pScreenNameList[SCREEN_NAME_SIZE],
23     const <a href="../../../nn/friends/CTR/PrincipalId.html">PrincipalId</a> * pPrincipalIdList,
24     size_t size = 1,
25     bool replaceForeignCharacters = true,
26     u8 * pFontRegionList = NULL
27);
28</pre>
29    </div>
30<h2>List of Overloaded Member Functions</h2>
31    <div class="section">
32      <table class="members">
33        <tr>
34          <td>
35<a href="./GetFriendScreenName(0).html">GetFriendScreenName ( char16(*), const FriendKey *, size_t, bool, u8 * ) </a>
36          </td>
37<td>Gets a list of friend screen names.</td>
38        </tr>
39        <tr>
40          <td>
41<a href="./GetFriendScreenName(1).html">GetFriendScreenName ( char16(*), const PrincipalId *, size_t, bool, u8 * ) </a>
42          </td>
43<td>Gets a list of friend screen names.</td>
44        </tr> </table>
45    </div>
46<h2>Description of GetFriendScreenName ( char16(*), const FriendKey *, size_t, bool, u8 * )</h2>
47<div class="section"><p>By calling this function, you can get the name of a friend's Mii character directly without using the Mii library. Even if you have not yet established a friend relationship with this person and cannot get his or her Mii character, the display name that you have tentatively registered is obtained.<br /><br />The actual name of a friend's Mii character is obtained even when it is in the blacklist, but the obtained name is replaced with &quot;???&quot; if it contains profanity.<br /><br />Returns an empty display name in this buffer if there is no friend corresponding to the key passed in the arguments. The function still returns success in this case.</p><!-- write here --></div>
48<h2>Description of GetFriendScreenName ( char16(*), const PrincipalId *, size_t, bool, u8 * )</h2>
49<div class="section"><p>By calling this function, you can get the name of a friend's Mii character directly without using the Mii library. Even if you have not yet established a friend relationship with this person and cannot get his or her Mii character, the display name that you have tentatively registered is obtained.<br /><br />The actual name of a friend's Mii character is obtained even when it is in the blacklist, but the obtained name is replaced with &quot;???&quot; if it contains profanity.<br /><br />Returns an empty display name in this buffer if there is no friend corresponding to the key passed in the arguments. The function still returns success in this case.</p><!-- write here --></div>
50  <hr><p>CONFIDENTIAL</p></body>
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