1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: dsp.h 4 5 Copyright (C)2009 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Rev: 23458 $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NN_DSP_H_ 17 #define NN_DSP_H_ 18 19 /*! @namespace nn::dsp 20 @brief DSP の名前空間 21 */ 22 /*! 23 @namespace nn::dsp::CTR 24 @brief DSPの名前空間です。 25 <BR>("::CTR" の部分は省略して記述可能です。) 26 */ 27 #if defined(NN_PLATFORM_CTR) 28 #ifdef __cplusplus 29 #include <nn/types.h> 30 #include <nn/Result.h> 31 #include <nn/dsp/CTR/Common/dsp_Common.h> 32 #include <nn/dsp/CTR/MPCore/dsp_Api.h> 33 34 namespace nn { 35 namespace dsp { 36 using namespace nn::dsp::CTR; 37 } 38 } 39 #endif // __cplusplus 40 41 #else 42 #error no platform selected 43 #endif 44 45 #endif // ifndef NN_DSP_H_ 46