1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     dsp.h
4 
5   Copyright (C)2009 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 23458 $
14  *---------------------------------------------------------------------------*/
15 
16 #ifndef NN_DSP_H_
17 #define NN_DSP_H_
18 
19 /*! @namespace  nn::dsp
20     @brief      DSP の名前空間
21 */
22 /*!
23     @namespace  nn::dsp::CTR
24     @brief DSPの名前空間です。
25            <BR>("::CTR" の部分は省略して記述可能です。)
26 */
27 #if defined(NN_PLATFORM_CTR)
28     #ifdef  __cplusplus
29         #include <nn/types.h>
30         #include <nn/Result.h>
31         #include <nn/dsp/CTR/Common/dsp_Common.h>
32         #include <nn/dsp/CTR/MPCore/dsp_Api.h>
33 
34         namespace nn {
35             namespace dsp {
36                 using namespace nn::dsp::CTR;
37             }
38         }
39     #endif // __cplusplus
40 
41 #else
42     #error no platform selected
43 #endif
44 
45 #endif  // ifndef NN_DSP_H_
46