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50    <title>nn::gd::CTR::CombinerDescription</title>
51  </head>
52  <body>
53    <h1><CODE>nn::gd::CTR::CombinerDescription</CODE> Class</h1>
54    <h2>Syntax</h2>
55    <div class="section">
56      <pre class="definition">class CombinerDescription</pre>
57    </div>
58    <h2>Description</h2>
59    <div class="section">
60      <p>The <CODE>CombinerDescription</CODE> class creates a <CODE>CombinerState</CODE>.</p><!-- write here --></div>
61    <a name="struct" id="struct">
62      <h2>Structures</h2>
63      <div class="section">
64        <table class="members">
65          <tr>
66            <th>
67              <a href="../../../../nn/gd/CTR/CombinerDescription/BufferInput/Overview.html"><CODE>nn::gd::CTR::CombinerDescription::BufferInput</CODE></a>
68            </th>
69            <td>Selects sources to input to the combiner buffer. You can specify color and alpha separately.</td>
70          </tr> </table>
71      </div>
72    </a> <a name="variable" id="variable">
73      <h2>Member Variables</h2>
74      <div class="section">
75        <table class="members">
76          <tr>
77            <td width="100"> </td>
78            <th>
79              <span class="argument"><CODE>m_CombinerUnit</CODE></span>
80            </th>
81            <td>The individual units are set using the <CODE><a href="../../../../nn/gd/CTR/CombinerUnitDescription/Overview.html">CombinerUnitDescription</a></CODE> structure.   There are 6 texture combiner units.</td>
82          </tr>
83          <tr>
84            <td width="100"> </td>
85            <th>
86              <span class="argument"><CODE>m_BufferColor</CODE></span>
87            </th>
88            <td>Specifies the buffer color for texture combiner unit <CODE>0</CODE>. (Texture combiner buffer <CODE>0</CODE>.)  Four arrays are set in the order R, G, B, and alpha.</td>
89          </tr>
90          <tr>
91            <td width="100"> </td>
92            <th>
93              <span class="argument"><CODE>m_CombinerInUse</CODE></span>
94            </th>
95            <td>Specifies as a bitmask the texture combiner unit that is being used.</td>
96          </tr>
97          <tr>
98            <td width="100"> </td>
99            <th>
100              <span class="argument"><CODE>m_BufferInput</CODE></span>
101            </th>
102            <td>Selects sources to input to the combiner buffer. You can specify color and alpha separately.  If <CODE>INPUT_PREVIOUS_UNIT</CODE> has been specified, the combiner's output from the previous stage is referenced.  If <CODE>INPUT_PREVIOUS_BUFFER</CODE> has been specified, the combiner buffer's output from the previous stage is referenced.  </td>
103          </tr> </table>
104      </div>
105    </a> <a name="function" id="function">
106      <h2>Member Functions</h2>
107      <div class="section">
108        <table class="members">
109          <tr>
110            <td width="100">  </td>
111            <th>
112              <a href="../../../../nn/gd/CTR/CombinerDescription/SetSourceRGB.html"><CODE>SetSourceRGB</CODE></a>
113            </th>
114            <td>Sets the input values for the RGB color of the three texture combiner sources.</td>
115          </tr>
116          <tr>
117            <td width="100">  </td>
118            <th>
119              <a href="../../../../nn/gd/CTR/CombinerDescription/SetOperandRGB.html"><CODE>SetOperandRGB</CODE></a>
120            </th>
121            <td>Sets the input values for the color operands of the three texture combiner sources.</td>
122          </tr>
123          <tr>
124            <td width="100">  </td>
125            <th>
126              <a href="../../../../nn/gd/CTR/CombinerDescription/SetSourceAlpha.html"><CODE>SetSourceAlpha</CODE></a>
127            </th>
128            <td>Sets the input values for the alpha of the three texture combiner sources.</td>
129          </tr>
130          <tr>
131            <td width="100">  </td>
132            <th>
133              <a href="../../../../nn/gd/CTR/CombinerDescription/SetOperandAlpha.html"><CODE>SetOperandAlpha</CODE></a>
134            </th>
135            <td>Sets the input values for the alpha operands of the three texture combiner sources.</td>
136          </tr>
137          <tr>
138            <td width="100">  </td>
139            <th>
140              <a href="../../../../nn/gd/CTR/CombinerDescription/SetCombineRGB.html"><CODE>SetCombineRGB</CODE></a>
141            </th>
142            <td>Sets the function that will combine three RGB input sources.</td>
143          </tr>
144          <tr>
145            <td width="100">  </td>
146            <th>
147              <a href="../../../../nn/gd/CTR/CombinerDescription/SetCombineAlpha.html"><CODE>SetCombineAlpha</CODE></a>
148            </th>
149            <td>Sets the function that will combine three alpha input sources.</td>
150          </tr>
151          <tr>
152            <td width="100">  </td>
153            <th>
154              <a href="../../../../nn/gd/CTR/CombinerDescription/SetScaleRGB.html"><CODE>SetScaleRGB</CODE></a>
155            </th>
156            <td>Sets a scale value for the texture combiner's output color.</td>
157          </tr>
158          <tr>
159            <td width="100">  </td>
160            <th>
161              <a href="../../../../nn/gd/CTR/CombinerDescription/SetScaleAlpha.html"><CODE>SetScaleAlpha</CODE></a>
162            </th>
163            <td>Sets a scale value for the texture combiner's output alpha.</td>
164          </tr>
165          <tr>
166            <td width="100">  </td>
167            <th>
168              <a href="../../../../nn/gd/CTR/CombinerDescription/SetBufferColor.html"><CODE>SetBufferColor</CODE></a>
169            </th>
170            <td>Sets a combiner buffer color as the output of the first combiner buffer.</td>
171          </tr>
172          <tr>
173            <td width="100">  </td>
174            <th>
175              <a href="../../../../nn/gd/CTR/CombinerDescription/SetCombinerInUse.html"><CODE>SetCombinerInUse</CODE></a>
176            </th>
177            <td>Sets the usage flag for the texture combiner unit being used.</td>
178          </tr>
179          <tr>
180            <td width="100">  </td>
181            <th>
182              <a href="../../../../nn/gd/CTR/CombinerDescription/CombinerDescription.html"><CODE>CombinerDescription</CODE></a>
183            </th>
184            <td>The constructor. Calls <CODE><a href="../../../../nn/gd/CTR/CombinerDescription/ToDefault.html">ToDefault</a></CODE> and sets default values.</td>
185          </tr>
186          <tr>
187            <td width="100">  </td>
188            <th>
189              <a href="../../../../nn/gd/CTR/CombinerDescription/ToDefault.html"><CODE>ToDefault</CODE></a>
190            </th>
191            <td>Sets the default value for <CODE><a href="../../../../nn/gd/CTR/CombinerDescription/Overview.html">CombinerDescription</a></CODE>.</td>
192          </tr> </table>
193      </div>
194    </a>
195    <h2>See Also</h2>
196    <div class="section">
197      <p class="reference">For details, see <CODE>CombinerStageCreateTextureCombinerState</CODE>.<br /> </p>
198    </div>
199    <h2>Revision History</h2>
200    <div class="section">
201      <dl class="history">
202        <dt>2011/02/15</dt>
203        <dd>Initial version.<br />
204        </dd>
205      </dl>
206    </div>
207  <hr><p>CONFIDENTIAL</p></body>
208</html>