1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: socket_Debug.h 4 5 Copyright (C)2010 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Rev:$ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NN_SOCKET_SOCKET_DEBUG_H_ 17 #define NN_SOCKET_SOCKET_DEBUG_H_ 18 19 #include <nn/types.h> 20 21 namespace nn { 22 namespace socket { 23 24 enum DebugInfoType 25 { 26 DIT_IP_INFO, 27 DIT_TCP_OBJ, 28 DIT_UDP_OBJ 29 }; 30 31 Result GetDebugInformation( s32 s, DebugInfoType type, void* pInfo, size_t len ); 32 } 33 } 34 35 #endif // ifndef NN_SOCKET_SOCKET_DEBUG_H_ 36