1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 22 span.virtual_style 23 { 24 font-size : 8pt; 25 color : white; 26 font-weight : bold; 27 background : #0a0; 28 border-left : solid 1px #0f0; 29 border-top : solid 1px #0f0; 30 border-right : solid 1px #060; 31 border-bottom : solid 1px #060; 32 padding-left : 2px; 33 padding-right : 2px; 34 } 35 36 span.protected_style 37 { 38 font-size : 8pt; 39 color : white; 40 font-weight : bold; 41 background : #444; 42 border-left : solid 1px #ccc; 43 border-top : solid 1px #ccc; 44 border-right : solid 1px #222; 45 border-bottom : solid 1px #222; 46 padding-left : 2px; 47 padding-right : 2px; 48 } 49 --></style> 50<title><CODE>nn::hid::CTR</CODE></title> 51 </head> 52 <body> 53<h1><CODE>nn::hid::CTR</CODE> Namespace</h1> 54<h2>Description</h2> 55 <div class="section"> 56<p>Namespace for the CTR's HID (Human Interface Device) functionality. <br />(This can also be written without the <CODE>::CTR</CODE> portion.)</p><!-- write here --></div> 57 <a name="class" id="class"> 58<h2>Classes</h2> 59 <div class="section"> 60 <table class="members"> 61 <tr> 62 <th> 63<a href="../../../nn/hid/CTR/Accelerometer/Overview.html"><CODE>nn::hid::CTR::Accelerometer</CODE></a> 64 </th> 65<td>Class that contains the resources required for getting sampling data from the accelerometer. Use the <CODE>nn::hid::CTR::GetAccelerometer</CODE> function to get a reference to a valid instance.</td> 66 </tr> 67 <tr> 68 <th> 69<a href="../../../nn/hid/CTR/AccelerometerReader/Overview.html"><CODE>nn::hid::CTR::AccelerometerReader</CODE></a> 70 </th> 71<td>Class for loading sampling data from the accelerometer.</td> 72 </tr> 73 <tr> 74 <th> 75<a href="../../../nn/hid/CTR/DebugPad/Overview.html"><CODE>nn::hid::CTR::DebugPad</CODE></a> 76 </th> 77<td>A class that has the resources necessary to get sampling data from the <I>debug pad</I> (a game controller used for debugging). Call <CODE>nn::hid::CTR::GetDebugPad</CODE> to get a reference to a valid instance.</td> 78 </tr> 79 <tr> 80 <th> 81<a href="../../../nn/hid/CTR/DebugPadReader/Overview.html"><CODE>nn::hid::CTR::DebugPadReader</CODE></a> 82 </th> 83<td>Class for loading sampling data from the game controller used for debugging (the <I>debug pad</I>).</td> 84 </tr> 85 <tr> 86 <th> 87<a href="../../../nn/hid/CTR/Gyroscope/Overview.html"><CODE>nn::hid::CTR::Gyroscope</CODE></a> 88 </th> 89<td>The class with the resources necessary to get sampling data from the gyro sensor. Use the <a href="../../../../nn/hid/CTR/GetGyroscope.html"><CODE>nn::hid::CTR::GetGyroscope</CODE></a> function to get a reference to a valid instance of this class.</td> 90 </tr> 91 <tr> 92 <th> 93<a href="../../../nn/hid/CTR/GyroscopeReader/Overview.html"><CODE>nn::hid::CTR::GyroscopeReader</CODE></a> 94 </th> 95<td>Class for loading sampling data from the gyro sensor.</td> 96 </tr> 97 <tr> 98 <th> 99<a href="../../../nn/hid/CTR/HidBase/Overview.html"><CODE>nn::hid::CTR::HidBase</CODE></a> 100 </th> 101<td>Base HID class.</td> 102 </tr> 103 <tr> 104 <th> 105<a href="../../../nn/hid/CTR/Pad/Overview.html"><CODE>nn::hid::CTR::Pad</CODE></a> 106 </th> 107<td>Class that contains the resources required for getting sampling data from the buttons and the Circle Pad. Use the <CODE>nn::hid::CTR::GetPad</CODE> function to get a reference to a valid instance.</td> 108 </tr> 109 <tr> 110 <th> 111<a href="../../../nn/hid/CTR/PadReader/Overview.html"><CODE>nn::hid::CTR::PadReader</CODE></a> 112 </th> 113<td>Class for loading sampling data from the game pad (which consists of the buttons and the Circle Pad).</td> 114 </tr> 115 <tr> 116 <th> 117<a href="../../../nn/hid/CTR/TouchPanel/Overview.html"><CODE>nn::hid::CTR::TouchPanel</CODE></a> 118 </th> 119<td>Class that contains the resources required for getting sampling data from the Touch Screen. Use the <CODE>nn::hid::CTR::GetTouchPanel</CODE> function to get a reference to a valid instance.</td> 120 </tr> 121 <tr> 122 <th> 123<a href="../../../nn/hid/CTR/TouchPanelReader/Overview.html"><CODE>nn::hid::CTR::TouchPanelReader</CODE></a> 124 </th> 125<td>Class for loading sampling data from the Touch Screen.</td> 126 </tr> 127 <tr> 128 <th> 129<a href="../../../nn/hid/CTR/MakeResultAlreadyInitialized/Overview.html"><CODE>nn::hid::CTR::MakeResultAlreadyInitialized</CODE></a> 130 </th> 131<td>Indicates that the HID library has already been initialized.</td> 132 </tr> 133 <tr> 134 <th> 135<a href="../../../nn/hid/CTR/MakeResultInvalidCombination/Overview.html"><CODE>nn::hid::CTR::MakeResultInvalidCombination</CODE></a> 136 </th> 137<td>Indicates that an invalid combination of arguments has been used.</td> 138 </tr> </table> 139 </div> 140 </a> <a name="struct" id="struct"> 141<h2>Structures</h2> 142 <div class="section"> 143 <table class="members"> 144 <tr> 145 <th> 146<a href="../../../nn/hid/CTR/AnalogStickStatus/Overview.html"><CODE>nn::hid::CTR::AnalogStickStatus</CODE></a> 147 </th> 148<td>Structure used to store sampling data from the Circle Pad.</td> 149 </tr> 150 <tr> 151 <th> 152<a href="../../../nn/hid/CTR/PadStatus/Overview.html"><CODE>nn::hid::CTR::PadStatus</CODE></a> 153 </th> 154<td>Structure used to store sampling data from the buttons and the Circle Pad.</td> 155 </tr> 156 <tr> 157 <th> 158<a href="../../../nn/hid/CTR/TouchPanelStatus/Overview.html"><CODE>nn::hid::CTR::TouchPanelStatus</CODE></a> 159 </th> 160<td>Structure used to store sampling data from the Touch Screen.</td> 161 </tr> 162 <tr> 163 <th> 164<a href="../../../nn/hid/CTR/AccelerometerStatus/Overview.html"><CODE>nn::hid::CTR::AccelerometerStatus</CODE></a> 165 </th> 166<td>Structure used to store sampling data from the accelerometer.</td> 167 </tr> 168 <tr> 169 <th> 170<a href="../../../nn/hid/CTR/AccelerationFloat/Overview.html"><CODE>nn::hid::CTR::AccelerationFloat</CODE></a> 171 </th> 172<td>Structure used to store the acceleration (in g's) from the accelerometer.</td> 173 </tr> 174 <tr> 175 <th> 176<a href="../../../nn/hid/CTR/Direction/Overview.html"><CODE>nn::hid::CTR::Direction</CODE></a> 177 </th> 178<td>Structure storing the 3D attitude.</td> 179 </tr> 180 <tr> 181 <th> 182<a href="../../../nn/hid/CTR/GyroscopeStatus/Overview.html"><CODE>nn::hid::CTR::GyroscopeStatus</CODE></a> 183 </th> 184<td>This structure maintains the data acquired from the gyro sensor.</td> 185 </tr> 186 <tr> 187 <th> 188<a href="../../../nn/hid/CTR/DebugPadStatus/Overview.html"><CODE>nn::hid::CTR::DebugPadStatus</CODE></a> 189 </th> 190<td>Structure used to store sampling data from the buttons and Circle Pad on the debug pad.</td> 191 </tr> </table> 192 </div> 193 </a> <a name="enum" id="enum"> 194<h2>Enumerated Types</h2> 195 <div class="section"> 196 <table class="members"> 197 <tr> 198 <td width="100"> </td> 199 <th> 200<a href="../../../nn/hid/CTR/ZeroDriftMode.html"><CODE>ZeroDriftMode</CODE></a> 201 </th> 202<td>Enumerated type for setting the strength of the correction for zero-point drift.</td> 203 </tr> </table> 204 </div> 205 </a> <a name="constant" id="constant"> 206<h2>Constants</h2> 207 <div class="section"> 208 <table class="members"> 209 <tr> 210 <td width="100"> </td> 211 <th> 212<span class="argument"><a href="../../../nn/hid/CTR/MAX_OF_ACCELEROMETER_VALUE.html"><CODE>MAX_OF_ACCELEROMETER_VALUE</CODE></a></span> 213 </th> 214<td>Absolute value of the maximum value that the accelerometer can detect.</td> 215 </tr> 216 <tr> 217 <td width="100"> </td> 218 <th> 219<span class="argument"><a href="../../../nn/hid/CTR/ACCELEROMETER_VALUE_PER_1G.html"><CODE>ACCELEROMETER_VALUE_PER_1G</CODE></a></span> 220 </th> 221<td>Accelerometer value equivalent to 1 g of acceleration.</td> 222 </tr> 223 <tr> 224 <td width="100"> </td> 225 <th> 226<span class="argument"><a href="../../../nn/hid/CTR/MAX_OF_ACCELEROMETER_PLAY.html"><CODE>MAX_OF_ACCELEROMETER_PLAY</CODE></a></span> 227 </th> 228<td>Maximum value for the play range of the accelerometer.</td> 229 </tr> 230 <tr> 231 <td width="100"> </td> 232 <th> 233<span class="argument"><a href="../../../nn/hid/CTR/MAX_OF_ACCELEROMETER_SENSITIVITY.html"><CODE>MAX_OF_ACCELEROMETER_SENSITIVITY</CODE></a></span> 234 </th> 235<td>Maximum value for the accelerometer sensitivity.</td> 236 </tr> 237 <tr> 238 <td width="100"> </td> 239 <th> 240<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_A.html"><CODE>BUTTON_A</CODE></a></span> 241 </th> 242<td>A Button.</td> 243 </tr> 244 <tr> 245 <td width="100"> </td> 246 <th> 247<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_B.html"><CODE>BUTTON_B</CODE></a></span> 248 </th> 249<td>B Button.</td> 250 </tr> 251 <tr> 252 <td width="100"> </td> 253 <th> 254<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_SELECT_FOR_DEBUGGING.html">BUTTON_SELECT_FOR_DEBUGGING</a></span> 255 </th> 256<td>SELECT</td> 257 </tr> 258 <tr> 259 <td width="100"> </td> 260 <th> 261<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_START.html"><CODE>BUTTON_START</CODE></a></span> 262 </th> 263<td>START Button</td> 264 </tr> 265 <tr> 266 <td width="100"> </td> 267 <th> 268<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_RIGHT.html"><CODE>BUTTON_RIGHT</CODE></a></span> 269 </th> 270<td>Right on the +Control Pad.</td> 271 </tr> 272 <tr> 273 <td width="100"> </td> 274 <th> 275<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_LEFT.html"><CODE>BUTTON_LEFT</CODE></a></span> 276 </th> 277<td>Left on the +Control Pad.</td> 278 </tr> 279 <tr> 280 <td width="100"> </td> 281 <th> 282<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_UP.html"><CODE>BUTTON_UP</CODE></a></span> 283 </th> 284<td>Up on the +Control Pad.</td> 285 </tr> 286 <tr> 287 <td width="100"> </td> 288 <th> 289<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_DOWN.html"><CODE>BUTTON_DOWN</CODE></a></span> 290 </th> 291<td>Down on the +Control Pad.</td> 292 </tr> 293 <tr> 294 <td width="100"> </td> 295 <th> 296<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_R.html"><CODE>BUTTON_R</CODE></a></span> 297 </th> 298<td>R Button.</td> 299 </tr> 300 <tr> 301 <td width="100"> </td> 302 <th> 303<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_L.html"><CODE>BUTTON_L</CODE></a></span> 304 </th> 305<td>L Button.</td> 306 </tr> 307 <tr> 308 <td width="100"> </td> 309 <th> 310<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_X.html"><CODE>BUTTON_X</CODE></a></span> 311 </th> 312<td>X Button.</td> 313 </tr> 314 <tr> 315 <td width="100"> </td> 316 <th> 317<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_Y.html"><CODE>BUTTON_Y</CODE></a></span> 318 </th> 319<td>Y Button.</td> 320 </tr> 321 <tr> 322 <td width="100"> </td> 323 <th> 324<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_DEBUG.html"><CODE>BUTTON_DEBUG</CODE></a></span> 325 </th> 326<td>DEBUG Button.</td> 327 </tr> 328 <tr> 329 <td width="100"> </td> 330 <th> 331<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_EMULATION_RIGHT.html"><CODE>BUTTON_EMULATION_RIGHT</CODE></a></span> 332 </th> 333<td>Right on the emulated +Control Pad, using the Circle Pad input.</td> 334 </tr> 335 <tr> 336 <td width="100"> </td> 337 <th> 338<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_EMULATION_LEFT.html"><CODE>BUTTON_EMULATION_LEFT</CODE></a></span> 339 </th> 340<td>Left on the emulated +Control Pad, using the Circle Pad input.</td> 341 </tr> 342 <tr> 343 <td width="100"> </td> 344 <th> 345<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_EMULATION_UP.html"><CODE>BUTTON_EMULATION_UP</CODE></a></span> 346 </th> 347<td>Up on the emulated +Control Pad, using the Circle Pad input.</td> 348 </tr> 349 <tr> 350 <td width="100"> </td> 351 <th> 352<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_EMULATION_DOWN.html"><CODE>BUTTON_EMULATION_DOWN</CODE></a></span> 353 </th> 354<td>Down on the emulated +Control Pad, using the Circle Pad input.</td> 355 </tr> 356 <tr> 357 <td width="100"> </td> 358 <th> 359<span class="argument"><a href="../../../nn/hid/CTR/BUTTON_MASK.html"><CODE>BUTTON_MASK</CODE></a></span> 360 </th> 361<td>Input mask that includes everything other than the +Control Pad (the +Control Pad includes emulation).</td> 362 </tr> 363 <tr> 364 <td width="100"> </td> 365 <th> 366<span class="argument"><a href="../../../nn/hid/CTR/PLUS_BUTTON_MASK.html"><CODE>PLUS_BUTTON_MASK</CODE></a></span> 367 </th> 368<td>Input mask for the +Control Pad (excluding emulation).</td> 369 </tr> 370 <tr> 371 <td width="100"> </td> 372 <th> 373<span class="argument"><a href="../../../nn/hid/CTR/PLUS_BUTTON_EMULATION_MASK.html"><CODE>PLUS_BUTTON_EMULATION_MASK</CODE></a></span> 374 </th> 375<td>Input mask for +Control Pad emulation.</td> 376 </tr> 377 <tr> 378 <td width="100"> </td> 379 <th> 380<span class="argument"><a href="../../../nn/hid/CTR/ALL_MASK.html"><CODE>ALL_MASK</CODE></a></span> 381 </th> 382<td>All input.</td> 383 </tr> 384 <tr> 385 <td width="100"> </td> 386 <th> 387<span class="argument"><a href="../../../nn/hid/CTR/DEBUG_PAD_BUTTON_UP.html"><CODE>DEBUG_PAD_BUTTON_UP</CODE></a></span> 388 </th> 389<td>Up on the +Control Pad of the debug pad.</td> 390 </tr> 391 <tr> 392 <td width="100"> </td> 393 <th> 394<span class="argument"><a href="../../../nn/hid/CTR/DEBUG_PAD_BUTTON_LEFT.html"><CODE>DEBUG_PAD_BUTTON_LEFT</CODE></a></span> 395 </th> 396<td>Left on the +Control Pad of the debug pad.</td> 397 </tr> 398 <tr> 399 <td width="100"> </td> 400 <th> 401<span class="argument"><a href="../../../nn/hid/CTR/DEBUG_PAD_TRIGGER_ZR.html"><CODE>DEBUG_PAD_TRIGGER_ZR</CODE></a></span> 402 </th> 403<td>The ZR Button on the debug pad.</td> 404 </tr> 405 <tr> 406 <td width="100"> </td> 407 <th> 408<span class="argument"><a href="../../../nn/hid/CTR/DEBUG_PAD_BUTTON_X.html"><CODE>DEBUG_PAD_BUTTON_X</CODE></a></span> 409 </th> 410<td>The X Button on the debug pad.</td> 411 </tr> 412 <tr> 413 <td width="100"> </td> 414 <th> 415<span class="argument"><a href="../../../nn/hid/CTR/DEBUG_PAD_BUTTON_A.html"><CODE>DEBUG_PAD_BUTTON_A</CODE></a></span> 416 </th> 417<td>The A Button on the debug pad.</td> 418 </tr> 419 <tr> 420 <td width="100"> </td> 421 <th> 422<span class="argument"><a href="../../../nn/hid/CTR/DEBUG_PAD_BUTTON_Y.html"><CODE>DEBUG_PAD_BUTTON_Y</CODE></a></span> 423 </th> 424<td>The Y Button on the debug pad.</td> 425 </tr> 426 <tr> 427 <td width="100"> </td> 428 <th> 429<span class="argument"><a href="../../../nn/hid/CTR/DEBUG_PAD_BUTTON_B.html"><CODE>DEBUG_PAD_BUTTON_B</CODE></a></span> 430 </th> 431<td>The B Button on the debug pad.</td> 432 </tr> 433 <tr> 434 <td width="100"> </td> 435 <th> 436<span class="argument"><a href="../../../nn/hid/CTR/DEBUG_PAD_TRIGGER_ZL.html"><CODE>DEBUG_PAD_TRIGGER_ZL</CODE></a></span> 437 </th> 438<td>The ZL Button on the debug pad.</td> 439 </tr> 440 <tr> 441 <td width="100"> </td> 442 <th> 443<span class="argument"><a href="../../../nn/hid/CTR/DEBUG_PAD_TRIGGER_R.html"><CODE>DEBUG_PAD_TRIGGER_R</CODE></a></span> 444 </th> 445<td>The R Button on the debug pad.</td> 446 </tr> 447 <tr> 448 <td width="100"> </td> 449 <th> 450<span class="argument"><a href="../../../nn/hid/CTR/DEBUG_PAD_BUTTON_PLUS.html"><CODE>DEBUG_PAD_BUTTON_PLUS</CODE></a></span> 451 </th> 452<td>The + Button on the debug pad.</td> 453 </tr> 454 <tr> 455 <td width="100"> </td> 456 <th> 457<span class="argument"><a href="../../../nn/hid/CTR/DEBUG_PAD_BUTTON_HOME.html"><CODE>DEBUG_PAD_BUTTON_HOME</CODE></a></span> 458 </th> 459<td>The HOME Button on the debug pad.</td> 460 </tr> 461 <tr> 462 <td width="100"> </td> 463 <th> 464<span class="argument"><a href="../../../nn/hid/CTR/DEBUG_PAD_BUTTON_MINUS.html"><CODE>DEBUG_PAD_BUTTON_MINUS</CODE></a></span> 465 </th> 466<td>The - Button on the debug pad.</td> 467 </tr> 468 <tr> 469 <td width="100"> </td> 470 <th> 471<span class="argument"><a href="../../../nn/hid/CTR/DEBUG_PAD_TRIGGER_L.html"><CODE>DEBUG_PAD_TRIGGER_L</CODE></a></span> 472 </th> 473<td>The L Button on the debug pad.</td> 474 </tr> 475 <tr> 476 <td width="100"> </td> 477 <th> 478<span class="argument"><a href="../../../nn/hid/CTR/DEBUG_PAD_BUTTON_DOWN.html"><CODE>DEBUG_PAD_BUTTON_DOWN</CODE></a></span> 479 </th> 480<td>Down on the +Control Pad of the debug pad.</td> 481 </tr> 482 <tr> 483 <td width="100"> </td> 484 <th> 485<span class="argument"><a href="../../../nn/hid/CTR/DEBUG_PAD_BUTTON_RIGHT.html"><CODE>DEBUG_PAD_BUTTON_RIGHT</CODE></a></span> 486 </th> 487<td>Right on the +Control Pad of the debug pad.</td> 488 </tr> 489 <tr> 490 <td width="100"> </td> 491 <th> 492<span class="argument"><a href="../../../nn/hid/CTR/MIN_OF_STICK_CLAMP_MODE_CIRCLE.html"><CODE>MIN_OF_STICK_CLAMP_MODE_CIRCLE</CODE></a></span> 493 </th> 494<td>The minimum play that is appropriate for circular clamping of the Circle Pad.</td> 495 </tr> 496 <tr> 497 <td width="100"> </td> 498 <th> 499<span class="argument"><a href="../../../nn/hid/CTR/MIN_OF_STICK_CLAMP_MODE_CROSS.html"><CODE>MIN_OF_STICK_CLAMP_MODE_CROSS</CODE></a></span> 500 </th> 501<td>The minimum play that is appropriate for cross-shaped (+Control Pad-shaped) clamping of the Circle Pad.</td> 502 </tr> 503 <tr> 504 <td width="100"> </td> 505 <th> 506<span class="argument"><a href="../../../nn/hid/CTR/LIMIT_OF_STICK_CLAMP_MAX.html"><CODE>LIMIT_OF_STICK_CLAMP_MAX</CODE></a></span> 507 </th> 508<td>Maximum value for Circle Pad clamping.</td> 509 </tr> </table> 510 </div> 511 </a> <a name="function" id="function"> 512<h2>Functions</h2> 513 <div class="section"> 514 <table class="members"> 515 <tr> 516<th class="category" colspan="3">Initialize/Finalize</th> 517 </tr> 518 <tr> 519 <td width="100"> </td> 520 <th> 521<a href="../../../nn/hid/CTR/Initialize.html"><CODE>Initialize</CODE></a> 522 </th> 523<td>Initializes the HID library and enables loading of the sampling data.</td> 524 </tr> 525 <tr> 526 <td width="100"> </td> 527 <th> 528<a href="../../../nn/hid/CTR/Finalize.html"><CODE>Finalize</CODE></a> 529 </th> 530<td>Finalizes the HID library.</td> 531 </tr> 532 <tr> 533<th class="category" colspan="3">Other</th> 534 </tr> 535 <tr> 536 <td width="100"> </td> 537 <th> 538<a href="../../../nn/hid/CTR/GetPad.html"><CODE>GetPad</CODE></a> 539 </th> 540<td>Gets a reference to an instance of the <CODE><a href="../../../nn/hid/CTR/Pad/Overview.html">Pad</a></CODE> class.</td> 541 </tr> 542 <tr> 543 <td width="100"> </td> 544 <th> 545<a href="../../../nn/hid/CTR/GetTouchPanel.html"><CODE>GetTouchPanel</CODE></a> 546 </th> 547<td>Gets a reference to an instance of the <CODE><a href="../../../nn/hid/CTR/TouchPanel/Overview.html">TouchPanel</a></CODE> class.</td> 548 </tr> 549 <tr> 550 <td width="100"> </td> 551 <th> 552<a href="../../../nn/hid/CTR/GetAccelerometer.html"><CODE>GetAccelerometer</CODE></a> 553 </th> 554<td>Gets a reference to an instance of the <CODE><a href="../../../nn/hid/CTR/Accelerometer/Overview.html">Accelerometer</a></CODE> class.</td> 555 </tr> 556 <tr> 557 <td width="100"> </td> 558 <th> 559<a href="../../../nn/hid/CTR/GetGyroscope.html"><CODE>GetGyroscope</CODE></a> 560 </th> 561<td>Gets a reference to an instance of the <CODE><a href="../../../nn/hid/CTR/Gyroscope/Overview.html">Gyroscope</a></CODE> class.</td> 562 </tr> 563 <tr> 564 <td width="100"> </td> 565 <th> 566<a href="../../../nn/hid/CTR/GetDebugPad.html"><CODE>GetDebugPad</CODE></a> 567 </th> 568<td>Gets a reference to an instance of the <a href="../../../nn/hid/CTR/DebugPad/Overview.html"><CODE>DebugPad</CODE></a> class.</td> 569 </tr> 570 <tr> 571 <td width="100"> </td> 572 <th> 573<a href="../../../nn/hid/CTR/EnableSelectButton.html">EnableSelectButton</a> 574 </th> 575<td>Enables SELECT button sampling. This feature cannot be used in Release builds.</td> 576 </tr> 577 <tr> 578 <td width="100"> </td> 579 <th> 580<a href="../../../nn/hid/CTR/DisableSelectButton.html">DisableSelectButton</a> 581 </th> 582<td>Disables SELECT button sampling.</td> 583 </tr> </table> 584 </div> 585 </a> 586<h2>Revision History</h2> 587 <div class="section"> 588 <dl class="history"> 589 <dt>2010/01/07</dt> 590<dd>Initial version.<br /> 591 </dd> 592 </dl> 593 </div> 594 <hr><p>CONFIDENTIAL</p></body> 595</html>