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48<title>nn::snd::CTR::FxDelay</title>
49  </head>
50  <body>
51<h1>nn::snd::CTR::FxDelay Class</h1>
52<h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">class FxDelay</pre>
55    </div>
56<h2>Description</h2>
57    <div class="section">
58<p>The delay effect class.</p><p>Call the <CODE><a href="../../../../nn/snd/CTR/SetEffect.html">SetEffect</a></CODE> function to execute an effect.</p><p>Effects are processed in the CPU (not in the DSP).</p><p>You can use the <CODE>m_IsEnableSound</CODE> flag in the <CODE><A>Param</A></CODE> structure to choose whether effects will be processed only with the front two channels or with all four channels, including the two in the rear.</p><!-- write here --></div>
59    <a name="struct" id="struct">
60<h2>Structures</h2>
61      <div class="section">
62        <table class="members">
63          <tr>
64            <th>
65<a href="../../../../nn/snd/CTR/FxDelay/Param/Overview.html"><CODE>nn::snd::CTR::FxDelay::Param</CODE></a>
66            </th>
67<td>A structure for delay parameters.</td>
68          </tr> </table>
69      </div>
70    </a> <a name="function" id="function">
71<h2>Member Functions</h2>
72      <div class="section">
73        <table class="members">
74          <tr>
75<th class="category" colspan="3">Constructors and Destructors</th>
76          </tr>
77          <tr>
78            <td width="100">  </td>
79            <th>
80<a href="../../../../nn/snd/CTR/FxDelay/FxDelay.html">FxDelay</a>
81            </th>
82<td>Constructor.</td>
83          </tr>
84          <tr>
85<td width="100"> <span class="virtual_style" title="virtual">V</span>
86            </td>
87            <th>
88<a href="../../../../nn/snd/CTR/FxDelay/~FxDelay.html">~FxDelay</a>
89            </th>
90<td>Destructor.</td>
91          </tr>
92          <tr>
93<th class="category" colspan="3">Setting, Getting Parameters</th>
94          </tr>
95          <tr>
96            <td width="100">  </td>
97            <th>
98<a href="../../../../nn/snd/CTR/FxDelay/SetParam.html">SetParam</a>
99            </th>
100<td>Configures the delay parameters.</td>
101          </tr>
102          <tr>
103            <td width="100">  </td>
104            <th>
105<a href="../../../../nn/snd/CTR/FxDelay/GetParam.html">GetParam</a>
106            </th>
107<td>Gets the delay parameters.</td>
108          </tr>
109          <tr>
110<th class="category" colspan="3">Memory Allocation</th>
111          </tr>
112          <tr>
113            <td width="100">  </td>
114            <th>
115<a href="../../../../nn/snd/CTR/FxDelay/GetRequiredMemSize.html">GetRequiredMemSize</a>
116            </th>
117<td>Gets the memory size required for an effect.</td>
118          </tr>
119          <tr>
120            <td width="100">  </td>
121            <th>
122<a href="../../../../nn/snd/CTR/FxDelay/AssignWorkBuffer.html">AssignWorkBuffer</a>
123            </th>
124<td>Allocates a memory region to be used by the effect.</td>
125          </tr>
126          <tr>
127            <td width="100">  </td>
128            <th>
129<a href="../../../../nn/snd/CTR/FxDelay/ReleaseWorkBuffer.html">ReleaseWorkBuffer</a>
130            </th>
131<td>Deallocates the memory region that was used by the effect.</td>
132          </tr> </table>
133      </div>
134    </a>
135<h2>See Also</h2>
136    <div class="section">
137<p class="reference"><a href="../../../../nn/snd/CTR/FxReverb/Overview.html">FxReverb</a> Class<br /> </p>
138    </div>
139<h2>Revision History</h2>
140    <div class="section">
141      <dl class="history">
142        <dt>2010/11/10</dt>
143<dd>Initial version.<br />
144        </dd>
145      </dl>
146    </div>
147  <hr><p>CONFIDENTIAL</p></body>
148</html>
149